And people think all I'm after are rainbows and butterflies
Well, your scenario would revert the geth to a state you prefer.
And people think all I'm after are rainbows and butterflies
According the the leak, the next game is not only far removed by space, but also by....*drum roll* *pause for effect* TIME!!!
So then I don't see the issue, other than people not wanting to move on.
The issue isn't that people don't want to move on, the issue is that Bioware created a Universe that people fell in love with and now are creating another Universe that's like the one people fell in love with but not quite the same. It's like some cheap knockoff of the original. Like some other company is trying to release a Mass Effect game without calling it Mass Effect. There's also the problem that M3's ending did not provide closure because had it done, moving on might not be such an unpopular move. People want that closure in the next game. As it stands, Bioware seem to be making the same mistake George Lucas made with that prequel nonsense.
On a side note that description sounds more like the back of a box for some 4x Strategy game, not an RPG.
Well, your scenario would revert the geth to a state you prefer.
Was actually thinking of EDI's condition. But meh, the geth in either state would fall under "acceptable" to me.
The issue isn't that people don't want to move on, the issue is that Bioware created a Universe that people fell in love with and now are creating another Universe that's like the one people fell in love with but not quite the same. It's like some cheap knockoff of the original. Like some other company is trying to release a Mass Effect game without calling it Mass Effect. There's also the problem that M3's ending did not provide closure because had it done, moving on might not be such an unpopular move. People want that closure in the next game. As it stands, Bioware seem to be making the same mistake George Lucas made with that prequel nonsense.
On a side note that description sounds more like the back of a box for some 4x Strategy game, not an RPG.
Dingdingding!
We have a winner!
The issue isn't that people don't want to move on, the issue is that Bioware created a Universe that people fell in love with and now are creating another Universe that's like the one people fell in love with but not quite the same. It's like some cheap knockoff of the original. Like some other company is trying to release a Mass Effect game without calling it Mass Effect. There's also the problem that M3's ending did not provide closure because had it done, moving on might not be such an unpopular move. People want that closure in the next game. As it stands, Bioware seem to be making the same mistake George Lucas made with that prequel nonsense.
To be fair, it sounds like an unwillingness to move on is exactly the issue. You just seem to be trying to justify that unwillingness by saying that you "fell in love" and the ending is "unresolved" but that still is an unwillingness to move on, no matter how you spin it.
Guest_StreetMagic_*
To be fair, it sounds like an unwillingness to move on is exactly the issue. You just seem to be trying to justify that unwillingness by saying that you "fell in love" and the ending is "unresolved" but that still is an unwillingness to move on, no matter how you spin it.
Few settings have asked anyone to move on from an entire galaxy. Definitely none of the well known ones. The premises and conditions for ME get increasingly bombastic with each game. What do you expect?
Few settings have asked anyone to move on from an entire galaxy. Definitely none of the well known ones. The premises and conditions for ME get increasingly bombastic with each game. What do you expect?
your looking at things as if they were real and not as the setting of a video game. Realistically their is no difference between moving galaxy is no different then moving city in GTA, the rules that govern the game dont change only the setting and characters do. I understand not wanting to move because "i like the milky way" which is a fine opinion, that your totally within your right to have. but to say you dont want to move because of anything other then personal preference seems disingenous
Guest_StreetMagic_*
your looking at things as if they were real and not as the setting of a video game. Realistically their is no difference between moving galaxy is no different then moving city in GTA, the rules that govern the game dont change only the setting and characters do. I understand not wanting to move because "i like the milky way" which is a fine opinion, that your totally within your right to have. but to say you dont want to move because of anything other then personal preference seems disingenous
I don't care either way. I'm open to the game myself. I need a few other "stupid things" to completely abandon Mass Effect.
I'm just saying this is what probably goes through people's minds... and to expect them to adjust so easily is unrealistic.
I don't care either way. I'm open to the game myself. I need a few other "stupid things" to completely abandon Mass Effect.
I'm just saying this is what probably goes through people's minds... and to expect them to adjust so easily is unrealistic.
is it though? I think for all the hate that gets spread to bioware i think they did such a good job with the world building that people cant imagine mass effect without it all. i think even with all the plot errors if the ending of me3 hit a little better none of these conversations would be happening at all. Some say they ruined the series, i say they did too good of a job
Guest_StreetMagic_*
is it though? I think for all the hate that gets spread to bioware i think they did such a good job with the world building that people cant imagine mass effect without it all. i think even with all the plot errors if the ending of me3 hit a little better none of these conversations would be happening at all. Some say they ruined the series, i say they did too good of a job
Well, I'm still here. I make fun of some things, but it's never pushed me into hating it yet.
Some say they ruined the series, i say they did too good of a job
They did both.
The trilogy got people hooked. It was pretty much designed to do that.
And they haven't taken this into account at all with how they decided to end it.
Hence the lingering negative emotions.
Yeah, but they're reinventing the wheel too. They'll have to win me over again on new things. New settings, new characters, etc.. They could have a shorter development time and I wouldn't know better.
Time was more important for ME3, because I was already hoping to revisit so much.
Yeah its like....what exactly can they do that will draw me in so much? ME1 by itself was nothing special. It wasn't until ME2 that things really pulled me in.
That's why i'm worried about this "Starting over" nonsense.
Don't get me wrong. I don't want to "go backwards" or "cling to the past". I want to "Continue on", not just wipe the board and start over.
With the end of the reapers, the universe has to rebuild, restructure, especially with the loss of the mass relays. There's just so many opportunities for storytelling, that its sickening they'd pull a halfassed reboot, essentially.
The issue isn't that people don't want to move on, the issue is that Bioware created a Universe that people fell in love with and now are creating another Universe that's like the one people fell in love with but not quite the same. It's like some cheap knockoff of the original. Like some other company is trying to release a Mass Effect game without calling it Mass Effect. There's also the problem that M3's ending did not provide closure because had it done, moving on might not be such an unpopular move. People want that closure in the next game. As it stands, Bioware seem to be making the same mistake George Lucas made with that prequel nonsense.
On a side note that description sounds more like the back of a box for some 4x Strategy game, not an RPG.
...
Don't get me wrong. I don't want to "go backwards" or "cling to the past". I want to "Continue on", not just wipe the board and start over.
With the end of the reapers, the universe has to rebuild, restructure, especially with the loss of the mass relays. There's just so many opportunities for storytelling, that its sickening they'd pull a halfassed reboot, essentially.
It's a damn shame.
There's just so many opportunities for storytelling, that its sickening they'd pull a halfassed reboot, essentially.
i think this shows the real problem i think the bioware fans have lost alot of faith that they can reboot it and it still be a good game. halfassed is a legitimate fear but i think they will do just fine
There's just so many opportunities for storytelling, that its sickening they'd pull a halfassed reboot, essentially.
i think this shows the real problem i think the bioware fans have lost alot of faith that they can reboot it and it still be a good game. halfassed is a legitimate fear but i think they will do just fine
Andromeda is simply too far away for almost ANYTHING from Mass Effect to be included, which means...its not Mass Effect.What makes mass effect, mass effect? if you were to tell a friend who has never heard or seen of mass effect how would you describe iti would define it as a a choice based third person shooter space opera with rpg elements which they can defenently replicate in Andromedai am truly interested in your answer not trying to start an argument i am curious
Well for starters, the eponymous Mass Effect technology, which is derived from reaper tech.
The iconic races (Krogan, Salarian, Asari, Quarian, etc)
Just "Third person shooter space opera" doesn't define Mass Effect. That just describes almost every space marine game ever, though you could alternate Third with First.
The problem is they are pulling a Next Generation here. I'm not saying it will suck by any means, just that it's not what I came for.
I get the reason is they want to get around having to deal with possible choices, but they could have it separate from Shepard while still staying in the Milky Way universe, instead of being COMPLETELY UNRELATED to everything that Mass Effect built up.
Like I said, it comes across more that they are trying to make a new series, so why even bother calling it Mass Effect?
To be fair, it sounds like an unwillingness to move on is exactly the issue. You just seem to be trying to justify that unwillingness by saying that you "fell in love" and the ending is "unresolved" but that still is an unwillingness to move on, no matter how you spin it.
Your problem is you're trying to suggest that an unwillingness to move on is a bad thing when it's not, necessarily. Moving on a hundred years in the future when you still have Quarians and Krogan and Geth and Assari and Humans and Salarians and Turians is one thing, moving on to an entirely new galaxy with entirely new races with no indication that the originals are in it isn't what most folk want. It doesn't have the same feel about it. It's not about spinning anything, it's about explaining why this move - if it is a move - is so deeply unpopular with most people on this forum. It might be Mass Effect on paper but it's not Mass Effect in spirit.
To be fair, it sounds like an unwillingness to move on is exactly the issue. You just seem to be trying to justify that unwillingness by saying that you "fell in love" and the ending is "unresolved" but that still is an unwillingness to move on, no matter how you spin it.
There's moving on and then there's 'moving on'.
Your problem is you're trying to suggest that an unwillingness to move on is a bad thing when it's not, necessarily. Moving on a hundred years in the future when you still have Quarians and Krogan and Geth and Assari and Humans and Salarians and Turians is one thing, moving on to an entirely new galaxy with entirely new races with no indication that the originals are in it isn't what most folk want. It doesn't have the same feel about it. It's not about spinning anything, it's about explaining why this move - if it is a move - is so deeply unpopular with most people on this forum.
To be fair, I don't think anyone is seriously suggesting the established races aren't going to be in Andromeda. Thats not about lore, thats about costs and assets. No way they created an entire intellectual property only to have to rebuild it from scratch for no good reason. No, there will very likely be Milky Way species, just not individual characters that we know.
And an unwillingness to move on isn't inherently a bad thing, but it becomes a bad thing when the series itself is moving on and some fans can't accept it.
Lastly, the whole "what most folks want" line isn't helping your credibility. I'm sure there are many folks who share your sentiment, but suggesting that they are a majority is a wholly unsubstantiated claim that only acts to make your assertion less credible, not more.
I can definitely see both sides of this argument. Off the top of my head
Things you are keeping that are unique and help define mass effect
-Some of the species
-The history
-Biotics
-Element zero and presumably basic theory of starship ftl travel (although it could be radically changed)
-The weapons
-The Mako
-The basic game system
Things you are losing
-All the planets, star systems, cities, places
-Some of the species
-The politics (some of this can stay in some sort of form but it would be unrealistic to not be significantly changed)
-The corporations, organisations, manufacturers (some of these can come through possibly ie N7 but I feel these wont be the same or feel compelling, we'll see how they do it)
-Iconic ships and technology
I still think the game will still easily be recognisable as Mass Effect. I would personally love to see a story written around the rebuild of a post destroy ending, I think that would be fascinating. However I'm OK with dropping all the stuff I mentioned above and moving to Andromeda. Not my preference but I am OK with it. I just hope they do so in a logical and robustly told way.
I can definitely see both sides of this argument. Off the top of my head
Things you are keeping that are unique and help define mass effect
-Some of the species
-The history
-Biotics
-Element zero and presumably basic theory of starship ftl travel (although it could be radically changed)
-The weapons
-The Mako
-The basic game system
Things you are losing
-All the planets, star systems, cities, places
-Some of the species
-The politics (some of this can stay in some sort of form but it would be unrealistic to not be significantly changed)
-The corporations, organisations, manufacturers (some of these can come through possibly ie N7 but I feel these wont be the same or feel compelling, we'll see how they do it)
-Iconic ships and technology
I still think the game will still easily be recognisable as Mass Effect. I would personally love to see a story written around the rebuild of a post destroy ending, I think that would be fascinating. However I'm OK with dropping all the stuff I mentioned above and moving to Andromeda. Not my preference but I am OK with it. I just hope they do so in a logical and robustly told way.
Well, some of those things (mostly the politics) would probably be drastically different whether the setting were the MW future or Andromeda.
Well, some of those things (mostly the politics) would probably be drastically different whether the setting were the MW future or Andromeda.
They would change but it would be a natural evolution. I also think things would likely be a lot more similar than you think. The tensions with the Krogan, particularly with the genophage cured, would be fascinating to see. The politics are the main reason I want to see that story.
They would change but it would be a natural evolution. I also think things would likely be a lot more similar than you think. The tensions with the Krogan, particularly with the genophage cured, would be fascinating to see. The politics are the main reason I want to see that story.
Define "natural",
But yeah, I get what you mean, not my cup of tea personally, but I see the appeal.
They would change but it would be a natural evolution. I also think things would likely be a lot more similar than you think. The tensions with the Krogan, particularly with the genophage cured, would be fascinating to see. The politics are the main reason I want to see that story.
So much stuff to deal with.
You mentioned the Krogan but with the damage taken, pretty much every civilization would be in a similar situation. Their populations culled and their worlds akin to Tuchanka.
It would be a hotpot, particularly around Earth where all the fleets and the Citadel are.
Define "natural",
But yeah, I get what you mean, not my cup of tea personally, but I see the appeal.
It's difficult to explain. In terms of writing a story it all just seems to fit. You write forward and go through logical steps as to what will happen based on the motivations of those involved.
To be fair, I don't think anyone is seriously suggesting the established races aren't going to be in Andromeda. Thats not about lore, thats about costs and assets. No way they created an entire intellectual property only to have to rebuild it from scratch for no good reason. No, there will very likely be Milky Way species, just not individual characters that we know.
And an unwillingness to move on isn't inherently a bad thing, but it becomes a bad thing when the series itself is moving on and some fans can't accept it.
Lastly, the whole "what most folks want" line isn't helping your credibility. I'm sure there are many folks who share your sentiment, but suggesting that they are a majority is a wholly unsubstantiated claim that only acts to make your assertion less credible, not more.
Read what I said; "Most people on this forum". A simple, quantifiable truth by reading the overwhelming negativity towards the idea of a reboot. To be 'fair', you're the only person on this forum telling us our dislike of the idea is wrong and that we should all conform to your way of thinking. Such hubris. Next time you feel the urge to make imbecilic comments I recommend you actually look around at the person's previous posts.