So I completely understand if you don’t see the interest in ‘taking a dullard human character and making him into an alien’. But if that’s the only difference – a facelift – then why are people against a small fraction of resources going towards a few racial specific lines and a couple of different models, especially when it means a lot to many of us?
And correct me if I’m wrong, but wasn’t the botched armor only a problem for the non-human races? I’d rather be a clipping turian than no turian at all. And I’m not sure exactly how transferable it is, but the aliens in ME3MP all played pretty damn nicely for me.
1. A unified galaxy after the reapers, a smaller scale story focused on crew interaction, and the fact that aliens became honorary (if unofficial) members of N7 makes an alien protagonist plausible without derailing the plot. It’s not going to be ‘turians versus humans’ or ‘earth versus reapers’, it’ll be ‘our ship versus the great unknown’.
2. We already intimately know the details of the trilogy’s main races, plus every trilogy race will be ‘newcomers’ on the unexplored worlds, therefore we don’t need to have the perspective of ‘relatable’ humanity to understand ME4’s themes.
3. We’ll probably be interacting with completely new species, so there are other opportunities for alien foreignness that don’t require alienating the trilogy’s main races.
4. The developers might make their new races take the stage light in future games/trilogies, so this might be our last chance for a turian or asari character. These races are unique and loved by many, let’s not discount them.
5. We alien fanatics will be more accepting of an overall human-centric plot involving human colonization if we can just play as an alien.
6. I believe that the lack of a ‘solid’ Inquisitor character comes more from the focus on open world and less from multiple races. If you say that several races (DAI) lead to too many vapid conversation options, I’ll say that a single race (ME3) lends itself towards too much auto-dialogue. ME4’s method of protagonist characterization depends on a lot more than the number of playable races.
(N)7. At the end of the day, as with all optional content, a great game with playable races would cause a lot more happiness than a great game without it.
I could go into detail about all the personal reasons that make me want to play as an alien, but suffice to say that, for me, I don’t know any sci-fi game with aliens as compelling as Mass Effect’s.