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I just don't get it. :(


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#376
Jester

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They are just creating things out of nowhere,i will not be surprised to see lore about unicorns in the next installment.

What are you talking about? Entire DA:I is just a natural continuation of lore introduced in DA2 and Legacy. 

 

 

How did you even construe that's what I care about? If I really had a choice, I wish I could disband the Inquisition and go off and just be a person. I want to do what that priestess suggested. But I feel even more constrained in this game than I did the others. It's harder to escape the fate of "job". It seems a lot easier to be the Warden or Hawke.. especially with this Calling cure for the Warden.

On the count of you mentioning Warden looking for the cure for the Calling:

I like how so many people were livid, that we get to meet Hawke and not the Warden, while even off-screen BioWare makes the Warden do something, that he would not try to do in, I'm sure, many people's games.

I mean, some of my Wardens would definitely not ignore everything that's going on wrongly in the world (like a freaking DARKSPAWN Magister) to cure themselves of being a Warden.

They would not search for the cure to the Calling, they would accept it as an inevitable end, and before that they would do everything they can to save the world, instead of serving their own, selfish agenda. 

 

Makes me so glad that they didn't bring Warden back. It would be so much worse in execution, than my sociopathic Blood Mage Hawke, bitching about people using Blood Magic. 



#377
Guest_StreetMagic_*

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What are you talking about? Entire DA:I is just a natural continuation of lore introduced in DA2 and Legacy. 

 

 

On the count of you mentioning Warden looking for the cure for the Calling:

I like how so many people were livid, that we get to meet Hawke and not the Warden, while even off-screen BioWare makes the Warden do something, that he would not try to do in, I'm sure, many people's games.

I mean, some of my Wardens would definitely not ignore everything that's going on wrongly in the world (like a freaking DARKSPAWN Magister) to cure themselves of being a Warden.

They would not search for the cure to the Calling, they would accept it as an inevitable end, and before that they would do everything they can to save the world, instead of serving their own, selfish agenda. 

 

Makes me so glad that they didn't bring Warden back. It would be so much worse in execution, than my sociopathic Blood Mage Hawke, bitching about people using Blood Magic. 

 

I haven't done it myself. My main Warden is dead... But I thought it was an interesting path (possible path) to them having a life finally. Assuming it works. And maybe even keeping Alistair on the throne longer.

 

 

I'd rather have a fairly normal ex-Inquisitor though. And close up the Inquisition when it's not needed (which I hope eventually happens). All of this talk of further involvement (like Josie's lines) or being some force to be reckoned with (Leli) doesn't appeal to me.



#378
Sylvius the Mad

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On the count of you mentioning Warden looking for the cure for the Calling:
I like how so many people were livid, that we get to meet Hawke and not the Warden, while even off-screen BioWare makes the Warden do something, that he would not try to do in, I'm sure, many people's games.
I mean, some of my Wardens would definitely not ignore everything that's going on wrongly in the world (like a freaking DARKSPAWN Magister) to cure themselves of being a Warden.
They would not search for the cure to the Calling, they would accept it as an inevitable end, and before that they would do everything they can to save the world, instead of serving their own, selfish agenda.

Makes me so glad that they didn't bring Warden back. It would be so much worse in execution, than my sociopathic Blood Mage Hawke, bitching about people using Blood Magic.

What I found really amusing is that looking for a cure to the calling (for entirely selfish reasons) is exactly what my main Warden was already doing in my headcanon. So then DAI reinforced that; it's as if the writers asked me.

And then the same thing happened with Hawke. My headcanon Hawke (who deviates substantially from DA2 Hawke, made possible by DA2's unreliable narrator) did speak openly about the evils of blood magic, while himself being a blood mage (hiding in plain sight, as it were). It was one of his defining features (I got the idea from Wynne in DAO, who continues to complain about blood magic even if she learns it), and then there is was. But more, none of the crazy stuff in my headcanon (like Hawke destroying the Chantry and framing Anders for it) was contradicted either. Again, it was like the writers checked with me.

With those plus the Tac Cam controls (which I specifically requested: I said, "Make them like Total War," and they did) you'd think I was secretly some sort of BioWare puppetmaster.
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#379
Guest_StreetMagic_*

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What I found really amusing is that looking for a cure to the calling (for entirely selfish reasons) is exactly what my main Warden was already doing in my headcanon. So then DAI reinforced that; it's as if the writers asked me.

And then the same thing happened with Hawke. My headcanon Hawke (who deviates substantially from DA2 Hawke, made possible by DA2's unreliable narrator) did speak openly about the evils of blood magic, while himself being a blood mage (hiding in plain sight, as it were). It was one of his defining features (I got the idea from Wynne in DAO, who continues to complain about blood magic even if she learns it), and then there is was. But more, none of the crazy stuff in my headcanon (like Hawke destroying the Chantry and framing Anders for it) was contradicted either. Again, it was like the writers checked with me.

With those plus the Tac Cam controls (which I specifically requested: I said, "Make them like Total War," and they did) you'd think I was secretly some sort of BioWare puppetmaster.

 

This isn't Total War. Unless you just mean the camera?

 

I don't mind the tactics that much myself though. If people like it, fine. I miss the old feel of other games, but either way, this is easy in real time anyways. I don't need tactical mode. Tactics don't matter without the difficulty to correspond with it. It only shines when you're pushed into a corner and urged to take your sweet time... the time it takes to even move a step. I haven't seen anything like that yet... I even managed to feel that in ME3 of all things (Insanity at Grissom and later mirror matches).



#380
Sylvius the Mad

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This isn't Total War. Unless you just mean the camera?

I meant the camera. I asked for a free roaming camera with controls like the Total War games, and that's what DAI has.

#381
Illegitimus

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What are you talking about? Entire DA:I is just a natural continuation of lore introduced in DA2 and Legacy. 

 

 

On the count of you mentioning Warden looking for the cure for the Calling:

I like how so many people were livid, that we get to meet Hawke and not the Warden, while even off-screen BioWare makes the Warden do something, that he would not try to do in, I'm sure, many people's games.

I mean, some of my Wardens would definitely not ignore everything that's going on wrongly in the world (like a freaking DARKSPAWN Magister) to cure themselves of being a Warden.

 

They left before Corypheus showed himself.  Probably they were trying to save the Wardens from being wiped out by the premature calling.