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If mass effect 4 takes place in the andromeda then.....


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#126
Malanek

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Because not mentioning them at least lets them play out in the player's headspace. Choosing a single story state denies any continuation between the player's personal Shepard and Galaxy whatsoever going forward.

I don't agree with that at all. It's not in any way saying this is what happened. It is saying, IF this happened, then this is what will follow.



#127
Messi Kossmann

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What's positive about this leak though?

I like it. And many like it too.
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#128
Pasquale1234

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I doubt they would take this route, if the leak were true, due to Bioware stating they don't want to canonize an ending and that we "shouldn't think of this as a true sequel", implying more of a sidequel to me.


I've also been thinking they may have departed at some point prior to the reaper invasion.

The 'leak' does indicate the purpose is to establish a new home for humanity, though - which implies there would be some reason they need to leave the Milky Way.

#129
Drone223

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No, you're missing the point. With the first point about the Reapers: The fate isn't ambiguous, you already KNOW the fate. Because you chose the fate. Anything thereafter is irrelevant. It is potentially plot fodder for a future true sequel.

What you are basically complaining about is that you want a true sequel, and (if the leak is true) you are getting a sidequel. Just like I told you to be prepared for months ago. I told you not to get your hopes up, because you would be disappointed. The outcome was just too predictable. A sequel was never in the cards.

You want to see how your choices mattered in the future of the Milky Way. That was essentially an exact restatement of the post of mine that you quoted. So, not only did I "get the point" in the first place, but I'm starting to feel that you aren't being honest with yourself about why you really want a sequel and a setting in the Milky Way.

Tl,dr: You are upset because you wont see HOW your choices mattered. You then replied to me saying I missed the point because you really wanted to just see how your choices mattered. You seemed to have missed your own point.

Your putting words in my mouth, I never said I wanted a direct sequel I want Bioware to add more to the canon they've established (locations, species etc) as best as they can and only making certain things canon if its absolutely necessary having something like DA: I keep can keep were players can pick choices from the trilogy can help canon elements to a minimum. People won't the fate of the galaxy because they'll never see it again and people are going to keep asking Bioware what's happening there and what the state is the galaxy. Sooner or later they are going to have to answer such questions because people are going to asking said questions until they get an actual answer.



#130
Heimdall

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I don't agree with that at all. It's not in any way saying this is what happened. It is saying, IF this happened, then this is what will follow.

Exactly, and thus the continuity built up by players over the previous three games will feel totally disconnected from what's happening because the player is playing with the knowledge that "This is not the choice my Shepard made." The problem is precisely that it is a "what if" scenario that eliminates other options from consideration.

I for one would rather my Shepard choices and consequences could fit into the same universe as my ME:N character, whatever my ME3 choice was.

#131
Loufi

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It was likely after the ME3 endings and the easiest and less controversial way for Bioware to restart fresh (because like that they don't have to choose any "canon" ending). 

 

To be honest I'm quite excited to discover an entirely new galaxy.  :)


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#132
Guest_StreetMagic_*

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Can someone lay out for me why people are so pissed about moving outta the Milky way galaxy?  Why does it matter?  Is it the problem of being able to travel there (ie, a technology gripe)?  Or is it that it avoids whatever Shep did at the end of ME3 (ie, a cop-out)? Or do folks have some weird attachment to the Milky Way cause it is our galaxy (ethnocentrism)? I really don't get it...and I am being sincere.  Ie, I am not a troll trying to be sarcastic...I really would like someone to spell it out for me.

 

Also, what is the Ark theory?  (I am new here, so I am not fully aware what that controversy actually is...a link to the original discussion would be great!). :)

 

My worries with the new game have nothing to do with setting and everything to do with artistic direction.  I really liked Skyrim and DAI because open world exploration is pretty fun (at first).  But after I logged >200 hours in both games, i just got sick of it.  Boring fetch-quests, soulless NPC's. thin main plot...it resulted in utter boredom in the end.  That is my main concern with the details I have seen so far in this game.  It is just sad that the trend in gaming seems to be replacing a deep story with open, vapid worlds. I hope MEN doesn't go that direction.  If it does, then it is what it is, and I will either buy it or I won't.  But I hope they focus on story first in the game...regardless of where the setting is.

 

I have "tech gripes" here... I wonder why the Reapers didn't make it this far for millions of years if some Citadel/Alliance ship does it. Mass Effect is full of space magic, of course, but the tech has usually been explained in mundane ways.

 

But personally, I don't care about a completely alien setting. Completely alien politics, especially. But even little things too... like completely alien space bars. lol. Part of the charm of ME was humanity's struggle for identity in the galaxy, and all the various people you stumble upon trying to make it work or blend in...whether they be lawless, tortured, scientific, orderly...


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#133
Heimdall

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I have "tech gripes" here... I wonder why the Reapers didn't make it this far for millions of years if some Citadel/Alliance ship does it. Mass Effect is full of space magic, of course, but the tech has usually been explained in mundane ways.

Well, why would they. I was always under the impression that the Reaper's mandate extended solely to the former dominion of their masters: the Milky Way

#134
Guest_StreetMagic_*

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Well, why would they. I was always under the impression that the Reaper's mandate extended solely to the former dominion of their masters: the Milky Way

 

They bring "order to the chaos of evolution". That's their mandate. I think they'd harvest and find "solutions" in the whole universe if they knew how. 

 

If they knew how to do it, then this just makes them some neighborhood bully who's afraid of expanding the campaign. Just picking on the small people he knows. :P



#135
JeffZero

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Nevermind.



#136
Guest_StreetMagic_*

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The Remnant is the remnant of the original Relay-builders. A Mass Relay is located somewhere in the 99% of the unexplored Milky Way that connects us to the origin of the Relay technology we've come to know and love. It's the only one, because the builders only built the one to each of the galaxies it explored. Now we're repeating a piece of their journey in backwards fashion.

 

It's not remotely original storytelling, but it's good enough for me, and my personal theory.

 

So now it wasn't the Reapers or Leviathan?



#137
JeffZero

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Nooo, foiled. You quoted it before I deleted it. I had to double-check afterward because I realized it may have been said that the Reapers or Leviathan were the alleged builders, and voila, it was indeed said.

 

But sure, whatevs. Maybe it wasn't. Or something.



#138
GalacticWolf5

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It was the Reapers.

#139
Malanek

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I have "tech gripes" here... I wonder why the Reapers didn't make it this far for millions of years if some Citadel/Alliance ship does it. Mass Effect is full of space magic, of course, but the tech has usually been explained in mundane ways.

 

That's one reason I prefer an accident in the form of a wormhole or something sucking them through on a one way trip. Not only is the technology a bit too advanced, but I don't think you want to leave it in the lore because it would be logical to be used again.

 

Another interesting approach would be that the Remnant or the Khet were aware of the milky way and could travel there through some sort of wormhole/portal but didn't want to move in because of the Reapers. So they snuck in and planted the original plans for the crucible. At this point they just waited for a cycle to eventually construct it, possibly manipulating from the background. And now something needs to be done in Andromeda because after all the leak did say you would determine the fate of humanity.



#140
Heimdall

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They bring "order to the chaos of evolution". That's their mandate. I think they'd harvest and find "solutions" in the whole universe if they knew how.

If they knew how to do it, then this just makes them some neighborhood bully who's afraid of expanding the campaign. Just picking on the small people he knows. :P

The scale of such an undertaking is totally implausible though. If the Reapers really could purge sapient life from every Galaxy in the universe with consistency and regularity, we, a single Galaxy, would have no chance against an enemy with such capability.

It's more reasonably to think the Reapers are limited to the jurisdiction originally assigned the Catalyst by the Leviathan.

#141
Guest_StreetMagic_*

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The scale of such an undertaking is totally implausible though. If the Reapers really could purge sapient life from every Galaxy in the universe with consistency and regularity, we, a single Galaxy, would have no chance against an enemy with such capability.

It's more reasonably to think the Reapers are limited to the jurisdiction originally assigned the Catalyst by the Leviathan.

 

But they were also seeking a solution to their problem, according to Leviathan. Harvesting wasn't their ultimate answer. It was just a stopgap. A natural way to look for solutions is other galaxies, if they were capable. Or at least, just to get some ideas.


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#142
Heimdall

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But they were also seeking a solution to their problem, according to Leviathan. Harvesting wasn't their ultimate answer. It was just a stopgap. A natural way to look for solutions is other galaxies, if they were capable. Or at least, just to get some ideas.

Unless the Catalyst felt it had uderstood all it could from studying the organics and synthetics within our own Galaxy. It may not have concluded more data would be helpful, and I doubt the Leviathan felt the need to take into account anything outside their sphere of domination.

And it is the whole rationale for the harvest, right? That all organics will eventually make synthetics who will eventually destroy them. The logic of the cycle rests on such certainty. If all organics follow that pattern, why would another Galaxy be different?

#143
Kabooooom

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Your putting words in my mouth, I never said I wanted a direct sequel I want Bioware to add more to the canon they've established (locations, species etc) as best as they can and only making certain things canon if its absolutely necessary having something like DA: I keep can keep were players can pick choices from the trilogy can help canon elements to a minimum. People won't the fate of the galaxy because they'll never see it again and people are going to keep asking Bioware what's happening there and what the state is the galaxy. Sooner or later they are going to have to answer such questions because people are going to asking said questions until they get an actual answer.


Dude, we've had multiple conversations where you've said you'd prefer a sequel, etc. I could go and dig them up, but I'll just apologize for putting words in your mouth instead.

#144
timebean

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So...Mass effect = "the force that controls the very fabric of space and time" and mass effect relays are point to point connections that manipulate mass effect to allow space travel.

 

So...in order to put us in another galaxy, we need one of the dormant mass effect relays to have a twin in Andromeda.  Which would be weird, unless the reapers did their cyclical harvesting thing there as well. Is this so very far-fetched?  I mean, maybe they did?  Maybe the original civilization that learned to harness mass effect DID travel between a few galaxies.  OR, maybe one of the "jobs" of the reapers were to visit other galaxies to look for solutions to the organic-synthetic conflict (see StreetMagic's post above)? IE, instead of hibernating between cycles, they were traveling about looking for other options.

 

The tech issues don't seem to be a problem, in my opinion.  Point is, good writers can come up with something that makes sense (can't they?). 

 

Although...I still cringe at the whole space magic debacle...but it's all water under the bridge, neh? <_<

 

The lack continuity between the trilogy and this story is also no a problem for me, personally. I understand why some folks want to see how it all played out and all, but this is not a deal breaker for me. In fact, I think it might be a bit of a mess to incorporate the desisions in ME3.  Synthesis versus Destroy is a HUGE difference, after all. I have no problems leaving all of that behind.

 

Plus...bring on the MAKO!! :P



#145
teh DRUMPf!!

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This really is a "damned if you do/damned if you don't" situation for BioWare.

 

On one hand, leaving behind the previous choices makes some fans feel like their decisions did not matter.

 

On the other, had they canonized certain choices into one "canon path," then all the decisions the player made that were not canonized do not matter.

 

 

Bottom line: Can't please everyone.


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#146
wolfhowwl

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Because not mentioning them at least lets them play out in the player's headspace. Choosing a single story state denies any continuation between the player's personal Shepard and Galaxy whatsoever going forward.

 

I guess this is just a fundamental disagreement on we feel about the trilogy and choice. 

 

I didn't expect choices to be carried beyond the three games they said they would and I don't have any desire to have any particular worldstate be protected by future games. I've been the Krogan's salvation and destroyer, I've sided with the Quarians and Geth, and I'm not attached to any particular outcome and I also don't feel that any of my playthroughs would be invalidated by choosing a canon going forward.

 

Before coming to this website I wasn't even familiar with the whole "head canon" concept and how attached some people were to it.


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#147
goishen

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I certainly hope, if they do decide to reveal at E3, that they decide to reveal this info.  Instead of them waiting until release day and then all of a sudden...    Joe_schmoe_84 posts, "wtf?!  Why do none of my choices matter from the previous games!?"

 

Ya know, I would be damned clear on where we stood on reveal day when it came to this.  Or rather, if any of this is true.

 

*sigh*   I get so tired of having to put that in.



#148
The Elder King

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I certainly hope, if they do decide to reveal at E3, that they decide to reveal this info.  Instead of them waiting until release day and then all of a sudden...    Joe_schmoe_84 posts, "wtf?!  Why do none of my choices matter from the previous games!?"

Bioware Generally reveal a lot of story info during development, and this info isn't about a minor plot. It'd surely be explained before release (expecially because the marketing will exploit it for bringing new players in).
If true I'm pretty sure it'll be shown in the E3 trailer anyway.

#149
Hanako Ikezawa

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Bioware Generally reveal a lot of story info during development, and this info isn't about a minor plot. It'd surely be explained before release (expecially because the marketing will exploit it for bringing new players in).
If true I'm pretty sure it'll be shown in the E3 trailer anyway.

"Buy the next game of Mass Effect, the series where we say your choices matter, but not as much as our choice to make them not matter!"

 

Yeah, that'll help sell games.  



#150
goishen

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No, they did matter.  For those games.  But a whole new era is upon us.

 

Now it's time for a new game. 


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