You could have all reapers head for dark space, it would be a rather weak cop out in the synthesis ending where they are freed. Equally you could i guess pretend the husks all leave with them too.
You're downplaying the effect of synthesis though. Even if you retcon it so that colour goes away it still changes everything at a fundamental level from organics, to environment to AI's. Trying to shoehorn it into a single merged ending would require massive overwriting of the intent.
What about the Geth? Dead?
Extent of relay damage?
Fate of Quarians? dead?
Fate of Rachni? dead?
Fate of Shephard & Co if you try and set it anywhere within lifetime of squadmates.
That's just off the top of my head.
It's not necessarily a "weak cop out." It depends on what the explanation for going back to dark space was.
Besides the "new DNA," all Synthesis does is perfect organics with synthetic technology and synthetics gain understanding of organics. That is what the Catalyst stated. Externally, everybody still looks the same. It's the inside that is different.
As far as the other choices, that depends on how much weight BioWare would want to give them in the next game. Much of this, at the very least, could be addressed in codex entries. There can be discussions and even quests to perhaps address other things. The Dragon Age Keep is also a mechanism where you can have all your choices saved in one place. However, if you noticed, not all of the choices in the previous games necessarily have to show up in the next one. The new Mass Effect game is largely hundreds of years after the Shepard trilogy so it's unlikely anyone from Shepard's team is still alive unless it's Liara, Samara, Wrex, or Grunt.





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