Bioware will make changes coming forward to the next game in the series? That is really a surprising analysis seeing as they have done that in every DA game so far. Deep, deep. ![]()
I just don't get it. :(
#226
Posté 29 mai 2015 - 09:37
#227
Posté 30 mai 2015 - 05:55
The main story quests and the companion quests are solid, but things really do get bogged down with those horrible fetch side quests. Way too little content, way too sparse and detached.
If BioWare was going to do open world, they should have looked at how Bethesda does open world. It's ironic, while Bethesda needs to take a page out of BioWare's book when it comes to main story and characters, but BioWare sorely needs to look at how Bethesda creates an open world that feels alive, and sidequests that actually have meat on them.
This is why I hope BioWare's future titles go back to what made them successful. Their actual main story and companion characters are still spot on. But, IMO, they failed pretty bad with the open world stuff.
#228
Posté 05 juin 2015 - 04:58
I can see how people are thrown off by the slow starting speed and beginning. I never got out of the Vault in Fallout 3 or past the first fight in ME1 for the same reasons. Didn't click for me. If I didn't think much of my character I would have played it out of curiosity but not to the degree I have.
#229
Posté 05 juin 2015 - 05:10
DAI had such potential, its just mind-numbing that it wasn't a better experience. I really don't know how this game came to be. Where was the voice of reason in the team meetings that should have said.... WHAT ABOUT THE STORY?
DAI is beautiful and yet, so shallow. The character interaction (when it triggers) is great, but the story is sooooo weak and the villian is little more than a cartoon clown. How do you not make this epic? How do you not make this awesome? How do you not replace moronic and repetitive fetch quests with a deeper story? How do you build this big, pretty world, and then not utilize it through the story?
Main story plot points should have forced you to explore the vast, pretty world they created, not stupid, uninteresting "hey go gather these items that aren't worth ****... never mind the story... seeing the scenery is what matters!"
They made this beautful world, but apparently the only way they thought to get you to be invested was to do anything other than tell you the main story, How do you not make the story more important? Spend most of your time gathering useless crap... #winning
I don't get it. Overall, I liked DAI, it was good... the problem is, it could have been epic.
- Aren, SharpWalkers et atlantico aiment ceci
#230
Posté 05 juin 2015 - 06:03
DAI will go the way of Awakening for me. One and half playthrough and that was it. I have stacked it in the shelf now. I´m still trying to figure out why I got so bored of the game. This is from a person who had multiple playthroughs with both DAO and DA2.
Was it the story? Partially, the "you are jebus 2.0 now" was not something I found particularly interesting. Forced to be a religious character has never been a perk for me.
Was it the characters? Partially, they were well made and the interaction was good but I just couldn´t connect with them. Too little interaction in a game this size. Just bunch of people hanging around because of reasons I could not care about. There was no connection. Also not being able to talk to them in the field broke the immersion to me. No banter, at all!
Was it the pc? Partially, he/she felt very bland. There was no edge, no change to challenge anyone. You could mildly disagree but the adversary always got the last word. I know I criticized Hawke for coming out a bit weird if you choose friendly option and then angry option, but that was because I thought each option should have had three sub option. Now you were just a yes man who went along quietly and strangely accepting everything, even your own clan getting killed if you were a dalish elf. And all that without a word? No, not good.
Was it the environment? Partially, they were pretty but I have never played DA for the graphics. Those gigantic empty maps filled with silence just make me shiver.
Was it the change in leveling? Very much so, I like attributes I can distributed how I want to. What I do not want to do is buy new pants to level up.
Was it the combat? Very much so, the endless color bile vomit grinding against the respawning 3+ miniature mooks just makes me shiver even more. And not of excitement but repulsion. Every single encounter is exactly the same, just minor variation in color and clothes. You could be fighting against the same adversary the whole game. And they keep respawning. Also I just cannot get over how Bio decided to bring forth Gigantic Dwarfs (and all the gigantic humans/darkspawn/whatnot, that is just a such lore rape for me. For cool effect? The effect was the opposite for me).
Also butchering mages into a sparkly shooters really destroyed my love for DA. Mages in lore are nothing like mages in game, who will fear a mage who can strike with a magical power which has less strength than swing of a sword? I mean really? A person swinging a torch can now claim to be a mage. And adding magic to every single warrior/rogue. I get it, no one feels left outside and everyone gets to be super speshul. But no, I just... no.
Was it the fetch quest? Partially. I have no interest in picking x and placing it in a x place/person million times. I already found that to be boring in DA2. Then DAI increased it ten fold.
I payed 60e for the game. Partially because I am a DA fan, and partially because of the marketing. It looked like DAO from the top. But that is not going to happen again. Not a game like this. I really hope do Bio will return to what made it great (IMO), and drops this mmo world building. One can dream.
- LiaraShepard, Aren et atlantico aiment ceci
#231
Posté 06 juin 2015 - 06:09
We have very different games, it seems....
#232
Posté 08 juin 2015 - 03:15
I can relate to you OP. I was a diehard addict of both Dragon Age Origins and Dragon Age II, but I somehow still haven't even brought myself to finishing Inquisition. It's not a bad game, it just doesn't have the magical feeling to me personally that Origins and II both had. I tried really hard to get immersed into Inquisition and I couldn't. I'm going to pick it back up again at some point, but I can't help but be disappointed in myself.
- LiaraShepard et Aren aiment ceci
#233
Posté 08 juin 2015 - 05:36
I feel about DA2 the way you feel about DAI, but I love the other two games.I can relate to you OP. I was a diehard addict of both Dragon Age Origins and Dragon Age II, but I somehow still haven't even brought myself to finishing Inquisition. It's not a bad game, it just doesn't have the magical feeling to me personally that Origins and II both had. I tried really hard to get immersed into Inquisition and I couldn't. I'm going to pick it back up again at some point, but I can't help but be disappointed in myself.
I don't really see how anyone can see DAO and DA2 as being particularly similar. I see them as vastly different games, and DAI is very much like DAO to me, and nothing like DA2 (which I couldn't stand).
I'm not really sure what someone might like about the Dragon Age games if they see it in both DAO amd DA2, but not DAI.
#234
Posté 09 juin 2015 - 04:36
Then you have a very limited imagination. People can like vastly different styles of music, books or movies etc. People don't just like one particular style, nor do they need every installment of a series they like to have that same style, don't need their favourite bands to always release the same types of songs etc. What matters is whether they think the products are of good quality, and whether what is being offered says anything relevant to them.
Orgins and Dragon Age 2 both spoke to me, each offering an experience that I found engaging and interesting. Whether that was defeating an ancient evil or lifting myself up from rags to riches, both felt like they told stories of genuine struggle. Where I took my character from humble beginnings and through hard work, made something more of myself. Inquisition did not, as the setup had no credibility and the characterixation was weak, making not believe in or care about anything that was happening. It lacked the authenticity of the previous 2 games, in its rush to assure me that I was the bestest person ever.
Inquisition just feels fake. Glossy, big, empty, meaningless. A whole lot of hype covering a whole hell of a lot of nothing.
#235
Posté 09 juin 2015 - 06:03
Both DAO and DAI do, I think, a poor job of telling a story.
And that's why I like them.
#236
Posté 09 juin 2015 - 09:32
Then you have a very limited imagination. People can like vastly different styles of music, books or movies etc. People don't just like one particular style, nor do they need every installment of a series they like to have that same style, don't need their favourite bands to always release the same types of songs etc. What matters is whether they think the products are of good quality, and whether what is being offered says anything relevant to them.
Orgins and Dragon Age 2 both spoke to me, each offering an experience that I found engaging and interesting. Whether that was defeating an ancient evil or lifting myself up from rags to riches, both felt like they told stories of genuine struggle. Where I took my character from humble beginnings and through hard work, made something more of myself. Inquisition did not, as the setup had no credibility and the characterixation was weak, making not believe in or care about anything that was happening. It lacked the authenticity of the previous 2 games, in its rush to assure me that I was the bestest person ever.
Inquisition just feels fake. Glossy, big, empty, meaningless. A whole lot of hype covering a whole hell of a lot of nothing.
This seems off a little. Some of the ones requiring more cinematics to tell a story appear to be those with a more limited imagination, IMO. And since DAI has done fairly well in reviews, awards, sales, and other overall indications of popularity, it would seem that most get what is there.
#237
Posté 09 juin 2015 - 03:00
I'd bet money that the majority of people who complain about aspects of DAI in these forums do so because the game isn't DAO or some other irrelevant game of the same genre.
If people removed those nostalgia goggles and judge the game based on its own merits they'd think differently.
The main reason I enjoy the game is because I treat every game as its own entity as opposed to a 2.0
Frankly I think mine is the better approach, especially since newer games in this series have never and will never remain static.
Not only do I not feel disappointed, but I end up enjoying the games more. That's the point of the games... to enjoy them.
Enjoy them.
- Exile Isan, FKA_Servo, pdusen et 2 autres aiment ceci
#238
Posté 11 juin 2015 - 12:51
So I thought I would give it another go...bah! I thought they had fixed the tactical view, tried it on the tutorial of all places and it just jerked about in one place, with sod all zoom. What a pile of poo.
But I will carry on regardless.......if I really must.
#239
Guest_john_sheparrd_*
Posté 11 juin 2015 - 04:08
Guest_john_sheparrd_*
I'd bet money that the majority of people who complain about aspects of DAI in these forums do so because the game isn't DAO or some other irrelevant game of the same genre.
If people removed those nostalgia goggles and judge the game based on its own merits they'd think differently.
The main reason I enjoy the game is because I treat every game as its own entity as opposed to a 2.0
Frankly I think mine is the better approach, especially since newer games in this series have never and will never remain static.
Not only do I not feel disappointed, but I end up enjoying the games more. That's the point of the games... to enjoy them.
Enjoy them.
No people don't enjoy DA:I because they think its a terrible game
Good for you if you enjoy it but pls stop generalizing
#240
Posté 11 juin 2015 - 04:31
No people don't enjoy DA:I because they think its a terrible game
Good for you if you enjoy it but pls stop generalizing
Stop.
#241
Posté 11 juin 2015 - 04:44
Stop.
He's just looking out for his bottom line. He's paid by the post and reactions elicited therefrom.
- pdusen et Lethaya aiment ceci
#242
Posté 11 juin 2015 - 05:08
Generalizing is something that I have found happens on both sides. Many posters will us or we in making a claim. The point is posters can only speak for I.
IMHO, (let me bold that)
Some posters are trying to use the fact that Witcher 3 sold 4 million copies in the first two weeks as some measure when there is nothing to compare it to and that it should concern Bioware/EA.
As far as Bioware/EA is concerned DAI has made money and met or exceeded expectations. That is Bioware/EA's primary concern. That is was also seen as a critical success is icing on the cake.
Also EA is not concerned because it is not like a car where people may buy only one from a manufacturer (therefore competition can be very fierce), people tend to buy multiple games from different developers depending on their discretionary income.
Do not like DAI that is fine. Do not care for Witcher 3 that is also equally fine. Like both games that is great. That the great point about choice you can go find what you like.
Remember everything typed here is my humble opinion and mine's alone.
- AllThatJazz, Exile Isan, The Elder King et 3 autres aiment ceci
#243
Guest_john_sheparrd_*
Posté 11 juin 2015 - 05:30
Guest_john_sheparrd_*
Stop.
No
#244
Posté 11 juin 2015 - 07:22
Stop.
Stop what? Having an opinion that doesn't suit you?
- Aren et Lord Bolton aiment ceci
#245
Guest_john_sheparrd_*
Posté 11 juin 2015 - 08:28
Guest_john_sheparrd_*
Stop what? Having an opinion that doesn't suit you?
Don't bother some fans here get defensive as hell if one criticizes their precious game
I wish I could say he is the only one but there are more
- Lord Bolton aime ceci
#246
Posté 11 juin 2015 - 08:45
This sort of analytical error is fairly common. It's how many people lose money in the stock market.IMHO, (let me bold that)
Some posters are trying to use the fact that Witcher 3 sold 4 million copies in the first two weeks as some measure when there is nothing to compare it to and that it should concern Bioware/EA.
As far as Bioware/EA is concerned DAI has made money and met or exceeded expectations. That is Bioware/EA's primary concern. That is was also seen as a critical success is icing on the cake.
Also EA is not concerned because it is not like a car where people may buy only one from a manufacturer (therefore competition can be very fierce), people tend to buy multiple games from different developers depending on their discretionary income.
If a stock is going up, people tend to hold it, because they think they can win by selling at the top. But of course they can't, because the top isn't evident intil it has passed. Until then, it's just another point on the climb. But if theh sell before the top, they'll look at the top and lament that they could have made even more money.
But that's only actually possible with hindsight. They should instead be trying to sell when they are up, rather than the moment before they are down.
EA made money on DAI. That a theoretical other game might have made them more money, assuming a great many things, should not matter to them.
- PCThug aime ceci
#247
Posté 11 juin 2015 - 10:24
Don't bother some fans here get defensive as hell if one criticizes their precious game
I wish I could say he is the only one but there are more
Ironic considering you pulled a ****** fit when someone called your precious game "The Bitcher" in another thread.
No people don't enjoy DA:I because they think its a terrible game
Good for you if you enjoy it but pls stop generalizing
Ironic considering you're generalizing DAI as a terrible game based on a few gripes you have with it.
--
I'm sorry if my posts easily dismantle any "argument" you have ever presented. I've had tougher debates with three year olds regarding the best icecream flavor. No need to get mad though. I'm not really replying to your posts anymore so feel free to continue your raving. ![]()
#248
Posté 11 juin 2015 - 10:33
Stop what? Having an opinion that doesn't suit you?
It's more a friendly concern really.
No matter how you attempt to spin it, spending eight months in a message board pertaining to something you clearly dislike can't be good for your health.
Maybe he needs attention? Dunno. I'd give him a hug if I knew him, although I sense he'd complain about that too.
- pdusen aime ceci
#249
Posté 11 juin 2015 - 10:44
It's more a friendly concern really.
No matter how you attempt to spin it, spending eight months in a message board pertaining to something you clearly dislike can't be good for your health.
Maybe he needs attention? Dunno. I'd give him a hug if I knew him, although I sense he'd complain about that too.
Not hugs. Cookies. Here, have a cookie.
- Cespar, pdusen et Lebanese Dude aiment ceci
#250
Guest_john_sheparrd_*
Posté 11 juin 2015 - 10:57
Guest_john_sheparrd_*
Ironic considering you pulled a ****** fit when someone called your precious game "The Bitcher" in another thread.
Ironic considering you're generalizing DAI as a terrible game based on a few gripes you have with it.
--
I'm sorry if my posts easily dismantle any "argument" you have ever presented. I've had tougher debates with three year olds regarding the best icecream flavor. No need to get mad though. I'm not really replying to your posts anymore so feel free to continue your raving.
"Dismantling" I'm sorry what? You never won any argument you desperately tried to defend DA:I though no matter what (I remember accurately calling you the Bioware defense force)
But hey continue to think that if it makes you feel better
Keep your bad game with fetch quests, terrible open world, bland protagonist, cartoon villian etc. mate
Calling me mad with such a post as this is quite funny too, tone that ridiculous fanboyism down a bit if you want to be taken seriously





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