Ending Choice: High EMS Destroy
Preferred Setting: Milky Way, there's still alot left to do and explore!
Ending Choice: High EMS Destroy
Preferred Setting: Milky Way, there's still alot left to do and explore!
Ending: I don't really care, I pick a new one each time.
Setting: I much prefer the Andromeda approach.
Ending choice: destroy
Setting: Milky Way but the Andromeda is not a deal breaker. The game can be good or bad regardless of the setting.
Ending: Destroy or Control
Setting: Andromeda.
Ending: MEHEM/High EMS Destroy
Setting: Andromeda
Ending: Destroy with high EMS
Setting: I'm fine with either Milky Way or Andromeda
Ending: High EMS Destroy
Setting: Either galaxy is acceptable
Choice? Which choices are you talking about? The only ending I know for Mass Effect is this:
https://www.youtube....h?v=hWGFeDLSEHA
Well, so far it appears that my concerns were unwarranted. There is a diversity of opinions despite ending preferences.
Ending: Best Destroy/Control
Setting: I'm fine with either galaxy, I wish it was Triangulum though, poor 3rd sister always sidelined...
Ending: Destroy or Control (I like/dislike them for different reasons, and don't have a canon Shep)
Setting: Milky Way. I like the idea of exploring Andromeda, but I'd prefer to see how the Milky Way puts itself back together and adapts after the Reaper war. I don't know how Synthesis would work, but Destroy and Control could share a world state, especially if it's far enough into the future that much of the destruction has been rebuilt. As for why there aren't Reapers floating around - maybe Control!Shep decided it was time to shuffle them back into darkspace?
I'm sure I'd enjoy it regardless, since Bioware make such excellent characters, I'd just prefer the Reaper aftermath.
My preferred ME3 ending is Control and I'm sure as hell would be devastated if we're moving to next galaxy.
Bioware should have simply just canonized and retconned an ending for post-ME3 setting.
Since they refuse to admit they screwed up, then they should have had created a prequel or story within Shepard's timeline.
Anything but to move from Milky Way. And at least move to a damn galaxy that is closer to our galaxy then a damn Andromeda!
Ending: High EMS Destroy
Galaxy choice: Milky Way
Reason: It's simply too soon to consider moving out of the Milky Way when there are many more story points they could choose to do, even if they did not make a canon choice and simply wrote a new one and chalked it up to some in universe "discussion" about what could or could not have happened a la the Blasto Movie parody.
I think there are a few story possibilities, even a few small ones that could happen if they had simply made a "best of the best" ending that wasn't possible in ME3.
-Expanding Krogans sparking off turf wars due to genophage cure
-Batarians attacking human settlements as revenge for the whole Batarian Relay being blown up with some political intrigue thrown in
-AI integration and some transhumanism discussion with EDI and the Geth on one "side" and Traditionalists on the other and you can make peace if you wish.
I'd think it'd then be okay to attempt going to a new Galaxy. The current one still has enough things to do in it for now.
Modifié par Mazder, 20 avril 2015 - 12:27 .
Aesthetically, if they chose Synthesis as their canon ending and stayed in the Milky Way, then the game would look like poop. One of the most beautiful aspects of the ME games is how unique the eyes were. Dr. Chakwas's lovely aquamarine, Liara' deep blue, Wrex's red, Thane's black. Sigh...now everyone will have green glowing green eyes. Uggg. How depressing!
Seriously though, I am more and more inclined to favor the new galaxy and let my canon be my canon and that's it. New galaxy = everyone happy with the choices they made. Sure, we all wanna see how our choices played out. Did I make a terrible mistake when I chose DESTROY? Maybe I doomed the whole damned galaxy.
Do I want to know? No...no i do not.
So I vote for Andromeda setting with a little shout out here and there that reflects my choices in ME3.
Example, my explorers find a way to contact the Milky Way, and get a little tidbit on what is happening back home.
- Synthesis setting = everyone is happy and rebuilding, but not everyone is adapting so well to their new selves.
- Destroy option = everyone triumphant over victory but rumors that the volus are working on a fancy new AI.
- Control = people are still shocked that the reapers are helping them out, but not everyone is convinced they are benign.
No matter what we hear, we shrug and continue exploring our new galaxy. After all, the Milky Way is mo longer our home... ![]()
Control,
happy either way...
Clearly there is going to have to be an amount of 'moving on' for some players
to deal with this, and this 'leak' may be part of that softening up...
100% destroy here.
Setting : I could go either way to be honest. Both could make for an appealing story.
Unfortunately the ME3 ending pretty much destroyed any chance of having a post-ME3 story set in familiar space anytime in the foreseeable future.
Control/Andromeda
Choice? Which choices are you talking about? The only ending I know for Mass Effect is this:
I always chuckle to myself when someone posts the "Mass Effect Happy Ending Mod." The modder clearly did not realize that Anderson was actually never on the Citadel. Notice how Shepard looks at his arms after "Anderson" dies and they are fresh with new blood. Things are not as they appear... One should not take the entire ending of ME3 literally. I'm also entirely against this notion of a "happy ending," of which was never indicated anywhere would be plausible in the entire trilogy.
As far as my choice:
ME3 Ending: High EMS Destroy
NME Setting: Milky Way
Perhaps I'm alone in actually enjoying that the decisions I made in previous games affect the future. Perhaps I'm alone that what made Mass Effect, in part, so compelling was the save import and to see my actions shape the story. I cannot justify leaving the Milky Way knowing much of it is still unexplored and unaffected by the reaper invasion. Why would I want to leave a galaxy where so much is still unknown, even about the races we do know? Not being able to further explore Thessia, Palaven, Tuchanka, and various other places just seems poorly considered on BioWare's part, assuming the "leak" was true.
I always chuckle to myself when someone posts the "Mass Effect Happy Ending Mod." The modder clearly did not realize that Anderson was actually never on the Citadel. Notice how Shepard looks at his arms after "Anderson" dies and they are fresh with new blood. Things are not as they appear... One should not take the entire ending of ME3 literally. I'm also entirely against this notion of a "happy ending," of which was never indicated anywhere would be plausible in the entire trilogy.
I've long suspected that we aren't supposed to take the Catalyst conversation very literally. In fact, I just finished the game on PC for the first time, with headphones on, and I noticed something that I've never noticed before, despite the many times I've seen the ending: Shepard's voice echoes in the same manner as the Catalyst's. It's hard to explain, but the echo is very surreal and sounds unnatural. I'm utterly convinced that the Decision Chamber is merely a symbolic representation of the ending choices. Shepard is probably interfacing with the Intelligence/Catalyst at the center of the Citadel or something. This is also why Shepard's actions when choosing the endings don't make logical sense. They are more symbolic than literal, such as grabbing control rods, jumping into the beam, etc.
I'm not sure about the whole scenario before the Catalyst, though.
I've long suspected that we aren't supposed to take the Catalyst conversation very literally. In fact, I just finished the game on PC for the first time, with headphones on. And I noticed something that I've never noticed before, despite the many times I've seen the ending: Shepard's voice echoes in the same way that the Catalyst's does. It's hard to explain, but the echo is very surreal and sounds unnatural. I'm utterly convinced that the Decision Chamber is merely a symbolic representation of the ending choices. Shepard is probably interfacing with the Intelligence/Catalyst at the center of the Citadel or something. This is also why Shepard's actions when choosing the endings don't make logical sense. They are more symbolic than literal, such as grabbing control rods, jumping into the beam, etc.
I'm not sure about the whole scenario before the Catalyst, though.
I encourage you to watch very closely the moment Shepard enters the beam (after miraculously surviving a direct shot from Harbinger) transporting him to the Citadel. Did you notice how everybody is dead and the rest of the soldiers tell everybody to retreat right after Shepard "recovers" from Harbinger's attack? Yet, then apparently Anderson made it on the Citadel with Shepard? Notice how parts of the Citadel are similar to the Collector Base while others are similar to the Shadow Broker's ship. Isn't it also somewhat strange how Shepard does literally nothing and just comes across the Catalyst by luck? There's more going on than meets the eye. What I find truly compelling about Mass Effect 3's ending is I don't believe many realize they didn't really understand any of it. I think the greatest tragedy is many would rather just reboot Mass Effect by going to another galaxy rather than further explain what actually happened and the consequences of the ME3 ending.