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Does BioWare Hate Cool Helmets or Something?


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#1
Pewps

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Helmets are our protagonist's first face. They should create a unique and recognizable identity for the character while also telegraphing densely packed information to the back of the player's brain through familiar symbols and shapes.

 

 

Quote taken from the Art of Dragon Age book. The quote is immediately followed by dozens of pictures of concept art of various styles of helmets. A few examples: 1, 2, 3

 

I think out of all those helmets, 1-2 actually make it into game? Meaning someone at BioWare saw this art and was like "Naa, just **** my **** up" and so now we have this:

 

Orlesian-Mage-Hat-Schematic.png

Fereldan-Scout-Hat.png

 

Seer_Cowl.pngSuperior_Inquisition_Scout_Hat_Vivienne.

 

 

And don't forget, 20 Orlesian masques. Just... why?


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#2
Steelcan

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damn those centurion-esque helmets look awesome


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#3
Cunning Villain

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I agree with you in general, but I think we got a pretty dope helmet in the "Helm of the Dragon Hunter" with the Jaws of Hakkon DLC. I like it, anyway.


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#4
Xerxes52

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Link 3, I'll take the medieval Judge Dredd helmets in the second row, left side columns.


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#5
katerinafm

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The Orlesian mask helmets were pretty great on the ladies. It even gave the illusion that they could actually have longer hair! :PPPP

 

With the exception of a couple of helmets, I usually just keep helmets turned off because they look pretty ridiculous.


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#6
Qilune

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Eww... yes, the inquisitor hat was ruined by that bald nugskin cap thing. A simple hair texture under the hat would've done fine.

 

Dragon age is cursed with bad hats and bad hair.

 

254px-First_Enchanter%27s_Cowl_%28AwakenMorr.jpgGhastly.jpg

 

I much prefer my simple hoods!

 

Battlemage_Cowl.jpg

More designs for cowls, please, but no strange poofy things coming out the back like duck tails.

 


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#7
Junebug

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Yeah, this is why I have hats/helmets turned off every game. They're pretty nasty.


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#8
Xerxes52

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I much prefer my simple hoods!

 

Battlemage_Cowl.jpg

More designs for cowls, please, but no strange poofy things coming out the back like duck tails.

 

That's a pretty good one. Looks good on any class imo.


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#9
In Exile

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Quote taken from the Art of Dragon Age book. The quote is immediately followed by dozens of pictures of concept art of various styles of helmets. A few examples: 1, 2, 3

 

I think out of all those helmets, 1-2 actually make it into game? Meaning someone at BioWare saw this art and was like "Naa, just **** my **** up" and so now we have this:

 

Orlesian-Mage-Hat-Schematic.png

Fereldan-Scout-Hat.png

 

Seer_Cowl.pngSuperior_Inquisition_Scout_Hat_Vivienne.

 

 

And don't forget, 20 Orlesian masques. Just... why?

 

Clicking the link, I expected something that was going to end up being pretty subjective like all those realistic armour threads.

 

But holy ****, yeah, you're completely right. All of those helmets are varying degrees of awesome (from pretty to completely). 

 

Clearly the weak link in this particular chain isn't the art department. 


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#10
Obsidian Gryphon

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I think they do because the helms in the game look freaking dumb. I usually pop the Inq hat on the mages, the orlesian masks always go to Viviene since they suit her attire, helm of Drasca / Duke's Mane / Ardent Blossom for Cass. The Helm of the Inq goes to the Inq of course. ;)

 

Too bad they didn't use some of the helms in the concept art, they look really good. Another vote for the 'Roman' helms.



#11
FeliciaM

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The only two helms I like are the battlemage cowl (a hood), and... the skirmisher helm. Otherwise, I still play with 'hide helm' on :P



#12
King Killoth

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man any of these helms would have been sweet to have in the game



#13
Orian Tabris

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With the transition from concept/drawing to in-game 3D models, there's always going to be diminishing returns. Looking at those helmet designs, some of them look pretty good, but were they placed into the game, they would have lost a lot of quality anyway. That said, what we do have in the way of helmets and hoods all but sucks whether 3D or 2D.

 

F.Y.I., having the character's actual hair instead of that weird nug skin texture would not have saved that crappy inquisitor's hat people seem to love.

 

I honestly have no idea what they were thinking when they decided to give us that weird texture, because I don't see how anyone could see that and think it was a good idea. But it doesn't bother me, because 99.99% of the time I have the helmets hidden. What does bother me is how we can't specify which characters have their helmets showing, because Vivi would have looked much better with her horn hat on.



#14
LOLandStuff

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DA is keeping up the tradition of ugly hats.


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#15
Beomer

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Come now, the Winged Grey Warden helmets (both light ones from DAO and the heavy closed ones from DAI) and the closed Templar helmets are pretty cool.


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#16
Sweawm

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Oh Maker the hats. Also continuing in the proud tradition, the Mage class gets the brunt of the awful looking appeal. 



#17
Xerxes52

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Come now, the Winged Grey Warden helmets (both light ones from DAO and the heavy closed ones from DAI) and the closed Templar helmets are pretty cool.

 

Those aren't bad imo, neither is that weird Venatori/gladiator helmet, that one looks pretty good as well. It's those silly hats that crack me up. The Warden and Templar helmets should come with a mail coif to cover and protect the neck though.

 

The Helm of the Dragon Hunter has a coif and it looks great with the rest of the helmet and armor.

 

Spoiler



#18
Dieb

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I disagree.



#19
RVallant

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Hats and mage robes are the two things that grate for me.

 

I think their warrior and rogue armour for most the part is wonderful, some fantastic pieces. Both the other two areas are their weakest. 

 

Nothing will ever be as bad as DA:O's mage hats though. Those cowls that looked like a tea cosy. Yikes!



#20
turuzzusapatuttu

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That's the reason why I turn off helmets.

 

 

 

Seer_Cowl.pngSuperior_Inquisition_Scout_Hat_Vivienne.

 

 

 

 

Why can't I turn off Vivienne?


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#21
Chiramu

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Even the coifs look terrible, and coifs normally look silly but underneath those hats are the ugliest coifs in existence.



#22
Obsidian Gryphon

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The Helm of the Dragon Hunter has a coif and it looks great with the rest of the helmet and armor.

 

Spoiler

 

Looks awful to me, both helm and armor. I haven't done the DLC yet so I don't know if there's one for the warrior class. I'm thinking it'll probably look bad too.



#23
Nic Mercy

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I think one of the reasons helms often look bad in many games (though DA seems to go out of its way to make most of them hideous) is due to hair. Many helms should show hair but in most cases if hair is seen to any degree, your character suddenly has super short hair that's flat against your head. To do it "properly" there would have to be a helm model for every hair style to account for that style. Basically its taking a short cut to do it the "show no hair" or "wearing this hat shaves your head" thing.

 

Then you have the idea of trying to use real world inspiration for helms that often get lost in translation due to how character models fit together or because, to our styles today, some of that old timey wimey real world stuff looks absolutely ridiculous. There's a certain aesthetic to good looking fantasy armor that is often left behind when it comes to helms/headpieces. Vivienne's default headress actually looks good IMO. It "fits" her and that's the only helm I'd want enabled if I could cherry pick. I'd want all her helms to look like that if possible :P

 

What I'd like to see game designers try to do is making the models for their armor/helms a bit less bulky. Take that upside down bowl on Viv's head in the screenies above. It's so thick! I mean I know it's supposed to provide protection but, it juts out noticeably from the sides of her head. Helms that aren't metal should also have some slight movement to them when the character's head moves such as cloth and leather. I'd also like to see more circlets and highbacked collars as head options to balance out the deluge of hair/face hiding helms that typically dominate fantasy games. Caster's in particular make more sense wearing a circlet than some bulky helm.

 

I'd also like to have helm visibility settings per character in addition to just 1 on/off global setting. In the case of Vivienne and Blackwall I'd like to keep their hats on... while other characters have it hidden.



#24
Lumix19

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I love the Orlesian masks, most of the other stuff I dislike though. But some of the conceptual helmets look great, love some of the end ones in 3.



#25
MattH

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I like the front of the masks, not the bundle of fabric on the back though. I usually just go with hoods, hoods for everybody! cept Viv and Cole, they got it covered