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Un-invited to Ark! Place your bets which races ain't gonna make the list


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#51
themikefest

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Butt is the 4th POC.

 

I will stick with calling it a fifth point of contact



#52
KaiserShep

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I suspect that if the Drell were never seen again, it might not be a big deal. The "joke" races like the hanar, volus, elcor and vorcha are a much bigger part of the trilogy than they are, even if one of the two we ever meet was a companion, although the hanar's relationship with the drell is something to consider. The quarians are not going to disappear from the franchise. They're easily one of the most popular races alongside the council species. The batarians were pretty important for the most part, though most of their shtick was occupied by hate-all-humans.

 

The yagh can pretty much vanish without much issue, I think. Heck we might never see the raloi, and I wouldn't be surprised if the virtual aliens went extinct.



#53
Malanek

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I feel that the species are so different that many would have to have their own ships and food supplies, for their own needs, or because others wouldn't want them. If given the new drive technology which species would actually be able to build and supply their own ship? Not many.

 

You also have to look at the motivations. Krogan wouldn't bother with a contingency plan that involved running away rather than fighting the reapers.

 

From a logical point of view I can't really see any outside the council species and maybe the Volus (who would be a complete liability once out of the galaxy). You also have to keep in mind that they want this to be a secret, including everyone doesn't make sense. However from a gameplay point of view there is a desire to keep all the most interesting species. I'm willing to suspend some belief for them to include the Krogan.



#54
KaiserShep

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While the video BioWare released was just a lot of prototype footage, the fact that they included a krogan is a fair indicator that we're not going to lose them.



#55
dreamgazer

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I joked around about it some time ago, but they just released an adorable talking elcor plushie, so I doubt they're going anywhere, either. 

 

(With devastating disappointment: I doubt they're moving forward with that elcor protagonist idea, though). 



#56
KaiserShep

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I imagine an elcor PC would basically be like driving a really slow Mako during combat.


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#57
kold213

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I will stick with calling it a fifth point of contact

 

http://www.urbandict...oint of contact

 

Even Legs know about 4POC.



#58
themikefest

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http://www.urbandict...oint of contact

 

Even Legs know about 4POC.

http://www.policemag...of-contact.aspx



#59
Patchwork

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Well I doubt anyone will invite the geth along so they're out, not enough quarians live outside the fleet to be able to populate a colony and those in the fleet were all about fighting for their homeworld in ME3 so no quarians either.

 

The batarians are out.

 

Just to keep things Mass Effecty I think some elcor, volus and hanar will be scattered around the Ark or whatever but wont play a big part in the game. I hope the drell make it and that they (and the turians) have male and female npcs. I really don't want a repeat of ME1-2 and most of 3 where we have to play spot the alien Not!Asari! female.    



#60
SolNebula

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Imo we are going to see at least the major races. Humans, salarians, asari and turians. The quarians are also quite loved so they will find a way to bring them in. What we are not going to see are all the ME2 introduced races like vorcha and drells plus all the joke races like the volus., hanar etc....i really doubt they are letting any synthetic in since they are escaping the Reapers so no Geth....but then maybe the quarians will rebuild them there.
In the end we will have all the major races we love. I predict though the lesser ones aren't making it to Andromeda. New native races will be introduced in their places.

#61
Will-o'-wisp

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The batarians are out.


I hope not. They're one of my favorite species in the ME universe and I was always hoping that Bioware would one day allow them to break out of the "streotypical villain species" corner. I just have the feeling that there's so much more to them that we haven't explored yet and I was kinda disappointed that there wasn't a batarian squadmate in ME3. Khar'shan and the batarian systems were hit the hardest by the reapers, it would have been the perfect moment to let them shine.

I'd honestly be pissed if they were completely swept under the rug in ME:N. :angry:
 



#62
Han Yolo

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Nah batarians can't be out until I see at least one of their ladies. Same for Volus and Drell. 



#63
ForgottenWarrior

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I think they all gonna make it there. Im more concerned in which quantities. Hundreds? Tousands? Millions? Is it a one-way ticket?

#64
George89

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Pyjaks, please! :P



#65
ZipZap2000

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There will be no green Asari. :( 



#66
DextroDNA

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Everyone, because there isn't an ark.



#67
Rosstoration

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Although we can not be certain if the 'Ark' thing is true, for the sake of discussion I think we need to consider who created the Ark. I doubt it would be the council, that leaves the doors open for any number of possible combinations of beings. 

 

I'm also guessing the ark would have left during the earlier parts of ME3, before the 'Miracle at Palaven', when defeat looked imminent. Let's also keep in mind that the Crucible was not suppose to be common knowledge, any number of organisations or eccentric billionaires could have just gathered a variety of species together with or without consent and jetted off.



#68
Vortex13

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You know, I would be more willing to accept the move to Andromeda if everyone from the Mass Effect we know and love could make the trip with us. Every species we ever met during the course of the trilogy, with the possible exception of the Leviathans, should have representation in the new galaxy. None of this cherry picking based on popularity, everyone from the 'joke' races to the obscure races should make the trip.

 

Speaking as a fan of the Rachni, I want to see the Queen or one of her daughters establishing a hive on a new world in Andromeda. I want to see the Batarians and humans working together to build a colony on a frontier world. I want to see the Hanar and Drell traveling to neighboring systems as diplomats, etc. Abandoning any race back in the Milky Way seems like such a dis-service to all the time and effort that went into bringing them to life. Also, we as players have an established familiarity with all the species we've gotten to know over the course of the trilogy.

 

I know who the Batarians are, why they do what they do; I have an established rapport with them based on my interactions with them. I don't know who the Khet are, the survey mentions that they are antagonistic and the wording describing them seems to paint them as the raider/slaver/pirate race but based on that they come across more as a knock off or 'Not-Batarian' race than anything completely unique. Now granted, the supposedly leaked survey should be taken with a massive grain of salt, but nothing written about the Khet seems to distinguish them from the Batarians; at least as far as general concept goes.



#69
SolNebula

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I think BW Montreal is also using this opportunity of Andromeda because they want to create and introduce new races without problems. They will still bring the major ones to make the game still feel MEish but I have this visceral feeling many of the minor species are simply going to be left behind. The Batarians for example were doomed already by the beginning of ME3. Still everything is possible but I suspect it's going to be an initiative of the Council Races (Humans,Salarians,Asari,Turians) plus the Quarians and the Krogans. They need these races to call the next game Mass Effect but then they want to create new things and have freedom to experiment new ideas.

I suspect also that this "Ark" is going to leave our galaxy at the beginning of the game so that Krogans,Quarians and other races with plot issues aren't going to be affected by them. BW will find a plausible solution for everything i'm sure.



#70
CannotCompute

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Pretty much every race will be included, except for the Geth (& Leviathans) maybe. Depends on when the Ark mission gets launched. If around the time ME1-2 takes place, the Geth are probably out.

 

The races that can't be reasoned with might also be out (f.e. Vorcha or Batarians).



#71
Vortex13

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I think BW Montreal is also using this opportunity of Andromeda because they want to create and introduce new races without problems. They will still bring the major ones to make the game still feel MEish but I have this visceral feeling many of the minor species are simply going to be left behind. The Batarians for example were doomed already by the beginning of ME3. Still everything is possible but I suspect it's going to be an initiative of the Council Races (Humans,Salarians,Asari,Turians) plus the Quarians and the Krogans. They need these races to call the next game Mass Effect but then they want to create new things and have freedom to experiment new ideas.

I suspect also that this "Ark" is going to leave our galaxy at the beginning of the game so that Krogans,Quarians and other races with plot issues aren't going to be affected by them. BW will find a plausible solution for everything i'm sure.

 

 

I can see the logic in it, as well as BioWare's desire to make something new, but at the same time there are only so many concepts you can use for an alien species before there is overlap; one need look no further than Star Trek with it's hundreds of (essentially) carbon copy species.

 

Also I am worried that if we lose species like the Rachni, Elcor, and Hanar, that we will never get another race like them. I am speaking specifically about the 'alien' nature of these species (as well as their non-humanoid appearance). BioWare hasn't added anything truly 'different' to the setting as the trilogy moved on, only more human-like aliens.

 

 

 

That's really my biggest fear about the move to Andromeda, are we going to abandon the alien aspects of the universe for species that only look and think like us? Oh sure, BioWare could make an insectoid race as a mindless monster for the player to kill, but will we actually be able to interact with aliens that have a completely different way of looking at the universe than we do, and not immediately have to kill them? Look at DA:I, BioWare's most recent title, you couldn't interact or reason with the non-human(elf/dwarf/qunari) elements of the game, you couldn't talk to and possibly ally with the more fantastical creatures of the game, they were all just mindless XP/Loot bags. 



#72
ZoliCs

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I think they all gonna make it there. Im more concerned in which quantities. Hundreds? Tousands? Millions? Is it a one-way ticket?

 

Same here. If the Ark is a Plan B in case the Crucible backfires (or doesn't fire at all) I doubt they would leave anyone behind.

The 2 races I think that would not make it in are the Raloi, because they turned their back on us. And the Yahg. For one they are not very gentle and the Reapers didn't invade their Homeworld so they are kinda safe.

Leaving any other race out would be inhumane.

 

The "how many?" is a better question. After some googling I found that Humans can repopulate with around a minimum of 1,000 people. That way you can avoid and/or ignore things like interbreeding, infertility, stillborns etc.

It was noted though that Humans have unusally higher genetic diversity than any other Mass Effect race, so other races need less than 1,000. The less diverse the DNA the less people they need to produce a healthy population.

 

The other end of the scale is obviously the Asari. They already discourage mating with other Asari, since genetic traits and cultural insight is gained from mating outside their species, so it's considered wasteful for Asari to reproduce together. Also Ardat-Yakshi is only possible with purebloods. So they only need 1 Asari.

 

Rest of them probably falls in like this:

1: Asari

50-200: Krogan, they are notably reproduce fast. 

100-300: Vorcha, they have low genetic variety because they adapt at an idividual level, not as a race.

400-600: Salarian, they reproduce with eggs. Unfertilized eggs produce males and fertilized eggs produce females. Social rules prevent all but a fraction from being fertilized. As a result, 90% of the species is male. Which means they need less females.

660-750: Elcor, Hanar, Volus, Drell, Batarian, Turian. There's no info about their genetics or reproducing so I put them 50-33% lower than Humans.

700-850: Quarian, same as above but they have a bad immune system.

1,000: Human.

 

Edit: Considering that the Collector Ship could house all human colonists you could easily take 10,000 Humans and 10x the rest of them as well on an Ark.


Modifié par ZoliCs, 21 avril 2015 - 01:56 .

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#73
SNascimento

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I wonder if the Asari would be viewed as parasitic.



#74
Vortex13

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Same here. If the Ark is a Plan B in case the Crucible backfires (or doesn't fire at all) I doubt they would leave anyone behind.

The 2 races I think that would not make it in are the Raloi, because they turned their back on us. And the Yahg. For one they are not very gentle and the Reapers didn't invade their Homeworld so they are kinda safe.

Leaving any other race out would be inhumane.

 

The "how many?" is a better question. After some googling I found that Humans can repopulate with around a 1,000 people. That way you can avoid and/or ignore things like interbreeding, infertility, stillborns etc.

It was noted though that Humans have unusally higher genetic diversity than any other Mass Effect race, so other races need less than 1,000. The less diverse the DNA the less people they need to produce a healthy population.

 

The other end of the scale is obviously the Asari. They already discourage mating with other Asari, since genetic traits and cultural insight is gained from mating outside their species, so it's considered wasteful for Asari to reproduce together. Also Ardat-Yakshi is only possible with purebloods. So they only need 1 Asari.

 

Rest of them probably falls in like this:

1: Asari

50-200: Krogan, they are notably reproduce fast. 

100-300: Vorcha, they have low genetic variety because they adapt at an idividual level, not as a race.

400-600: Salarian, they reproduce with eggs. Unfertilized eggs produce males and fertilized eggs produce females. Social rules prevent all but a fraction from being fertilized. As a result, 90% of the species is male. Which means they need less females.

660-750: Elcor, Hanar, Volus, Drell, Batarian, Turian. There's no info about their genetics or reproducing so I put them 50-33% lower than Humans.

700-850: Quarian, same as above but they have a bad immune system.

1000: Human.

 

Good calculations.

 

I would also add

 

1:Rachni Queen Egg, they only need a single queen to repopulate their species, and we have documented findings from Peak 15 on Noveria that indicate an egg can remain un-hatched for at least 2,000 years and still produce a viable offspring. Plus with Rachni being natural experts at engineering, what better race to help establish infrastructure and housing once the ark reaches it's destination?



#75
SolNebula

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I wonder if the Asari would be viewed as parasitic.

 

Considering they don't harm you in their reproduction process then no they aren't.

 

I think the numbers are much bigger than a mere 1000......more like a Moses style exodus. PLus I doubt that a powerful race as the Asari are going to be ok with just one of their race. Put a 100 and you are more on the spot.

 

ME:Exodus. xD there you have the title