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SAVE THE MILKYWAY! Mass Effect 4 to DELETE MILKYWAY BECAUSE ANDROMEDA?


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#851
Iakus

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That's fair, and leaves entirely open the possibility for BioWare to establish new information that supplements existing information and thereby makes IG travel possible. Direct contradictions can be avoided.

 

I do hope people don't get too worked up about the how. It's going to take 15 minutes at most to establish the new Andromeda setting, and if people are lucky they'll get an explanation in the Codex.

 

Yeah, but as I said, it's improbable in the short term.  At least in a way that doesn't look totally contrived (:coughLarausProjectcough:)  Or reworks the setting so much it might as well be a brand new IP.


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#852
Hanako Ikezawa

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That's fair, and leaves entirely open the possibility for BioWare to establish new information that supplements existing information and thereby makes IG travel possible. Direct contradictions can be avoided.

 

I do hope people don't get too worked up about the how. It's going to take 15 minutes at most to establish the new Andromeda setting, and if people are lucky they'll get an explanation in the Codex.

If the ark is built after the Reaper War, I would have no problem with this leap in technology because either the galaxy has plenty of time to crack the secrets of the Reapers or the Reapers are allies and help in its construction. It's if that technology was somehow available before or during the Reaper War that my issue with it stems from. 


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#853
ElitePinecone

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Which leads to another problem:  such a leap in technology would fundamentally change the setting anyway:  just as setting a story during the War of the Hundred years would be different from setting a story in the same location during the 21st century.  And that's aside from shifting the locale.

 

How do you figure?

 

Doubling the FTL speed and doing away with the need for drive discharges, in isolation, is hardly a huge change to the technology of the series. At best it makes transport more efficient. 

 

I can see why studying the Reapers and learning all their secrets in various fields would be a big leap, but I don't think many people are expecting that to happen in NME - especially if we end up in Andromeda as part of the ark project, 

 

If the writers do end up saying that a secret project cracked the Reapers' drive cores and enabled the ark to go to Andromeda during the events of ME3, I don't expect it'll be accompanied by any other huge technological advances that would fundamentally change everything.


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#854
Iakus

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How do you figure?

 

Doubling the FTL speed and doing away with the need for drive discharges, in isolation, is hardly a huge change to the technology of the series. At best it makes transport more efficient. 

 

I can see why studying the Reapers and learning all their secrets in various fields would be a big leap, but I don't think many people are expecting that to happen in NME - especially if we end up in Andromeda as part of the ark project, 

 

If the writers do end up saying that a secret project cracked the Reapers' drive cores and enabled the ark to go to Andromeda during the events of ME3, I don't expect it'll be accompanied by any other huge technological advances that would fundamentally change everything.

But those advancements in drive core technology are themselves huge.  It's like changing from a horse-drawn world to cars.  It may not be as transformative as RGB, but it's still major.  Without an explanation for how we got to this point, it's going to seem contrived "We painted ourselves into a corner and need to conveniently place a window here so we can get out"



#855
dreamgazer

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But those advancements in drive core technology are themselves huge.  It's like changing from a horse-drawn world to cars.  It may not be as transformative as RGB, but it's still major.  Without an explanation for how we got to this point, it's going to seem contrived "We painted ourselves into a corner and need to conveniently place a window here so we can get out"

 

Ignoring your general preference against this idea in the first place, would you prefer it if FTL/Reaper tech did this figuratively or if a wild wormhole did this literally?



#856
Iakus

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Ignoring your general preference against this idea in the first place, would you prefer it if FTL/Reaper tech did this figuratively or if a wild wormhole did this literally?

That is a tough choice.  Ultimately I guess it would depend n how it's presented.

 

I mean, if they decide to play the next game more for laughs, like a full-blown "Citadel"-style game, I could see going the wormhole route, where its improbability and convenience for sidestepping the ending problem could be lampshaded, I could see going that route.

 

But if this game is being at all serious, I'd have to go with advances in FTL/Reaper tech.   And pray it's done in a way that involves minimal handwaving and doesn't insult my intelligence.  Like, set it at least a couple of centuries in the future.  I mean before the voyage even starts, make it all more theoretical than practical, as in even the experts don't really understand how this works.  Perhaps making figuring out how this tech works becoming part of the game's storyline itself (much like I wish the Cipher had been integrated into ME2)



#857
ElitePinecone

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It's like changing from a horse-drawn world to cars.  

 

I think that's a pretty absurd level of hyperbole.

 

It's like changing from a world where FTL drive cores make spaceships move at 15 light years per day to one where FTL drive cores make spaceships move at 30 light years per day. Things go faster and.... that's about it.

 

A bigger difference would be the absence of mass relays in Andromeda, but the leak (rather cleverly) sidesteps that entirely by setting the game in one star cluster.


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#858
Hanako Ikezawa

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I think that's a pretty absurd level of hyperbole.

 

It's like changing from a world where FTL drive cores make spaceships move at 15 light years per day to one where FTL drive cores make spaceships move at 30 light years per day. Things go faster and.... that's about it.

 

A bigger difference would be the absence of mass relays in Andromeda, but the leak (rather cleverly) sidesteps that entirely by setting the game in one star cluster.

It's more than just going faster. They also eliminate the problems current FTL technology has. So the comparison is actually a pretty apt one, though by cars you'd have to think early cars like the Model T. 

 

As for Mass Relays, I hope the Andromeda galaxy has them. They'd need to considering how large a star cluster that has 100s of stars would have to be. 


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#859
Heimdall

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It's more than just going faster. They also eliminate the problems current FTL technology has. So the comparison is actually a pretty apt one, though by cars you'd have to think early cars like the Model T. 

 

As for Mass Relays, I hope the Andromeda galaxy has them. They'd need to considering how large a star cluster that has 100s of stars would have to be. 

I don't see why that would be the case.



#860
Iakus

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I think that's a pretty absurd level of hyperbole.

 

It's like changing from a world where FTL drive cores make spaceships move at 15 light years per day to one where FTL drive cores make spaceships move at 30 light years per day. Things go faster and.... that's about it.

 

A bigger difference would be the absence of mass relays in Andromeda, but the leak (rather cleverly) sidesteps that entirely by setting the game in one star cluster.

It's more than that.  It's being able to move faster, farther, with less/different fuel requirements and upkeep.


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#861
Hanako Ikezawa

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I don't see why that would be the case.

For the cluster to have 100s of stars and 100s of planets that can be explored like the leak suggests, the cluster would have to be hundreds of light years across at least. Otherwise the stars are too close to each other and the surrounding space too radioactive to explore let alone colonize. That makes it too wide for conventional FTL to be practical but perfect distance for Mass Relays. 

 

Plus Mass Relays are kind of the series' icon. Them and N7. 



#862
Heimdall

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For the cluster to have 100s of stars and 100s of planets that can be explored like the leak suggests, the cluster would have to be hundreds of light years across at least. Otherwise the stars are too close to each other and the surrounding space too radioactive to explore let alone colonize. That makes it too wide for conventional FTL to be practical but perfect distance for Mass Relays. 

 

Plus Mass Relays are kind of the series' icon. Them and N7. 

Do you have data for that or are you just making it up?



#863
Hanako Ikezawa

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Do you have data for that or are you just making it up?

I'm studying to be an astronomer and we just learned about star clusters. When star clusters are in their infancy, the entire cluster being only a dozen or few dozen light years wide and still packed with hundreds of stars and all the remaining gas, the cluster is extremely hot and radioactive. Planets wouldn't even be able to form until the stars start to go their own way, which happens when the cluster is a few hundred light years across. 



#864
Heimdall

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I'm studying to be an astronomer and we just learned about star clusters. When star clusters are in their infancy, the entire cluster being only a dozen or few dozen light years wide and still packed with hundreds of stars and all the remaining gas, the cluster is extremely hot and radioactive. Planets wouldn't even be able to form until the stars start to go their own way, which happens when the cluster is a few hundred light years across.

Okay, which means a travel time of weeks at normal FTL speeds, less if they've upgraded their drives. It would be slower than travel in the Milky Way, but wouldn't require a relay to traverse.

#865
Torgette

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I'm studying to be an astronomer and we just learned about star clusters. When star clusters are in their infancy, the entire cluster being only a dozen or few dozen light years wide and still packed with hundreds of stars and all the remaining gas, the cluster is extremely hot and radioactive. Planets wouldn't even be able to form until the stars start to go their own way, which happens when the cluster is a few hundred light years across. 

 

Lowest common denominator after the end of ME3 is that either 1) you destroy tens/hundreds of thousands of reapers, 2) you control tens/hundreds of thousands of reapers, 3) you're all kawaii with tens/hundreds of thousands of reapers, 4) you're still getting wiped out by tens/hundreds of thousands of reapers... either way there's plenty of reaper drives to be recovered or used, maybe that's how they get around the "because space magic" issue



#866
AlanC9

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I think that's a pretty absurd level of hyperbole.
 
It's like changing from a world where FTL drive cores make spaceships move at 15 light years per day to one where FTL drive cores make spaceships move at 30 light years per day. Things go faster and.... that's about it.


Wait a minute. We're not actually moving to such a world, are we? I thought the whole point of the plan is that there won't be any back-and-forth between the old and new settings. No going back, and no more ships coming in. I'm betting on a one-shot wormhole deal.

#867
dreamgazer

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Wait a minute. We're not actually moving to such a world, are we? I thought the whole point of the plan is that there won't be any back-and-forth between the old and new settings. No going back, and no more ships coming in. I'm betting on a one-shot wormhole deal.


There's another interesting point in there: what if the folks in the Milky Way also decide to head off to Andromeda following the Reaper war? What if their mastery of Reaper tech exceeds the ark project and they get there first? Or even a little after, considering the plot would apparently need to take place some decades after to establish a setting?

Also, are details of the ark project simply nonexistent following the Reaper war?

#868
Iakus

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Wait a minute. We're not actually moving to such a world, are we? I thought the whole point of the plan is that there won't be any back-and-forth between the old and new settings. No going back, and no more ships coming in. I'm betting on a one-shot wormhole deal.

Well, if we go that route, I've already described how I'd want it done.

 

Like, Stargate's "Wormhole X-Treme! series


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#869
Iakus

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There's another interesting point in there: what if the folks in the Milky Way also decide to head off to Andromeda following the Reaper war? What if their mastery of Reaper tech exceeds the ark project and they get there first? Or even a little after, considering the plot would apparently need to take place some decades after to establish a setting?

Also, are details of the ark project simply nonexistent following the Reaper war?

Following the Reaper War, there's still 99% of the Milky Way galaxy to explore.  What's the rush for Andromeda?



#870
dreamgazer

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Following the Reaper War, there's still 99% of the Milky Way galaxy to explore.  What's the rush for Andromeda?


Why does it have to be one or the other?

What if people feel the Milky Way is unstable following the war, or simply want to expand?

What if they fear the relays after learning that the Reapers built them?

Any number of reasons could arise in "decades", the time it'd take to establish a new Andromeda setting.
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#871
ZoliCs

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There's another interesting point in there: what if the folks in the Milky Way also decide to head off to Andromeda following the Reaper war? What if their mastery of Reaper tech exceeds the ark project and they get there first? Or even a little after, considering the plot would apparently need to take place some decades after to establish a setting?

Also, are details of the ark project simply nonexistent following the Reaper war?

They wouldn't have a reason to go to Andromeda while 99% of the Milky Way is unexplored.



#872
dreamgazer

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They wouldn't have a reason to go to Andromeda while 99% of the Milky Way is unexplored.


You guys make Andromeda and intergalactic travel sound really, really boring.

Of course they would. And that's assuming nobody every finds out about this ark project. How secret will it be after the war?
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#873
Iakus

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Why does it have to be one or the other?

What if people feel the Milky Way is unstable following the war, or simply want to expand?

What if they fear the relays after learning that the Reapers built them?

Any number of reasons could arise in "decades", the time it'd take to establish a new Andromeda setting.

It would have to be a hell of a good reason to go on a one-way trip in enough numbers to do what this supposed "leak" claims.

 

You guys make Andromeda and intergalactic travel sound really, really boring.

Of course they would. And that's assuming nobody every finds out about this ark project. How secret will it be after the war?

WEll for several centuries it would be pretty boring.  Nothing but the black of dark space year after year... ;)


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#874
Legenlorn

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Maybe bioware picked up the dark energy plot from ME2 and that is why we need to travel?
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#875
Heimdall

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Wait a minute. We're not actually moving to such a world, are we? I thought the whole point of the plan is that there won't be any back-and-forth between the old and new settings. No going back, and no more ships coming in. I'm betting on a one-shot wormhole deal.

Well, even at that speed traversing the distance would take centuries. It's inconvenient and resource intensive enough that going back would be prohibitively costly to the colonists, who are probably struggling for resources as is.