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Andromeda or Milky Way?


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#126
Pasquale1234

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Well, conceivably they could develop some sort of "ballast" in which the electric charge could be stored and jettisoned over the course of the journey.


That's what I've been thinking.

Some kind of galactic garbage bags could be jettisoned.

#127
Loup Blanc

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Andromeda, all the way.



#128
Giantdeathrobot

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They never intended to set anything after ME3 when they wrote the endings. Casey literally says in an interview with Geoff Keighley that future games would probably be prequels or set during Shepard's time.

Obviously that didn't work with what a lot of fans were telling them, which was that they wanted to move forward. Andromeda is the result.

Would it better if the endings had been written in a way that made future games possible? Maybe, but that would've limited what they could do with the choices.

In any event, ME3 happened, and BioWare consistently say they don't want to set a canon, and I suspect fans in general will be happier about moving to Andromeda than if the next game was a prequel.

I think people wanting a game set post-ME3 in a Milky Way that has a canon ending, or an ending that "wore off", aren't being realistic about what BioWare are prepared to do.

 

I realize that. It's just a shame because I always loved the Milky Way setting and parts of it were very much unexplored. 

 

A prequel is definitely out of the question. I wouldn,t want them to do that.



#129
Iakus

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A colony ship would only require enough fuel to initially attain the maximum FTL speed, because inertia would keep it moving at that speed without any further use of the engines. 

 

The amount of eezo required for a trip to Andromeda would only be whatever was needed to lower the mass of a huge ship, and we've seen other huge ships like the Destiny Ascension (or human dreadnoughts) move fine through FTL. 

 

You also need more fuel for braking and maneuvering.  Sir Isaac Newton is the deadliest SOB in space, after all



#130
Iakus

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I think people wanting a game set post-ME3 in a Milky Way that has a canon ending, or an ending that "wore off", aren't being realistic about what BioWare are prepared to do.

It's not like relocating to Andromeda is exactly "realistic" either


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#131
Revan Reborn

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It's not like relocating to Andromeda is exactly "realistic" either

Honestly. I think our best source of evidence until BioWare says otherwise is the grandfather and grandson dialogue at the end of ME3. Clearly, this was taking place in the future as Shepard's legacy had become legend by this point. The dialogue even suggests that not all of the details could be entirely accurate, as so much time had passed. You could even argue the grandfather was almost telling the grandson a fairy tale of sorts, perhaps even embellishing in some parts.

 

I think are far more likely reality is taking place a hundred or so years into the future exploring "a new sector of space," which Casey Hudson stated in the E3 teaser trailer. Not to mention, BioWare even stated it was likely we'd see familiar faces in this new game, so going to a new galaxy seems out of the question if we were to meet Liara, Grunt, Wrex, etc. I just can't value a questionable survey over what BioWare has already presented us.


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#132
InterrogationBear

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It's not like relocating to Andromeda is exactly "realistic" either

Nothing about Mass Effect is realistic. The so called "Mass Effect" is complete nonsense.



#133
Iakus

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Nothing about Mass Effect is realistic. The so called "Mass Effect" is complete nonsense.

Andromeda is unrealistic even going by the space magic rules that Mass Effect supposedly operates on.


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#134
Nitrocuban

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inb4 someone posts pics of Lexa Doig as Andromeda



#135
Larry-3

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The Mass Relay used to slingshot people to Andromeda must be hugh.

A ship approaches the Andromeda Relay, the rings start spinning a hundred miles an hour; faster than a normal Relay. The normal blue core turns violet, lightning strikes the ship's engines and throws it forward so fast that a blue hyperspace tunnel forms. It is so loud it sounds like a sonic boom. The ship is moving so fast that its kenetic barriers start to disentagrate. A few seconds later it instantly stops at another larger than normal Relay. The navy-computer displays [Distance traveled... calculating... 2.4×1019 km] Everyone on the ship is shocked. "How is that possible?" They ask. The ship is slowly drifting in the dark. The crew looks out of port windows. An entire galaxy is far off in the distance behind them while. The galaxy map is accessed. Dozens of new locations spawn on the map. All marked unknown.

#136
Heimdall

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Andromeda is unrealistic even going by the space magic rules that Mass Effect supposedly operates on.

Not really. We discussed the practical feasibility of the idea at length on the old Ark Theory thread. Someone even crunched the numbers of how long it would take. It requires some advancement of existing technology or reverse engineering Prothean/Reaper technology, but it's certainly plausible by in universe standards.

#137
Hanako Ikezawa

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Not really. We discussed the practical feasibility of the idea at length on the old Ark Theory thread. Someone even crunched the numbers of how long it would take. It requires some advancement of existing technology or reverse engineering Prothean/Reaper technology, but it's certainly plausible by in universe standards.

Post those math equations please. I want to see them. 



#138
dreamgazer

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Post those math equations please. I want to see them.


Yeah, I'm kinda interested in seeing this too, especially the math involved with reverse-engineered Prothean and Reaper technology.

#139
Heimdall

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Post those math equations please. I want to see them.

You can do them yourself, just look up the speed of standard Mass Effect FTL drives and the distance between the Milky Way and Andromeda galaxies.

If I recall, it came down to something like 230 years if I remember correctly. The only obstacles they need to overcome are drive discharge and power supply. The Protheans had power sources that lasted 50,000 years, conceivably a dedicated research team could come up with something that can last a tiny fraction of that time. As to the discharge issue, like I said before, they could conceivably come up with some sort of "ballast" to be ejected from the ship or adopt whatever mechanism the Reapers use to surmount the issue.

#140
Heimdall

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Yeah, I'm kinda interested in seeing this too, especially the math involved with reverse-engineered Prothean and Reaper technology.

No math, precedent. Reverse engineering alien tech is the basis of the whole setting.

#141
dreamgazer

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No math, precedent. Reverse engineering alien tech is the basis of the whole setting.


Zero precedent involved when traveling to Andromeda, though, and zero precedent of this "ballast" idea.

#142
Heimdall

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Zero precedent involved when traveling to Andromeda, though, and zero precedent of this "ballast" idea.

And?

If not the ballast idea, then whatever the Reapers use, it doesn't matter.
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#143
dreamgazer

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And?


You're working with an entirely unknown set of variables, especially when it comes to this advanced reverse-engineering of magical tech to get us to an uncharted location. They barely understand how relays work in this cycle.

#144
Heimdall

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You're working with an entirely unknown set of variables, especially when it comes to this advanced reverse-engineering of magical tech to get us to an uncharted location. They barely understand how relays work in this cycle.

They aren't dealing with relays here, they're dealing with drive cores. There's precedent for reverse engineering both Prothean and Reaper technology. If the writers want to do it, it can happen without straining the lore.
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#145
Hanako Ikezawa

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You can do them yourself, just look up the speed of standard Mass Effect FTL drives and the distance between the Milky Way and Andromeda galaxies.

If I recall, it came down to something like 230 years if I remember correctly. The only obstacles they need to overcome are drive discharge and power supply. The Protheans had power sources that lasted 50,000 years, conceivably a dedicated research team could come up with something that can last a tiny fraction of that time. As to the discharge issue, like I said before, they could conceivably come up with some sort of "ballast" to be ejected from the ship or adopt whatever mechanism the Reapers use to surmount the issue.

The Reapers have discharging facilities built into their hulls. That's probably what the red lightning we see emanating from them occasionally is from. The Citadel and Relays also have these. 

 

 

Now whether they would work for us like they would for the Reapers is unknown. And brings its own set of dangers like indoctrination. 



#146
dreamgazer

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They aren't dealing with relays here, they're dealing with drive cores.There's precedent for reverse engineering both Prothean and Reaper technology.


To this extent? When will they have achieved this? Why was this information about advancements in drive cores never made known? What are the dangers of reverse-engineering Reaper tech to this extent with them still around? How are we reaching a 1:1 travel and durability ratio out of all this?

I can understand having all these questions answered after the Reaper war, with all their tech lying around and nothing but time to work with. But during?
 

If the writers want to do it, it can happen without straining the lore.


Elaborate on the bold, too, because I'm not seeing it.

Traditional Ark Theory, at least. Anything can be done with infinite time.
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#147
Kabooooom

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You can do them yourself, just look up the speed of standard Mass Effect FTL drives and the distance between the Milky Way and Andromeda galaxies.

If I recall, it came down to something like 230 years if I remember correctly. The only obstacles they need to overcome are drive discharge and power supply. The Protheans had power sources that lasted 50,000 years, conceivably a dedicated research team could come up with something that can last a tiny fraction of that time. As to the discharge issue, like I said before, they could conceivably come up with some sort of "ballast" to be ejected from the ship or adopt whatever mechanism the Reapers use to surmount the issue.

I was the one that crunched the numbers. The only lore-stated speed of FTL of the galaxies' level of tech was 12 ly/day. Basic arithmetic makes it a journey of 570 years at a rough distance of 2.5 million light years.

If they could travel as fast as the 30 lightyears/day of the Reapers, it would take 230 years.

The math is so simple that a school child could figure it out, so I don't really see why someone asked to see the calculations. I mean, seriously?
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#148
Hanako Ikezawa

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I was the one that crunched the numbers. The only lore-stated speed of FTL of the galaxies' level of tech was 12 ly/day. Basic arithmetic makes it a journey of 570 years at a rough distance of 2.5 million light years.

If they could travel as fast as the 30 lightyears/day of the Reapers, it would take 230 years.

The math is so simple that a school child could figure it out, so I don't really see why someone asked to see the calculations. I mean, seriously?

Because I was hoping there was more to prove it possible then distance divided by speed. Like how it would work out all the problems that arise from this trip. I figured those would be with the math equations. 

 

No need to be condescending. 



#149
dreamgazer

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The math is so simple that a school child could figure it out, so I don't really see why someone asked to see the calculations. I mean, seriously?

 

I figured a little more theoretical nuance went into the travel-time calculation than straightforward 1:1 conversions, since you're going to have to overhaul ... well, basically everything on the ships for this experimental road trip into uncharted space. 


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#150
BabyPuncher

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Nothing about Mass Effect is realistic. The so called "Mass Effect" is complete nonsense.

 

Complete nonsense like literally every single other FTL technology used in every science fiction story ever written? And most futuristic technology in general?

 

Because of the very obvious fact that if a writer could actually describe a workable FTL technology using observed phenomenon that complies with known science, they would be sprinting to a patent office to become a quintillionaire, not writing fiction?

 

That's a pretty stupid way to look at fiction, isn't it now?