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Andromeda or Milky Way?


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#176
Iakus

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Two reasons I can think of:

 

1. If the Crucible waves affected the entire galaxy, and I think they probably did, they can't set a game anywhere in the Milky Way without having to deal with the consequences of the endings.

 

2. If the Crucible waves didn't affect the entire galaxy, then they'd have to set the new game entirely in the bit that was unexplored, otherwise they'd need to deal with the consequences of the endings. People would still be angry that we didn't get to see [place] or meet [favourite character] again.

 

And if ME Next did take place in the Milky Way, they'd have to confront the endings at some point. How do they possibly do that without stirring up more controversy, ruining headcanons, etc?

 

The answer is simple:  Don't address it.  Ignore the endings.  Don't refer to them.  Don't bring anyone back.  Don't mentions anyone from the previous trilogy.  The Crucible did...something...That's all that matters.

 

How you ended ME3 is how you ended it.  But this game isn't ME3.  It shouldn't be beholden to it.


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#177
Heimdall

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So what's wrong with having a new main character in the Milky Way in a different part of the galaxy? Wouldn't you want to see more of the Milky Way?

Why?

There's nothing qualitatively different about unexplored Milky Way space from Andromeda. They're both blank canvases the writers can fill in with whatever they like. The only difference is that the unexplored Milky Way is still connected to the known Galaxy. Yes you could contrive a broken relay or something, but there would remain constant expectation of reconnecting with the greater galaxy at some point. The sole reason to go to Andromeda is to avoid that very situation.

This is why I roll my eyes every time someone brings up the argument that "only 1% of the MW is explored, no need to go to Andromeda", because it's completely beside the point.
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#178
Nohvarr

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The answer is simple:  Don't address it.  Ignore the endings.  Don't refer to them.  Don't bring anyone back.  Don't mentions anyone from the previous trilogy.  The Crucible did...something...That's all that matters.

 

How you ended ME3 is how you ended it.  But this game isn't ME3.  It shouldn't be beholden to it.

If that's all that matters, if I am going to ignore the endings anyways, why shouldn't we go to a new fresh setting that puts enough time and distance between us and said endings for it to make sense that they'd have no impact on the world we see? Instead of constantly telling the player "Do not look behind the currtain or go past this relay" we tell them once, "You're in a new galaxy, starting with familiar races and tech now go out and explore."


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#179
ElitePinecone

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The answer is simple:  Don't address it.  Ignore the endings.  Don't refer to them.  Don't bring anyone back.  Don't mentions anyone from the previous trilogy.  The Crucible did...something...That's all that matters.

 

How you ended ME3 is how you ended it.  But this game isn't ME3.  It shouldn't be beholden to it.

 

So... whatever decisions Shepard made in ME3 were pointless? 

 

Ironically enough, the new game not being beholden to the choices of the last one is exactly why they need to, and probably will, move to a new galaxy.


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#180
General TSAR

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Looks more like the Triangulum Galaxy to me.
 

M33-Triangulum.jpeg

Triangulum Galaxy is Best Galaxy.



#181
GalacticWolf5

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So... whatever decisions Shepard made in ME3 were pointless?


They're not pointless, they still matter in the Milky Way. The Milky Way doesn't vanish just because we don't see it.
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#182
ZoliCs

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Fair enough. This is an implicit admission though that they messed up the original storyline with the endings though...and that it didn't ended as they intended.

There is no harm in admitting that. I love ME and can forgive them loads of thing.

 

It's the classic tension between "we need huge decisions" and "the consequences need to be able to be shown in future games" that the franchise has always faced, except that they didn't think there'd be any future games set after ME3. So, ME3 is just full of huge decisions. 

 

This ^

Mass Effect is an interactive trilogy with hundreds of choices and thousands of variables. It's hard enough to write and ending for a book or a movie when you can control everything, but an interactive video game? Either your choices doesn't matter for **** or you have the ME3 endings. People would be bitching either way.



#183
ElitePinecone

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They're not pointless, they still matter in the Milky Way. The Milky Way doesn't vanish just because we don't see it.

 

Yes, I know... which is why I think we should move to Andromeda.

 

My post was a reply to iakus' suggestion that the best solution is to set the game in the Milky Way after ME3 but somehow ignore the different ending choices. 



#184
Hanako Ikezawa

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Why?

There's nothing qualitatively different about unexplored Milky Way space from Andromeda. They're both blank canvases the writers can fill in with whatever they like. The only difference is that the unexplored Milky Way is still connected to the known Galaxy. Yes you could contrive a broken relay or something, but there would remain constant expectation of reconnecting with the greater galaxy at some point. The sole reason to go to Andromeda is to avoid that very situation.

This is why I roll my eyes every time someone brings up the argument that "only 1% of the MW is explored, no need to go to Andromeda", because it's completely beside the point.

Except exploring an uncharted part of the Milky Way doesn't shatter the lore like exploring Andromeda would. 



#185
The Arbiter

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They're not pointless, they still matter in the Milky Way. The Milky Way doesn't vanish just because we don't see it.

then what do you call it? invisible but temporary? dafuq?



#186
NM_Che56

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They found a worm hole...lulz



#187
dreamgazer

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An alien transmission fed to the Milky Way via BSEC tells them to activate X dormant relay, behind which lies a massive slingshot to Andromeda.

Bazinga.

#188
NM_Che56

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An alien transmission fed to the Milky Way via BSEC tells them to activate X dormant relay, behind which lies a massive slingshot to Andromeda.

Bazinga.

Science!

 

Angry_Birds_Space_(PC)_12.jpg



#189
Guest_StreetMagic_*

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An alien transmission fed to the Milky Way via BSEC tells them to activate X dormant relay, behind which lies a massive slingshot to Andromeda.

Bazinga.

 

Leviathan said the Catalyst made the relays though... "to speed the time between cycles for greatest efficiency". It was conceived as part of the Harvest specifically.



#190
Heimdall

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Except exploring an uncharted part of the Milky Way doesn't shatter the lore like exploring Andromeda would.

No, it wouldn't and repeating the statement will not render it true.
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#191
dreamgazer

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Science!
 
Angry_Birds_Space_(PC)_12.jpg


tvgaoca-e1415577393481.jpg

Jurassic-Park-33-Hold-on-to-your-butts1.



Leviathan said the Catalyst made the relays though... "to speed the time between cycles for greatest efficiency". It was conceived as part of the Harvest specifically.


Does that somehow disqualify this inane idea I've concocted? We're talking about Andromeda and her species here, Magic. A galaxy of boundless possibilities.

#192
AresKeith

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So what's wrong with having a new main character in the Milky Way in a different part of the galaxy? Wouldn't you want to see more of the Milky Way? 

 

Because the entire galaxy got affected by the ending, if they did it sometime before the Reapers Wars maybe...



#193
Hanako Ikezawa

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No, it wouldn't and repeating the statement will not render it true.

No need to render it true when it already is true. 


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#194
Dr. Rush

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What's the point of making this into Mass Effect game WITHOUT even being in Milky Way?!

 

It is expensive to have to honor divergent choices. An expense Bioware has repeatedly proven they are not willing to pay. 

 

The point of making a new ME game outside of the Milky Way is that Bioware can keep all of their assets they created in the original trilogy, but they don't have to acknowledge or be accountable for ME3 endings. 



#195
Heimdall

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No need to render it true when it already is true.

I'm sure it is in your denialspace
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#196
themikefest

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Because the entire galaxy got affected by the ending, if they did it sometime before the Reapers Wars maybe...

The guy says the details changed over time. What details is he referring to ? Could be the ending or it could be something else or even both


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#197
Hanako Ikezawa

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I'm sure it is in your denialspace

No, it's true in the lore of the Mass Effect games. 



#198
AresKeith

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The guy says the details changed over time. What details is he referring to ? Could be the ending or it could be something else or even both

 

If it's the ending, then we most likely won't be going to a new galaxy yet



#199
Hanako Ikezawa

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The guy says the details changed over time. What details is he referring to ? Could be the ending or it could be something else or even both

Come on Buzz Aldrin, don't let me down!


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#200
Iakus

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If that's all that matters, if I am going to ignore the endings anyways, why shouldn't we go to a new fresh setting that puts enough time and distance between us and said endings for it to make sense that they'd have no impact on the world we see? Instead of constantly telling the player "Do not look behind the currtain or go past this relay" we tell them once, "You're in a new galaxy, starting with familiar races and tech now go out and explore."

Ignoring the endings is fine.  But simply fleeing to the next galaxy rather than cleaning up the mess in our own house is kinda like the Laarus Project:  pointless, wasteful, and nonsensical.

 

going to Andromeda essentially is telling the player "Don't look behind the curtain.  Don't think about why we're here rather than in the old setting.  Look at all the new shinies and forget about the past."

 

So... whatever decisions Shepard made in ME3 were pointless? 

 

Ironically enough, the new game not being beholden to the choices of the last one is exactly why they need to, and probably will, move to a new galaxy.

Depends.  Did you play and enjoy the games?  If so, they weren't pointless.

 

Will it be pointless to play Mankind Divided because it won't directly address the ending to Human Revolution?

 

But the problem with moving to Andromeda is that it's compounding the issue with yet more space magic.

 

No, it wouldn't and repeating the statement will not render it true.

 

A ship reaching Andromeda with a live crew and not an out-of-control slagged hunk of metal would be breaking the lore.


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