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Andromeda or Milky Way?


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#76
themikefest

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And just on the Reapers, it's already been suggested that they are confined by their programming to the Milky Way. I don't think the Starkid would have enough original thought to expand the mandate of their mission to another galaxy. 

That's why I said they're stupid and most likely wouldn't be in another galaxy


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#77
MrFob

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And just on the Reapers, it's already been suggested that they are confined by their programming to the Milky Way. I don't think the Starkid would have enough original thought to expand the mandate of their mission to another galaxy. 

 

(And if the Reapers are present in Andromeda, are they present in more galaxies? How powerful must they be to wipe out life on such a huge scale, and how were we able to overcome them with only the resources from one galaxy?)

 

Plus, given the reaction to ME3 I think it's a wise move if the developers just never mention the Reapers ever again. 

 

So the absolute and "final solution" (yes, I am aware of the history of the word) to the organic-synthetic problem is achieved by keeping the galaxy from evolving for a billion years while it is entirely possible for extragalactic AIs (who must have wiped out their creators by now, according to the catalyst's logic) to come to us and invade us after they had a billion more years to develop?

 

Well, that would make the star kid's arguments even more stupid than they already were. Who would have thought it possible... :D



#78
themikefest

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Hm, I don't think so really... 

 

Every other cycle (including the Prothean one) started with a surprise attack on the Citadel that wiped out the galactic leadership, cut off communications and transport, and allowed the Reapers to access records from all over the galaxy. The war was basically over before it even began.

 

Nor did they have the information and motivation to make that decision to evacuate, now that I think about it. Only the current cycle knew beforehand about the Reapers harvesting all advanced life in the Milky Way, and that the Reapers wouldn't stop until everything was dead. We saw on Ilos that the Protheans tried surrendering or fighting or running, and none of it worked - but they probably didn't even consider evacuating to an entirely different galaxy until they lacked the resources to do so. They had no way of knowing that the Reapers would never stop and were in the service of a deranged AI. Only the current cycle knew that something so drastic would be required to escape from the Reapers more or less permanently, because we had advanced knowledge of what happened to the Protheans. 

 

The only reason humanity has enough time to organise a half-effective defence (and, maybe, a colonisation effort to Andromeda) is that we had years of warning from defeating Sovereign (and meeting Vigil), and the Protheans modified the Keepers to remove their ability to sabotage the Citadel. Every other cycle before us would've been decimated before they had the chance to even contemplate moving to another galaxy, I reckon.

 

Yes we did have some warning. Still doesn't mean the species from previous cycles couldn't send a ship to another galaxy. Its all speculation



#79
Hanako Ikezawa

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Hm, I don't think so really... 

 

Every other cycle (including the Prothean one) started with a surprise attack on the Citadel that wiped out the galactic leadership, cut off communications and transport, and allowed the Reapers to access records from all over the galaxy. The war was basically over before it even began.

 

Nor did they have the information and motivation to make that decision to evacuate, now that I think about it. Only the current cycle knew beforehand about the Reapers harvesting all advanced life in the Milky Way, and that the Reapers wouldn't stop until everything was dead. We saw on Ilos that the Protheans tried surrendering or fighting or running, and none of it worked - but they probably didn't even consider evacuating to an entirely different galaxy until they lacked the resources to do so. They had no way of knowing that the Reapers would never stop and were in the service of a deranged AI. Only the current cycle knew that something so drastic would be required to escape from the Reapers more or less permanently, because we had advanced knowledge of what happened to the Protheans. 

 

The only reason humanity has enough time to organise a half-effective defence (and, maybe, a colonisation effort to Andromeda) is that we had years of warning from defeating Sovereign (and meeting Vigil), and the Protheans modified the Keepers to remove their ability to sabotage the Citadel. Every other cycle before us would've been decimated before they had the chance to even contemplate moving to another galaxy, I reckon.

And how would this cycle build such a machine in only three years? The Eezo core would have to be the size of a star to get the ship to another galaxy. Not even the Reapers have gotten anywhere remotely close to building something of that size. Not to mention even trying this the entire galactic economy and infrastructure would collapse under the strain. The Reaper War itself is already doing that, and the costs from that pale in comparison to building what is required for us to achieve and survive intergalactic travel. 



#80
ElitePinecone

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And how would this cycle build such a machine in only three years? The Eezo core would have to be the size of a star to get the ship to another galaxy. Not even the Reapers have gotten anywhere remotely close to building something of that size. Not to mention even trying this the entire galactic economy and infrastructure would collapse under the strain. The Reaper War itself is already doing that, and the costs from that pale in comparison to building what is required for us to achieve and survive intergalactic travel. 

 

This is pretty much all speculation though? Like.. how do you know any of that? An eezo core the size of a star sounds a bit hyperbolic. 

 

Just build a really big starship, point it towards Andromeda, solve the problem of static charge build-up and 250 years later hey presto.



#81
Hanako Ikezawa

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This is pretty much all speculation though? Like.. how do you know any of that? An eezo core the size of a star sounds a bit hyperbolic. 

 

Just build a really big starship, point it towards Andromeda, solve the problem of static charge build-up and 250 years later hey presto.

No, it is required if we use the size of a Mass Relay and how far it can send a ship as a baseline. A Mass Relay has an Eezo sphere of five kilometers, and can send a ship a few thousand light years. For simplicity's sake, let's say 5,000 light years. The Andromeda galaxy is 2,538,000 light years away. So we would need something about 507.6 times the size of a Mass Relay. That comes out to an Eezo sphere alone being about 2538 kilometers, or 1577.04 miles across. That's an Eezo sphere about 56.78 times the size of the Citadel. And then you have to build the core to utilize that sphere and then a ship around that Eezo core. Not to mention the more mass you add, the more Eezo you need to move it. The resulting size of the ship is staggering, dwarfing anything any civilization, even the Reapers, ever made. 


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#82
NM_Che56

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I just love when people get all serious about this stuff and act like everything is set in stone and must abide by "make-believe laws". LOL



#83
Hanako Ikezawa

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I just love when people get all serious about this stuff and act like everything is set in stone and must abide by "make-believe laws". LOL

The writers should follow the laws of the lore they established, yes. 

 

If they don't, just more proof they are throwing everything about Mass Effect away to make this new "Mass Effect" game. 


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#84
NM_Che56

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The writers should follow the laws of the lore they established, yes. 

 

If they don't, just more proof they are throwing everything about Mass Effect away to make this new "Mass Effect" game. 

 

 

Lore can evolve and you can build to it.  What I see is a lot of people filling in logical gaps that the lore doesn't explain with fake cement.

 

Nothing in the leak breaks the lore.


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#85
Iakus

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This is pretty much all speculation though? Like.. how do you know any of that? An eezo core the size of a star sounds a bit hyperbolic. 

 

Just build a really big starship, point it towards Andromeda, solve the problem of static charge build-up and 250 years later hey presto.

Charge buildup, fuel, supplies for when the crew wakes up...


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#86
AresKeith

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Milky Way is overrated :P


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#87
NM_Che56

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No, it is required if we use the size of a Mass Relay and how far it can send a ship as a baseline. A Mass Relay has an Eezo sphere of five kilometers, and can send a ship a few thousand light years. For simplicity's sake, let's say 5,000 light years. The Andromeda galaxy is 2,538,000 light years away. So we would need something about 507.6 times the size of a Mass Relay. That comes out to an Eezo sphere alone being about 2538 kilometers, or 1577.04 miles across. That's an Eezo sphere about 56.78 times the size of the Citadel. And then you have to build the core to utilize that sphere and then a ship around that Eezo core. Not to mention the more mass you add, the more Eezo you need to move it. The resulting size of the ship is staggering, dwarfing anything any civilization, even the Reapers, ever made. 

 

 

Calm down, Scotty.  I think the lore can handle it.


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#88
NM_Che56

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Milky Way is overrated :P

I prefer Snickers anyway


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#89
shepskisaac

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Marketing-wise it's gonna be a restart etc. Same as Star Trek 09 was even though it was full canon and directly connected to the old series.



#90
AresKeith

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I prefer Snickers anyway

 

The Snickers Galaxy 


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#91
Hanako Ikezawa

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Lore can evolve and you can build to it.  What I see is a lot of people filling in logical gaps that the lore doesn't explain with fake cement.

 

Nothing in the leak breaks the lore.

Evolve, yes. But this isn't evolving it, this is throwing it out for something new.

 

Using Mass Effect technology, the trip to Andromeda would be impossible since you couldn't even build the ship to get you there without crippling the galaxy you are from. Not to mention all the other problems even if you somehow did build the ship. 

 

Calm down, Scotty.  I think the lore can handle it.

The current lore can't. That's the problem. 



#92
NM_Che56

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Evolve, yes. But this isn't evolving it, this is throwing it out for something new.

 

Using Mass Effect technology, the trip to Andromeda would be impossible since you couldn't even build the ship to get you there without crippling the galaxy you are from. Not to mention all the other problems even if you somehow did build the ship. 

 

The current lore can't. That's the problem. 

You've filled in the gaps between mass effect 3 and this game with make believe cement.  There are a lot of details in between that haven't been explained yet that could satisfy your need for lore consistency. 

 

Try to remember that this is all science fiction.  Come up for air a little bit on this.  



#93
NM_Che56

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The Snickers Galaxy 

Cuz Lord knows we need more nuts...



#94
ElitePinecone

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No, it is required if we use the size of a Mass Relay and how far it can send a ship as a baseline. A Mass Relay has an Eezo sphere of five kilometers, and can send a ship a few thousand light years. For simplicity's sake, let's say 5,000 light years. The Andromeda galaxy is 2,538,000 light years away. So we would need something about 507.6 times the size of a Mass Relay. That comes out to an Eezo sphere alone being about 2538 kilometers, or 1577.04 miles across. That's an Eezo sphere about 56.78 times the size of the Citadel. And then you have to build the core to utilize that sphere and then a ship around that Eezo core. Not to mention the more mass you add, the more Eezo you need to move it. The resulting size of the ship is staggering, dwarfing anything any civilization, even the Reapers, ever made. 

 

Nah, you misunderstand how mass effect physics works, and you're confusing mass relays with the drive cores of starships. They both use the mass effect, but for different things. 

 

Mass relays create a corridor of completely mass-free space, which allows anything inside it to cross a vast distance instantly. This requires a vast amount of eezo and the mechanism has never been repeated except once, by Protheans with the Conduit. 

 

Starship drive cores for FTL work by lowering the mass of the ship in a "bubble" to the point that it can travel faster than light. The amount of eezo only needs to be large enough to lower the mass of the ship enough, and for a long enough time. The ship wouldn't even need fuel once it attained maximum speed due to the force of inertia in space (and Newton's laws!). It only needs to maintain the mass effect field to keep the ship's mass lowered. 


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#95
Hanako Ikezawa

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You've filled in the gaps between mass effect 3 and this game with make believe cement.  There are a lot of details in between that haven't been explained yet that could satisfy your need for lore consistency. 

 

Try to remember that this is all science fiction.  Come up for air a little bit on this.  

If they leave after ME3, they have to address the endings. So why go in the first place then? This has to be done before the end of Mass Effect 3 if they are to avoid that, and pre-Reaper War technology makes this an impossible feat. 

 

There is no detail that says, "Remember Mass Effect technology, the namesake of this franchise? Let's just ignore all the limitations we put on it, thus ignoring the lore, so we can go to Andromeda."



#96
themikefest

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Milky Way is overrated :P

 

 

I prefer Snickers anyway

 

 

The Mars Bar is my favorite. :devil: Hahahaha


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#97
NM_Che56

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The Mars Bar is my favorite. :devil: Hahahaha

Prothean candy!


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#98
Hanako Ikezawa

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Nah, you misunderstand how mass effect physics works, and you're confusing mass relays with the drive cores of starships. They both use the mass effect, but for different things. 

 

Mass relays create a corridor of completely mass-free space, which allows anything inside it to cross a vast distance instantly. This requires a vast amount of eezo and the mechanism has never been repeated except once, by Protheans with the Conduit. 

 

Starship drive cores for FTL work by lowering the mass of the ship in a "bubble" to the point that it can travel faster than light. The amount of eezo only needs to be large enough to lower the mass of the ship enough, and for a long enough time. The ship wouldn't even need fuel once it attained maximum speed due to the force of inertia in space (and Newton's laws!). It only needs to maintain the mass effect field to keep the ship's mass lowered. 

And to do that, it needs Eezo. Lots and lots of Eezo. And a place to store all that Eezo. 

 

Not to mention the other problems the voyage has, like where to discharge so it doesn't kill everyone aboard. And then you have to think that they need Eezo to slow them down so they can discharge then more Eezo to speed up again. Then do this tens of thousands of times since ships can only go at best a few hundred light years per charge and their target is millions of light years away. 



#99
Anacronian Stryx

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Evolve, yes. But this isn't evolving it, this is throwing it out for something new.

 

Using Mass Effect technology, the trip to Andromeda would be impossible since you couldn't even build the ship to get you there without crippling the galaxy you are from. Not to mention all the other problems even if you somehow did build the ship. 

 

The current lore can't. That's the problem. 

Do you know for sure that it was not something from the Andromeda Galaxy that travelled to the Milky way and offered a lift back?


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#100
NM_Che56

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If they leave after ME3, they have to address the endings. So why go in the first place then? This has to be done before the end of Mass Effect 3 if they are to avoid that, and pre-Reaper War technology makes this an impossible feat. 

 

There is no detail that says, "Remember Mass Effect technology, the namesake of this franchise? Let's just ignore all the limitations we put on it, thus ignoring the lore, so we can go to Andromeda."

 

 

While I can imagine leaving PRE-Reaper war would be "easier", you're drawing a lot of conclusions about what's possible after the Reaper War.  Namely, that there'd be no reason to go to another galaxy.  What makes exodus during the events of the reaper war more likely is the refuse ending. Given that refuse was an option, a post ME3 world would basically contradict the implications of that ending; something Bioware typically would be respectful of (e.g. if a character in ME2 died, then they won't reappear in ME3).

 

History is fraught with limitations that no longer became limits.  Fiction is no different.  Just because "Mass Effect" is in the title, does not mean that the current relay system has to be a staple in the new games. Chances are, mass effect in some manner will be the technological anchor for the game, though, if not the relays.


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