AS you can see in my sig, I have no investment in any ending that's likely to be acknowledged. But moving to another galaxy would solve nothing. Just damage the lore further (if that's possible).
It solves several problems.
It allows them to establish a new game world:
-- With no baggage from previous titles
-- With whatever history, lore, technology, species they want to develop thematically going forward
-- With no need to canonize or step on anyone's choices for TMW
-- With no expectation of ever re-visiting previous locations
-- With no need to retcon or contrive some path from ME3's ending to a new world state
-- With the freedom for players to get immersed in the new setting without constant throwbacks or concern about the what / why / how / where / when everything changed from the trilogy
Whether and how existing lore might be impacted remains to be seen.
Just because old struggles have ended doesn't mean new ones can't come about.
It's a lot easier, less convoluted, contrived, and restrictive to create new struggles from a blank slate than try to build on top of the corpses of what came before.
Sure they could create brand new settings, species, conflicts, etc. But if the old setting is really that tainted, they might as well make a brand new IP.
At this point, I'm viewing it just as I would a new IP. The original Mass Effect was a trilogy and it's finished. What happens to any IP is up to its owners.
Honestly, I think player choice was vastly overstate in the Mass Effect trilogy. I mean, it looks like there's going to be krogan no matter what, and you can screw them twice over and guarantee their extinction in the very near future.
All the more reason to pack up sufficient numbers of each species you intend to continue with on an ark and skedaddle.





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