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SAVE THE MILKYWAY! Mass Effect 4 to DELETE MILKYWAY BECAUSE ANDROMEDA?


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#476
shepskisaac

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Given the hoops people are jumping through here to make this ark / andromeda theory work and be plausible it's baffling why the simple option of a canonised ending is not preferable.
Going to andromeda leaves so many plot holes or retcons to be done why not just take the easier option?

To preserve ME3 choices? Swapping to Andromeda escapes from them, but at the very least it doesn't disregard/negate most.



#477
von uber

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To preserve ME3 choices? Swapping to Andromeda escapes from them, but at the very least it doesn't disregard/negate most.


If you have a quarian colony how does that work? Or a krogan?
What about those who did low ems destroy?
Or even synthesis?
What about shep the reaper god? Is it going to send some reapers along to watch over you?
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#478
Sion1138

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To preserve ME3 choices? Swapping to Andromeda escapes from them, but at the very least it doesn't disregard/negate most.

 

To be quite honest, if I had to choose between continuation from an ending I hate and 'The Great Escape', I'd choose the former.

 

I don't absolutely abhor the idea of Andromeda, I'll work with it, but I really like continuity.

 

These days, more times than not, I see people running madly from continuity in all sorts of fiction. Remakes, reboots, prequels, false sequels all over the place.


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#479
shepskisaac

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If you have a quarian colony how does that work? Or a krogan?
What about those who did low ems destroy?
Or even synthesis?
What about shep the reaper god? Is it going to send some reapers along to watch over you?

The general idea here is that the Ark leaves before major ME3 choices, taking a 'sample' of Milky Way and UPSing it to Andromeda. 'Delivery' takes long so technically a sequel.


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#480
AresKeith

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If you have a quarian colony how does that work? Or a krogan?
What about those who did low ems destroy?
Or even synthesis?
What about shep the reaper god? Is it going to send some reapers along to watch over you?

 

Or it happens during ME3 before the ending



#481
niniendowarrior

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Personally, for this game, I wish they would just delete the Milky Way.  Leave it totally.  New game, new story, new everything.  Out with the old, in with the new.  In fact, change the title.  Call it like Secrets of Andromeda or something.



#482
Heimdall

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If Geth aren't included, Quarians shouldn't be either. It wouldn't respect the choice the player can make if only one is selected. Plus Geth are really popular with the fanbase, which is hard to achieve with robots. They wouldn't throw them away just to be replaced with "Not Geth".

Well, that's entirely wrongheaded.

The inclusion of the Quarians exiles has nothing to do with the choice player's made in ME3.

#483
wolfhowwl

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Given the hoops people are jumping through here to make this ark / andromeda theory work and be plausible it's baffling why the simple option of a canonised ending is not preferable.
Going to andromeda leaves so many plot holes or retcons to be done why not just take the easier option?

 

Yeah.

 

"They'll never acknowledge my ME3 choices but at least my headcanon is intact!"

 

LOL!

 

Before coming to this website I wasn't even familiar with the whole "head canon" concept and how attached some people were to it.

 

I never expected choices to be carried beyond the three games they said they would and I don't have any desire to have any of my playthroughs  be protected by future games. I've done all the different choices (except for Synthesis lol) and I'm not attached to any particular outcome and I also don't feel that any of my playthroughs would be invalidated by choosing a canon going forward.


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#484
wolfhowwl

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If Geth aren't included, Quarians shouldn't be either. It wouldn't respect the choice the player can make if only one is selected. Plus Geth are really popular with the fanbase, which is hard to achieve with robots. They wouldn't throw them away just to be replaced with "Not Geth". 

 

If we're going to a new location we don't need to drag along every single race especially two that had their arcs finished in ME3 and whose inclusion would be contrived.

 

If they wanted to continue with the old setting's stuff they should stay in it, if we're not doing that lets move on and let the new game introduce new things.



#485
Hanako Ikezawa

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Well, that's entirely wrongheaded.

The inclusion of the Quarians exiles has nothing to do with the choice player's made in ME3.

Oh, no? It's rewriting what happened to the Quarians in ME3, which is determined by the player, by suddenly letting there be Quarians available. So why not the Geth as well? Heck, the Geth would have more to offer and less costs to this mission than the Quarians so if only one can come logically it should be them. But I acknowledge that that puts those who sided with the Quarians at the disadvantage so both should be allowed with stories explaining how they are there depending on ME3 choices. 

 

 

If we're going to a new location we don't need to drag along every single race especially two that had their arcs finished in ME3 and whose inclusion would be contrived.

 

If they wanted to continue with the old setting's stuff they should stay in it, if we're not doing that lets move on and let the new game introduce new things.

The Quarians also had their arc finished. They either finally got their homeworld back, or they died out. 

 

They are already removing a lot from the setting, so keeping as many familiar things as they can can only be a positive since it creates a stronger connection to the rest of the franchise. 



#486
Heimdall

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Oh, no? It's rewriting what happened to the Quarians in ME3, which is determined by the player, by suddenly letting there be Quarians available. So why not the Geth as well? Heck, the Geth would have more to offer and less costs to this mission than the Quarians so if only one can come logically it should be them. But I acknowledge that that puts those who sided with the Quarians at the disadvantage so both should be allowed with stories explaining how they are there depending on ME3 choices.

You're only proving your ignorance of the lore. I told you. These Quarians I'm suggesting are exiles, estranged from the fleet for crimes and social deviancy. Their existence is part of established lore. They had no part in the Quarian fleet we saw in ME3, nor were affected by what choices we made.

#487
Hanako Ikezawa

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You're only proving your ignorance of the lore. I told you. These Quarians I'm suggesting are exiles, estranged from the fleet for crimes and social deviancy. Their existence is part of established lore. They had no part in the Quarian fleet we saw in ME3, nor were affected by what choices we made.

You made up a story to explain their existence. That's fine. The same can be done with the Geth that would be a part of the mission. Why should the Quarians get a pass on the ship and the Geth don't? 



#488
wolfhowwl

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Why would you invite Quarian exiles (low-life scum) or Geth (despised synthetic race assumed to be hostile) at all?



#489
Hanako Ikezawa

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Why would you invite Quarian exiles (low-life scum) or Geth (despised synthetic race assumed to be hostile) at all?

Because nobody knows machines, especially ships, like those two races. Desperate times call for desperate measures. We see them think like that when getting the Krogan involved in the war, and accepting other questionable allies like the Batarians, Rachni, those from the Terminus Systems, etc. 



#490
Malanek

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I can't see the logic in bringing either of them.

 

The Quarians do have expertise in recycling, but against that they have a string of disadvantages. Their health requirements are extreme and they would require a huge additional extra cost to bring along and provide for. They have effectively no material resources to contribute to the ships. And in a mission where secrecy is paramount how do you even approach them?
 

As for the Geth, pre-Shepard/Legion intervention they are effectively indoctrinated and the Reapers would know your plans. Post Shep/Legion telling a Geth means all Geth would know. They would likely inform other organics about it. And at that stage it would probably be too late for them to contribute to the mission, at least in terms of construction, anyway.



#491
dreamgazer

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Why would you invite Quarian exiles (low-life scum) or Geth (despised synthetic race assumed to be hostile) at all?


Quarians would be a cheap, knowledgable source of engineering maintenance and retrofitting. I'd bring them.

With you on the logic behind the geth, though.

#492
themikefest

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What happens if someone is indoctrinated and is onboard the ship or ark? Is there an indoctrination detector before boarding? 



#493
wolfhowwl

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Because nobody knows machines, especially ships, like those two races. Desperate times call for desperate measures. We see them think like that when getting the Krogan involved in the war, and accepting other questionable allies like the Batarians, Rachni, those from the Terminus Systems, etc. 

 

The Quarians you might actually want would be with the Migrant Fleet. The Exiles are the people that got thrown out.

 

But why would you want them at all instead of any number of maintenance personnel or crews from the Council's own fleets that they've managed to successfully field for centuries? The Council would also presumably be designing and building the ships so they would have people familiar with the actual vessels instead of some vague Quarian "machine knowledge." 

 

The Geth of course were last seen accompanying A REAPER in a direct assault on the Citadel itself.

 

The Council races also have their own VIs and could build an AI too.



#494
dreamgazer

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What happens if someone is indoctrinated and is onboard the ship or ark? Is there an indoctrination detector before boarding?


Nah. They're just gonna wing it.

#495
Razerath

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#496
ZipZap2000

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So in a hypothetical world where this is all confirmed, we'd be breeding generations of Genophage infected Krogan, to live alongside Salarians and Turians, with the Vorcha and Batarians, in what I assume would be well armed ships full of guns for a few thousand years. No biggie. And if you actually somehow manage to make it I'm sure the Andromeda races would be happy to receive a plague of Vorcha, a bunch of Batarian and Krogan warlords and the future Turian empire.



#497
Destroyurr

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This is amazing and I hope it's true. Mass Effect 3's ending completely destroyed the franchise. For this to be so alienated from the old trilogy is good because if it's based off of, or even connected to, the old trilogy, then it's story falls apart by default.

 

I also like all of the new mechanics. It's like the Galaxy at War theme advertised in the marketing campaign for ME3 will be done right rather than those stupid and vague EMS scores.



#498
Heimdall

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You made up a story to explain their existence. That's fine. The same can be done with the Geth that would be a part of the mission. Why should the Quarians get a pass on the ship and the Geth don't? 

 

Because nobody knows machines, especially ships, like those two races. Desperate times call for desperate measures. We see them think like that when getting the Krogan involved in the war, and accepting other questionable allies like the Batarians, Rachni, those from the Terminus Systems, etc. 

I didn't make up a story, I drew on existing lore.  You answered your own question about why it makes sense.

 

As to the Geth, why would anyone trust them, the enigmatic synthetics who worked with Sovereign?  (Yes, I know they were heretics, but I seriously doubt that makes a difference in the mind of most of the galaxy).  Why would they need them?  Why would they want to draw the attention of the entire geth collective?  And frankly i doubt the project leaders cared about preserving the geth.

 

There's a whole lot more risk and cons with the geth than the exiled quarians.


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#499
Heimdall

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So in a hypothetical world where this is all confirmed, we'd be breeding generations of Genophage infected Krogan, to live alongside Salarians and Turians, with the Vorcha and Batarians, in what I assume would be well armed ships full of guns for a few thousand years. No biggie. 

Actually most versions of the theory has all but an Asari skeleton crew in stasis pods for the duration of the journey.


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#500
Hanako Ikezawa

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I didn't make up a story, I drew on existing lore.  You answered your own question about why it makes sense.

 

As to the Geth, why would anyone trust them, the enigmatic synthetics who worked with Sovereign?  (Yes, I know they were heretics, but I seriously doubt that makes a difference in the mind of most of the galaxy).  Why would they need them?  Why would they want to draw the attention of the entire geth collective?  And frankly i doubt the project leaders cared about preserving the geth.

 

There's a whole lot more risk and cons with the geth than the exiled quarians.

I know why having the Quarians makes sense. I never denied that. But likewise having the Geth makes sense. As for existing lore, how about the fact there are Geth allies in MP? The MP of ME3 is canon, which means that regardless of what happens on Rannoch there are Geth that are fighting side by side with the other races of the galaxy as trusted allies, or at least as trusted as races like Batarians, Krogan, Vorcha, and Awakened Collectors. And the Krogan were deemed worthy of coming along.

 

More risk? Yes. More cons? We'll have to disagree on that. Having the Geth serve on the ship has no cons. They don't need food, water, air, or even living space yet can still serve at peak efficiency.