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Bioware please give us option to play as non-human hero in ME4(not a in a mp but in a single game)


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#1
Asdrubael Vect

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Please no more only humans like Shepard.

 

We already play 3 games in ME universe as human who work for alliance and cerber, ME have a rich universe so please do not make us be only humans when it have much more.

 

Give us Quarians(healthy) and others who are human like so this is not be really hard to make them playable and make their dialogues and cut-scenes with them.


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#2
StealthGamer92

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I second this request, not that it'll do any good for MEN but maybe we can get this in ME5!


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#3
SNascimento

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This only make the story and narrative more unfocused. That will sacrifice quality for the sake of a not meaningful variety. 


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#4
Majestic Jazz

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This only make the story and narrative more unfocused. That will sacrifice quality for the sake of a not meaningful variety.


As much as I hate to agree, I do agree. Just look at how stale of a character the IQ was in DAI.
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#5
Aveona

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I will throw my support out there for this.  Honestly if it's human driven again, I probably will ignore it till the current generations series is on discount.   What I loved about the trilogy was the aliens.   Obviously it's their game to do with as they please.  It's just I don't feel like going through another series right now thinking, gee why am playing the species I find the least interesting here. 

 

Obviously that just my personal opinion and everyone has their own.   Hopefully everyone gets something they enjoy and have fun.   I just don't see myself jumping in on this one if it's just humans only, at least not till the entire generational line is done and it's on discount.


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#6
Revan Reborn

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This only make the story and narrative more unfocused. That will sacrifice quality for the sake of a not meaningful variety. 

I have a thread in the DAI forum why multi-race is a bad thing in BioWare games from a storytelling perspective.

 

Not to mention, heavily consider what you are asking. Quarians are stuck in their suits. They also have weak immune systems and are susceptible to diseases and basic injuries. How would that make any practical sense from a storytelling perspective? Not to mention, animations, armor variety, romance, and many other things would be severely limited... Think about a romance between two Quarians with their helmets on...

 

Also, bear in mind that Mass Effect is largely from the perspective of humanity. It is exploring this unique and vast galaxy of various cultures and how they impact humans as a result. The Shepard trilogy largely explored that in great depth. If BioWare was to have another race as the lead, the back story, culture, and character development would have to be just as elaborate and compelling as the human perspective.

 

Part of the reason why games focus on humans is because they are obviously the most relatable, thus the most compelling. Again, ask yourself how practical it really is to play as other races and not see it severely hamper the experience.


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#7
Hanako Ikezawa

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Please bring race selection as an option in Mass Effect, Bioware. 


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#8
aoibhealfae

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I prefer DA:Origins-style. Each racial-specific character have its own unique content in the beginning as a back story and Origins' different multiple ending to make it more replayable. But this might mean the characters have a title instead of a real name. Tbh, I'm not very keen about Warden/Inquisitor/Dragonborn/Vestige thingy. I feel more invested with singular last name : Hawke and Shepard.

 

oh, and think of the millions, EA.


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#9
Guest_john_sheparrd_*

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Hell no
 

I already hated that in DA:I its a waste of resources and DA:I showed that they can't do it properly anymore

The Inquisitor is one of the worst protags ever

 

They did ok with the Warden admittedly but thats probably because he was a silent protag and they had lots of development time


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#10
Dutch

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No. Just look at DAI.
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#11
Lethaya

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To be fair, the universe of Mass Effect is quite different to that of Dragon Age. I feel like, in Dragon Age, races and cultures are far more pitted against one another than you see in Mass Effect. Sure, you have some problems, but on the whole various species in ME don't have much trouble living amongst one another and working together. In the end it'd be more about adding to the varied appearance options than gameplay, because I can actually see any species (except maybe the Quarians, although depending on how long after ME3 this takes place, they may have readjusted to their homeworld by now) having a similar upbringing, especially if you give them a spacer background or say they grew up on the Citadel or something. It's harder to believe a Dalish had the same childhood as a Qunari, but I can buy say a human and a Turian growing up in a similar fashion.

 

If they gave the PC enough character via their dialogue and the storyline? It'd work fine, I think. That was where the Inquisitor fell flat. The dialogue was often just... watered down? I dunno, it wasn't as expressive or interesting as it might have been, as I felt Shepard and even the Warden was.



#12
BraveVesperia

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I'd really like that, if they added extra content/backstory for the different races. Adds a different flavour. Though I'm one of the people who liked multiple races in DAI, so take that as you will.  ^_^ Even if most of the differences are left to headcanon... I like headcanon!

 

I won't mind if it's human again thoughh. I imagine they'll give us lots of aliens in the party. Hopefully change it up too - batarian squadmate? Female turian? Male quarian? I'm game!


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#13
Aveona

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Anytime someone uses DAI as a point, I mentally just think back to all the dislike toward DA 2.  I'm sure if one wanted to take the time they could make arguments how lack of choices negativily effected that game.

 

I think the real reality is just how much the team plans for it and works toward it as a goal intelligently.  I don't see how having more choices directly correlates with having a bad game, in the same way that lack of of them correlates with a good game.

 

To say they can't do it, I personally interpret that more as a lack of skill and time on the designers part more than anything.  As I said all of that's just my opinion of course. :)


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#14
Revan Reborn

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Anytime someone uses DAI as a point, I mentally just think back to all the dislike toward DA 2.  I'm sure if one wanted to take the time they could make arguments how lack of choices negativily effected that game.

 

I think the real reality is just how much the team plans for it and works toward it as a goal intelligently.  I don't see how having more choices directly correlates with having a bad game, in the same way that lack of of them correlates with a good game.

 

To say they can't do it, I personally interpret that more as a lack of skill and time on the designers part more than anything.  As I said all of that's just my opinion of course. :)

I'd have to disagree with that point. While some may have taken issue with the story, the biggest reason DAII was a disappointment for many was the gameplay. Lack of environments. The combat was simplified and became a hack and slash. Many features were taken out (the ability to equip armor on companions). The game was just backwards in many respects. I actually enjoyed the story and characters quite a bit. That's not why DAII suffered regardless of what many will claim. BioWare certain seems to agree it had nothing to do with story and characters as DAI was in many ways a continuance of DAII and incorporates many features from the game (voiced protagonist, personality, dialogue wheel, even many familiar characters).



#15
The Antagonist

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Gods no.

#16
HydroFlame20

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I agree I am sick of playing Humans if were going to play as them make us feel more powerful gameplay wise not just in story .
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#17
Lavros

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Unfortunately this would be a bad idea as it would only be of benefit from an aesthetic standpoint while diluting the possibility of creating articulate backgrounds for a human MC that could be better expanded upon as further motivation throughout the series.

 

They simply couldn't do justice to all the different backgrounds that would come from playing nonhuman characters.

 

It would just be a re-skin, plain and simple.


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#18
Nitrocuban

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Not gonna happen.



#19
AgentMrOrange

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I would like it to happen but most likely not  going too. DAI was fine in my opinion when it came to race selection


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#20
God

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I'd rather have a human character only. For a variety of reasons, most of which have been discussed here.



#21
The Elder King

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I'd like to play a MC From Another race in a ME game, but I think it'd be very complex to implement. I honesty don't think it'll happen soon.
Though in regards of DAI, it Should be noted that the game was planned With a human-only PC Before the year extension (the devs clearly Stated this back in fall 2012). The game clearly shown how for most of the development the PC was Human-only. I doubt it'd have been the same With a multi-raced PC from the start of development.
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#22
LordSwagley

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I for one would prefer a more focused protagonist with more dialogue options, backstory, personality etc... I want my character to feel just as alive and part of the crew as other characters. A tall order of course but I felt it with my Shepard, the Warden, and believe it or not with Hawke. In Mass Effect 4 (or MENext whatever) I would prefer a human only Hero with a good backstory(s), fleshed out personalities, and who felt truly alive and mine over five cut-and-paste dull and dry races. With the Inquisitor he/she only seemed really alive during the story missions, romances, and a couple of the more emotional companion quests (I am looking at you Dorian) and the rest of the time the talent of the voice actors was wasted on dry/boring dialogue. Not that I am dismissing multiple races if they could do it right but I would rather have a Hero who felt like my ideal self rather than a stock hero with three ways to say the same thing. If they did do it right I want to be a Quarian.


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#23
Mr. Homebody

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This only make the story and narrative more unfocused. That will sacrifice quality for the sake of a not meaningful variety. 

 

This.

 

They simply couldn't do justice to all the different backgrounds that would come from playing nonhuman characters.

 

It would just be a re-skin, plain and simple.

 

And this.

 

In Mass Effect 4 (or MENext whatever) I would prefer a human only Hero with a good backstory(s), fleshed out personalities, and who felt truly alive and mine over five cut-and-paste dull and dry races. 

 

Also this.


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#24
wright1978

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No stick to humans.

#25
Atelon

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