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SAVE THE MILKYWAY! Mass Effect 4 to DELETE MILKYWAY BECAUSE ANDROMEDA?


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#676
Arcian

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TL;DR: people are complaining too much about moving to Andromeda, but the sequel can't take place in Milky Way, because ME3.

F*ck ME3 and its endings. Mass Effect leaving the Milky Way is like Lord of the Rings leaving Middle-Earth. The setting is integral to the franchise - by changing it they might just as well make a new IP from scratch.
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#677
Nitrocuban

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Dunno what's so important about milkyway.

Is Fallout New Vegas "just as if it was another IP"?



#678
jstme

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Dunno what's so important about milkyway.

Is Fallout New Vegas "just as if it was another IP"?

Was New Vegas taking place on Saturn or Pluto? Because ME moving to another galaxy while Milky Way is so freaking enormously huge makes as much sense as staging fallout game on those planets.



#679
dreamgazer

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Dunno what's so important about milkyway.

Is Fallout New Vegas "just as if it was another IP"?

 

Are you equating the move from the Milky Way to Andromeda with a shift in locations that's currently doable in a three-day drive or a five-hour flight?  



#680
Iakus

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Dunno what's so important about milkyway.

Is Fallout New Vegas "just as if it was another IP"?

 

Scifi Writers Have No Sense of Scale



#681
Iakus

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F*ck ME3 and its endings. Mass Effect leaving the Milky Way is like Lord of the Rings leaving Middle-Earth. The setting is integral to the franchise - by changing it they might just as well make a new IP from scratch.

Bolded for truth



#682
ZoliCs

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F*ck ME3 and its endings. Mass Effect leaving the Milky Way is like Lord of the Rings leaving Middle-Earth. The setting is integral to the franchise - by changing it they might just as well make a new IP from scratch.

You mean like Silmarillion? Yeah it totally wasn't Lord of the Rings  :rolleyes:


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#683
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At least LotR/Hobbit actually touched on a huge part of Middle Earth.

 

Mass Effect is pretty small, relatively speaking....we didn't get to see much of the Milky Way. ME1 is about hunting Saren in the Traverse, ME2 is mostly the Terminus.. ME3 is galaxy wide, but there aren't many big hubs. Most of the jumping around the map is for smaller sidequests like the previous games. 

 

To be fair, we get to see some places in comic books.. like Kahje and Palaven.



#684
ZoliCs

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Are you equating the move from the Milky Way to Andromeda with a shift in locations that's currently doable in a three-day drive or a five-hour flight?  

 

What does the distance have to do with anything? Are people mad because they move the setting or because they move the setting far? Would it be different if they aren't going to Andromeda, but a satellite galaxy of the Milky Way?


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#685
Karlone123

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Bolded for truth

 

If the leak contains true details, then it's not like we've left the Milky Way forever. They'll probably come back to it in a prequel or something. It's not that bad as people make it out to be



#686
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If the leak contains true details, then it's not like we've left the Milky Way forever. They'll probably come back to it in a prequel or something. It's not that bad as people make it out to be

 

I could play both, but it's sad when a prequel sounds more appealing to me... 

 

All of my favorites parts of ME are urban based... and humans trying to find their place in it. Driving around in the Mako, exploring unknown areas, was the least interesting part.



#687
dreamgazer

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What does the distance have to do with anything?


Besides actually getting there and the lack of setting integration between the two?
 

Are people mad because they move the setting or because they move the setting far?


Both?
 

Would it be different if they aren't going to Andromeda, but a satellite galaxy of the Milky Way?


Maybe, for some. It'll still be an unfamiliar setting away from our home galaxy, but at least it's within "reach".
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#688
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F*ck ME3 and its endings. Mass Effect leaving the Milky Way is like Lord of the Rings leaving Middle-Earth. The setting is integral to the franchise - by changing it they might just as well make a new IP from scratch.

What actual part of the setting is important?

The planets like Noveria, Feros, etc ...most of which only appear in one game and many are only quick visits?

the empty space in between them ? (there's plenty of empty space between planets in other galaxies)?

the other species like Krogan and Asari ? (which are likely to be included in the move to another galaxy)

the Citadel ?  (Do you still want that after what happened with it at the end of ME3?)

or what?



#689
jstme

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What actual part of the setting is important?

The planets like Noveria, Feros, etc ...most of which only appear in one game and many are only quick visits?

the empty space in between them ? (there's plenty of empty space between planets in other galaxies)?

the other species like Krogan and Asari ? (which are likely to be included in the move to another galaxy)

the Citadel ?  (Do you still want that after what happened with it at the end of ME3?)

or what?

Don't know about you but i would LOVE to see what happens with Human,Krogans,Salarians,Turians,Asari et ctr (especially what happened with Biotic God) after the war ended.

Power balance was shattered in the war,new powers may emerge creating interesting conflits (Say,Yahg as an enemy.Or witnessing rebirth of Kling...Sorry,Krogan empire. So cool)

Visiting spaced remains of Citadel, exploring familiar planets changed by war,going to places we never visited (cause Milky Way has more then hundred billion stars,as you surely know,and we visited few dozen star systems,at best)  - all this is not exiting enough?

New galaxy will be better because ,erm,it brings,erm,only one of those things i mentioned. 



#690
Iakus

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What actual part of the setting is important?

The planets like Noveria, Feros, etc ...most of which only appear in one game and many are only quick visits?

the empty space in between them ? (there's plenty of empty space between planets in other galaxies)?

the other species like Krogan and Asari ? (which are likely to be included in the move to another galaxy)

the Citadel ?  (Do you still want that after what happened with it at the end of ME3?)

or what?

So what's the point in any setting?  If it's just the place where stuff happens?

 

Tattoine, Vulcan, Arrakis, it's all just desert, amirite?



#691
von uber

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You mean like Silmarillion? Yeah it totally wasn't Lord of the Rings  :rolleyes:

 

Your analogy doesn't work. The Silmarillion was still set in Middle Earth, not some far off distant place.

 

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CHZFafL.jpg

 

It would be like having the Lord of The Rings set on some entirely different planet to the SIlmarillion.


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#692
dreamgazer

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It would be like having the Lord of The Rings set on some entirely different planet to the SIlmarillion.


... by strapping Rings of Power onto the eagles and expecting them to fly there.
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#693
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Don't know about you but i would LOVE to see what happens with Human,Krogans,Salarians,Turians,Asari et ctr (especially what happened with Biotic God) after the war ended.

Power balance was shattered in the war,new powers may emerge creating interesting conflits (Say,Yahg as an enemy.Or witnessing rebirth of Kling...Sorry,Krogan empire. So cool)

Visiting spaced remains of Citadel, exploring familiar planets changed by war,going to places we never visited (cause Milky Way has more then hundred billion stars,as you surely know,and we visited few dozen star systems,at best)  - all this is not exiting enough?

New galaxy will be better because ,erm,it brings,erm,only one of those things i mentioned. 

If the player picked the refusal end then all the races mentioned would have been eradicated from the Milky Way

Other endings can also make a big difference.

Do you want Bioware to disregard the player's choice by picking a canon ending (upsetting players who chose otherwise)?

or to nullify the player's choice by having space magic standardise the galaxy regardless of the player's choice (which will upset many players)?

or go official with IT and continue the Reaper war (fine with me but it would upset the IT deniers) ?

Or create a different game for each ending choice?  

or what?



#694
jstme

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If the player picked the refusal end then all the races mentioned would have been eradicated from the Milky Way

Other endings can also make a big difference.

Do you want Bioware to disregard the player's choice by picking a canon ending (upsetting players who chose otherwise)?

or to nullify the player's choice by having space magic standardise the galaxy regardless of the player's choice (which will upset many players)?

or go official with IT and continue the Reaper war (fine with me but it would upset the IT deniers) ?

Or create a different game for each ending choice?  

or what?

 

I would rather have different ending for ME3,one that the trilogy deserved.

 But given that it is sadly set in stone then in my opinion lesser evil is the dillution (not nullification) of the player's choices to make the post-RGB default states as close to each other as possible. To me going to another galaxy in which, regardless, people would not feel any impact of their choice at all (because ship/s would have to leave prior to Crucible wave,or riding in front of it a la Normandy in original ending) is worse then making choices less meaningfull but still changing something - be it few lines of dalogue , entire convos or a bunch of slides.

Would it make people upset - yes,and justifiably so. But the alternatives - especially escaping the endings to another galaxy (sigh) are worse.imo  


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#695
Iakus

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Your analogy doesn't work. The Silmarillion was still set in Middle Earth, not some far off distant place.

 

::snip::

 

 

It would be like having the Lord of The Rings set on some entirely different planet to the SIlmarillion.

Amusingly, if the Reaper war was the War of Wrath, that would make MENext into Middle Earth.

 

And we all know what a boring place that was  :lol:



#696
Iakus

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I would rather have different ending for ME3,one that the trilogy deserved.

 But given that it is sadly set in stone then in my opinion lesser evil is the dillution (not nullification) of the player's choices to make the post-RGB default states as close to each other as possible. To me going to another galaxy in which, regardless, people would not feel any impact of their choice at all (because ship/s would have to leave prior to Crucible wave,or riding in front of it a la Normandy in original ending) is worse then making choices less meaningfull but still changing something - be it few lines of dalogue , entire convos or a bunch of slides.

Would it make people upset - yes,and justifiably so. But the alternatives - especially escaping the endings to another galaxy (sigh) are worse.imo  

Staying in the galaxy as the "lesser evil" is exactly how I think of it.



#697
Nitrocuban

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In fact it does not matter if the new location is 10 or 9000quadrillion kilometzers away, if there is no more  interaction with the old location.

It really does not matter so much where the new ME will happen cause we won't see all those places from ME3 anyway.


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#698
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I would rather have different ending for ME3,one that the trilogy deserved.

 But given that it is sadly set in stone then in my opinion lesser evil is the dillution (not nullification) of the player's choices to make the post-RGB default states as close to each other as possible. To me going to another galaxy in which, regardless, people would not feel any impact of their choice at all (because ship/s would have to leave prior to Crucible wave,or riding in front of it a la Normandy in original ending) is worse then making choices less meaningfull but still changing something - be it few lines of dalogue , entire convos or a bunch of slides.

Would it make people upset - yes,and justifiably so. But the alternatives - especially escaping the endings to another galaxy (sigh) are worse.imo   

I agree regarding the ending to ME3

 

Dilution of the choices is not as easy as it sounds and personally I hated the way KOTOR2 followed on from KOTOR's final decision (In KOTOR you could swing the direction of a conflict between Jedi and Sith to favour either side - in KOTOR2 a new group of Sith decimate both of the previous game's factions so both are in a bad way whichever you picked). 

They would have to avoid the refusal ending and IT (which someone at Bioware stated was a valid interpretation of the ending of ME3)

Control has bully-boy reapers acting as "peacekeepers", in synthesis everyone has creepy glowing eyes and all people are part machine and all AIs part organic, destroy has no Reapers or Geth, etc

 

My understanding is that Bioware intended Mass Effect to be a trilogy from the beginning and now that trilogy is over.

 

Now, Bioware want to continue to use ideas created for Mass Effect (and cash in on the marketability of the brand) in a completely new story 

 

to set it in the past would be too constraining, in the future would have too much interference from established events. A reboot (starting with everything as it was at the beginning of ME1 but with no reapers or Shepard) could also cause much upset

 

Moving to a new galaxy seems the best way of making a new start without undoing or (further) compromising the original trilogy 

(though of course, we have not had any official announcements yet).


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#699
ZoliCs

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Your analogy doesn't work. The Silmarillion was still set in Middle Earth, not some far off distant place.

 

It would be like having the Lord of The Rings set on some entirely different planet to the SIlmarillion.

Part of it yes. It was also in Valinor and Númenor, neither are Middle Earth. And the rest of it was in a part of Middle Earth that was never visited again (since it was destoryed).

 

So all of this bitching of Andormeda is grasping at straws. If ME:N were in a never explored, contained part of the Milky Way would you cry about that? And if it's already a new setting, what does it matter if it's in the Milky Way or Andromeda?



#700
ZoliCs

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... by strapping Rings of Power onto the eagles and expecting them to fly there.

Always with the hyperboles...


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