Turian
In the ME world what race would you want to play as if possible?
#76
Posté 24 avril 2015 - 03:13
#77
Posté 24 avril 2015 - 04:03
FOR TUCHANKA!
And it'd be really cool to have a character that says Keelah se'lai
- Broganisity et Dar'Nara aiment ceci
#78
Posté 24 avril 2015 - 08:35
If there is a choice between races I'll probably play as asari the first time around.
#79
Posté 27 avril 2015 - 10:36
I would want to play as a quarian above all others. I find them the most interesting race and have been hoping since ME3MP to have a chance at playing a story campaign with an unique quarian character. If I could play like this, I would definitely stay excited for it.
Also, the thought of having a quarian character holding their own against enemies with a "Keelah se'lai, bosh'tets!" makes for an interesting image.
#80
Posté 27 avril 2015 - 11:00
Salarian
or, Quarian
or, Turian
or, Krogan
- Dar'Nara aime ceci
#81
Posté 28 avril 2015 - 05:18
Probably asari, since their biotic ability is impressive (also, blue/purple people!). Also quarians, presumably more engineer/infiltrator types (do they have quarian biotics?). And lastly, a female turian.
"Probably asari, since their biotic ability is impressive (also, blue/purple people!)" and don't forget white
#82
Posté 28 avril 2015 - 05:18
Turian
Quarian
Drell
Salarian
Batarian
(yeah, I like a lot of them
)
- Dar'Nara aime ceci
#83
Posté 28 avril 2015 - 05:21
a Volus in N7 Destroyer armor modified by a Geth infiltrator
- Broganisity aime ceci
#84
Posté 28 avril 2015 - 06:12
humans because they offer more flexibility than any other race
I'm sure Garrus will be delighted to hear that.
- Dar'Nara aime ceci
#85
Posté 28 avril 2015 - 06:43
#86
Posté 28 avril 2015 - 06:57
Turian, just so cool.
Although isn't there a problem with Turians and Biotics?
#87
Posté 28 avril 2015 - 06:59
Asari. Then humans.
#88
Posté 28 avril 2015 - 07:00
Although isn't there a problem with Turians and Biotics?
They're biotically challenged. Plus their society frowns upon it.
#89
Posté 28 avril 2015 - 10:44
I think it would be quite cool to be a Salarian STG agent for a bit, to get a bit of a glimpse of how they operate and the kind of stuff they're into. I mean, we did see that on Sur'Kesh, and apparently they're idiots since they were having ideas about the Yahg, but an insider view could be interesting I reckon.
- Son of Shepherd aime ceci
#90
Posté 28 avril 2015 - 08:33
They're biotically challenged. Plus their society frowns upon it.
Frowns you say? I didn't know that. That might make for one hell of an interesting character.
#91
Posté 28 avril 2015 - 08:44
I think it would be quite cool to be a Salarian STG agent for a bit, to get a bit of a glimpse of how they operate and the kind of stuff they're into. I mean, we did see that on Sur'Kesh, and apparently they're idiots since they were having ideas about the Yahg, but an insider view could be interesting I reckon.
That would be awesome. I'd just like more anything STG. A firefight with them would be great too.
#92
Posté 28 avril 2015 - 09:01
I'd like to try Asari, Krogan, and Turian, in no particular order.
- Dar'Nara aime ceci
#93
Posté 29 avril 2015 - 12:15
#94
Posté 29 avril 2015 - 12:30
Frowns you say? I didn't know that. That might make for one hell of an interesting character.
That was first mentioned in the Omega DLC, if I remember correctly. From the codex:
The Cabals are an elite biotic turian unit whose dictum is, "the intangible is unstoppable." As turian biotics are relatively rare, with biotic abilities manifesting in only a small percentage of element-zero exposed turians, Cabals tend to be small and only comprised of 10 to 15 individuals led by a commanding officer called a kabalim.
A turian Cabal is often deployed covertly as shock troops or saboteurs, or they're sent on long reconnaissance missions for the Hierarchy. In addition to advanced biotic training, all Cabal soldiers are highly skilled in small arms, explosives, infiltration tactics, and piloting.
Centuries ago, during the Unification Wars, military black ops would recruit turian biotics as infiltrators, planting them anonymously in the regular infantry as "observers" or using them as assassins. This historical practice has left a cultural bias against biotic soldiers among the turian rank-and-file. As a result, the Turian Hierarchy prefers to keep its Cabals isolated from other branches of the military, citing "safety and unit cohesion concerns." Even turians whose biotic abilities are not combat-proficient are segregated into Cabals, often forcing them to cut short their promising careers in order to serve as a medic or maintenance officer. However, Cabal soldiers are professionals; those who do not adapt are quickly weeded out, resulting in strongly unified teams of experienced, deadly, biotic warriors who see their isolation as a necessary sacrifice to protect the Hierarchy.
The war with the Reapers means that the Turian Hierarchy no longer has luxury of keeping such powerful assets in reserve. Many Cabals have been recalled to Palaven, while the most experienced have been dispatched to the front lines for surgical strikes on Reaper strongholds or to provide support for regular infantry.
- Son of Shepherd et Dar'Nara aiment ceci
#95
Posté 29 avril 2015 - 02:21
Ardat-Yakshi.
#96
Posté 29 avril 2015 - 02:33
I add Hanar as well, in a Water environment they would move magical, what a site to see a shame we be leaving the Milky way their home planet sounds beautiful.
#97
Posté 29 avril 2015 - 04:48
Batarian maybe, if I had to pick an alien race. Their culture is foreign and interesting while their personalities are still human like enough to connect with. I've read how they have a caste system and place high value on social status. It would be cool to play a rogue low caste, a rebel who fights against the established system. Or maybe even to play a Batarian slaver/pirate and go completely renegade for one playthrough. My first and canon choice would still be human though.
#98
Posté 29 avril 2015 - 08:22
Batarian maybe, if I had to pick an alien race. Their culture is foreign and interesting while their personalities are still human like enough to connect with. I've read how they have a caste system and place high value on social status. It would be cool to play a rogue low caste, a rebel who fights against the established system. Or maybe even to play a Batarian slaver/pirate and go completely renegade for one playthrough. My first and canon choice would still be human though.
I think you just wanna own slaves...
#99
Posté 29 avril 2015 - 08:26
I think you just wanna own slaves...
What for? I already had enough squadmates who did everything I told them to and agreed with everything I said.
- lexius87, AgentMrOrange et Broganisity aiment ceci
#100
Posté 30 avril 2015 - 12:06
If not Human then a Drell





Retour en haut







