Ark Theory and survey rumors aren't true until BioWare says they are.
#176
Posté 22 avril 2015 - 02:10
#177
Posté 22 avril 2015 - 02:19
There's no way they could carry on with that indefinitely. Somewhere they have to draw a line. That line was ME3's ending.
So after three Andromeda games where to then? After our universe do we just let a PC break the space time continueum so all these unfixable plotlines(which will happen since ME has the Epice hero making EPIC choices bug it seems) can be ignored? Letting them do this once just boldens them to do it again and again until ME is a mess of "fresh starts."
#178
Posté 22 avril 2015 - 02:23
So after three Andromeda games where to then? After our universe do we just let a PC break the space time continueum so all these unfixable plotlines(which will happen since ME has the Epice hero making EPIC choices bug it seems) can be ignored? Letting them do this once just boldens them to do it again and again until ME is a mess of "fresh starts."
Yes let's just drag along every choice we ever made, until ME10 will have only 10min long main plot because it have to accommodate all 19683 endings of ME9 ![]()
- AlanC9, 7twozero et ZipZap2000 aiment ceci
#179
Posté 22 avril 2015 - 02:34
Yes let's just drag along every choice we ever made, until ME10 will have only 10min long main plot because it have to accommodate all 19683 endings of ME9
Or just make games less "EPIC" but no people just love "change the world/universe" choices in ME game despite the problem I pointed out. My post was more a plea for smaller PC effect on the MEU so that this issue at the very least doesn't become an issue like it did in ME3.
#180
Posté 22 avril 2015 - 02:35
So after three Andromeda games where to then?
Triangulum Galaxy
Neglected 3rd's sister final time to shine ![]()
Or just make games less "EPIC" but no people just love "change the world/universe" choices in modern game despite the problem I pointed out. My post was more a plea for smaller PC effect on the MEU so that this issue at the very least doesn't become an issue like it did in ME3.
Sure, good idea for ME6, but we can't exactly turn back time and change ME3 impact
#181
Posté 22 avril 2015 - 02:39
Or just make games less "EPIC" but no people just love "change the world/universe" choices in ME game despite the problem I pointed out. My post was more a plea for smaller PC effect on the MEU so that this issue at the very least doesn't become an issue like it did in ME3.
That's the point of it being a game. Might as well make movies then...
#182
Posté 22 avril 2015 - 02:40
So after three Andromeda games where to then? After our universe do we just let a PC break the space time continueum so all these unfixable plotlines(which will happen since ME has the Epice hero making EPIC choices bug it seems) can be ignored? Letting them do this once just boldens them to do it again and again until ME is a mess of "fresh starts."
Unless these new games become truly enormous hits, I expect that they may be the last full-game Mass Effect titles. How many franchises make six games in a row and then go on to a seventh?
That's not even considering the idea that Montreal will want to move on to something else after five or ten years on the same series, just as Edmonton is. Who even knows what the gaming industry will be like in ten years' time?
They could also experiment with the formula by doing smaller or more focused titles, like the one Casey always liked about a private detective investigating crimes on the Citadel. They don't have to take place after ME3 at all. The setting and IP is enormous, and it's only going to get bigger with the introduction of Andromeda.
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#183
Posté 22 avril 2015 - 02:41
That's the point of it being a game. Might as well make movies then...
There are plenty of games that are well-loved that don't have such world(or galaxy in this case)-changing events in them.
#184
Posté 22 avril 2015 - 02:43
Unless these new games become truly enormous hits, I expect that they may be the last full-game Mass Effect titles. How many franchises make six games in a row and then go on to a seventh?
That's not even considering the idea that Montreal will want to move on to something else after five or ten years on the same series, just as Edmonton is. Who even knows what the gaming industry will be like in ten years' time?
They could also experiment with the formula by doing smaller or more focused titles, like the one Casey always liked about a private detective investigating crimes on the Citadel. They don't have to take place after ME3 at all. The setting and IP is enormous, and it's only going to get bigger with the introduction of Andromeda.
I won't rest until i get my Triangulum Trilogy ![]()
#185
Posté 22 avril 2015 - 09:41
I certainly am very skeptical about this leak.
I don't really want to believe it 100% BUT...
Everything I read in this leak is what I had predicted they would be doing.
Since the ending of ME3 and with the fact that they wrote themselves into a corner they can't get out of and with all this talk of "clean slates" and "severed ties" from the previous Mass EffectTrilogy I could only think they would go with something like this.
1) Andromeda Galaxy
2) Parallel Universe
3) Time Travel (Wormhole etc.)
4) TOTAL F^%&%*% REBOOT
I am sorry but anyone who thinks the next ME was going to be a prequel or was hoping for a direct-ish sequel, you're deluding yourselves ![]()
The ending of ME3 didn't leave them with options.It was a huge narrative mess from which you can't build up.
If you look at the very last scene with with Stargazer, they could be descendants from the ARK project.That scene could be IN the Andromeda Galaxy.
I am not saying the idea isn't interesting, because it is.
It's just that....Leaving the Milky Way behind and all we worked for, all we hoped for, all the places we went to ,everything we fell in love with is just harsh.I can't imagine never being able to go the CItadel again ![]()
If this leak is real or close to reality, the will have a lot of explaining to do with how people got to the other galaxy, what was this ARK project, how did this project take place under everyone's noses.They will have to find a way to make this whole story work without screwing up the lore.
#186
Posté 22 avril 2015 - 09:49
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#187
Posté 22 avril 2015 - 10:05
Stargazer scene changes ifyou pick Refuse. So it is affected by the endings, whether it is in Milky Way or another galaxy.
They could still use it though, I'm not ruling it out.They could just remake one of those SG scenes ,put it in the intro of the next game and say it happens in the Andromeda galaxy and those people are descendants of the ARK and have heard of legends The Shepard who has now become a sort of god to them.
#188
Posté 22 avril 2015 - 10:11
It was a huge narrative mess from which you can't build up.
There's no problem narratively; it would just mean designing 3 different games for the price and development time of 1.
- 7twozero aime ceci
#189
Posté 22 avril 2015 - 10:58
Shinobi also said the Order would be good.
A lot of things he said about The Order was proven false.
#190
Posté 22 avril 2015 - 05:40
They could still use it though, I'm not ruling it out.They could just remake one of those SG scenes ,put it in the intro of the next game and say it happens in the Andromeda galaxy and those people are descendants of the ARK and have heard of legends The Shepard who has now become a sort of god to them.
That's a rather large assumption to believe the Stargazer final scene was in another galaxy. It certainly wasn't Earth, but there is no indication it wasn't the Milky Way. In fact, the conversation gives the impression it was the Milky Way. Again, I think people need to be cautious about just believing what this "survey" has told you. I know all the Ark theorist diehards want it to be true, thus they keep bringing it up, just like the IT diehards. Until BioWare actually gives us a definitive answer to what the next Mass Effect is actually about, Andromeda, or any other galaxy, is nothing more than speculation and rumor.
#191
Posté 22 avril 2015 - 06:39
A lot of features in that leaked survey don't sound right for Mass Effect. It sounds a bit like XCOM with ME combat, written by the same people that gave us the Destiny 'story'.
Collecting star keys to unlock vaults? Having aliens called Remnants? Setting up a colony and protecting it?
Sounds like a galaxy at war without meaningful narrative. And that's the last thing this series needs right now.
I'm genuinely worried that the setting will be Andromeda though. "A new region of space" doesn't suggest a milky way sequel at all.
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#192
Posté 22 avril 2015 - 06:42
But speculation and rumor are so much fun!That's a rather large assumption to believe the Stargazer final scene was in another galaxy. It certainly wasn't Earth, but there is no indication it wasn't the Milky Way. In fact, the conversation gives the impression it was the Milky Way. Again, I think people need to be cautious about just believing what this "survey" has told you. I know all the Ark theorist diehards want it to be true, thus they keep bringing it up, just like the IT diehards. Until BioWare actually gives us a definitive answer to what the next Mass Effect is actually about, Andromeda, or any other galaxy, is nothing more than speculation and rumor.
The last four or five days in these forums have been very entertaining.
- wright1978 et Paridave aiment ceci
#193
Posté 22 avril 2015 - 07:25
A lot of features in that leaked survey don't sound right for Mass Effect. It sounds a bit like XCOM with ME combat, written by the same people that gave us the Destiny 'story'.
Collecting star keys to unlock vaults? Having aliens called Remnants? Setting up a colony and protecting it?
Sounds like a galaxy at war without meaningful narrative. And that's the last thing this series needs right now.
I'm genuinely worried that the setting will be Andromeda though. "A new region of space" doesn't suggest a milky way sequel at all.
Yeah, that Remnants name has been making me chortle. We're going from Protheons to "the Remnants;" sounds a lot like the name of an old 'hair band.'
#194
Posté 22 avril 2015 - 08:41
Why would EA provide a survey about a brand new game to non-gamers? I don't know if you receive them, but I receive EA surveys all the time via email. It's always about games and they always ask about my habits, preferences, etc. Mass Effect is a video game franchise. Does it make even remote sense that it would be sent to those who take surveys for some cash, especially if they aren't even the right demographic.
Because if you receive EA emails, you're already in a target market where they expect you to purchase a game. EA doesn't need to sell the product to you, and marketing the game to you is a waste of money because you're clearly already going to buy it.
They want to find out how to market the game to people who aren't on EA emailing lists and figure out how to expand their customer base and target other demographics. You keep saying the "right" demographic. Guess what, corporate money men want to hit more than just the loyal demographic, they want to hit others.
They don't care about selling the game to 25 year old single males with disposable income. They want to figure out how to get moms to buy it for their children, siblings to buy it for other siblings, grandparents to buy it for their grandsons.
I don't think you appreciate how much of the industry is still people who don't play games going in to stores and asking "I need to buy a game for X, what's the hottest game right now?"
Why do you think that you're asked to sign up for email offers from X, Y and Z when you're only buying something from company A? Because even though you're not shopping at X, Y and Z and not in their "target demographic" they still want you to see their products and become their customers.
Not only does it make "remote sense" it actually makes perfect sense and is 100% what corporations do.
#195
Posté 23 avril 2015 - 03:10
Again, there's this assumption that the ME3 endings need to be "avoided." Why? Merely because a few disgruntled fans did not like the endings? That's hardly a reason for BioWare to compromise their creative liberty. They certainly did not change the endings of ME3 when the game was released when they could have easily done so.
These are outright falsehoods. It was a hell of lot more than "a few disgruntled fans" who had problems with the endings and they did change the endings. The Extended Cut changed the endings and added a 4th ending.
I don't see why they need to appease anyone going forward.
Then you don't get to whine about the Andromeda setting if it turns out to be true.
#196
Posté 23 avril 2015 - 03:45
At the very least if it's not all total bullsh*t it's exaggerated beyond the point it can be taken seriously.
Tempest Starship: Pilotable ship to discover 100s of solar systems. Customisable with trophies/loot/photos taken through the galaxy. Transition between flying ship, to landing on planet, to driving Mako, to getting out on foot, all seamless with no loading screens.
100s of surfaces to explore, for discovering places to colonise, and alien vaults/outputs to conquer.
Recon Settlements will clear fog of war on space map and offer more strike team missions, meanwhile Mining Settlements will periodically supply crafting materials.
Blueprints: Allow you to craft alien technology using materials for better equipment and weapons, such as a jetpack for jumping, cryo-beam to target enemies, etc.
Orbital Facilities: Unlocked with Star Keys, provide permanent stat bonuses, and optional higher difficulty vault raids that add Khet patrols and outlaws. Rewards with rare loot and narrative acclaim.
Khet Outposts: Optional wave-based combat challenges that reward with XP, reduced Khet power and additional narrative options in the region if destroyed.
- Grieving Natashina aime ceci
#197
Posté 23 avril 2015 - 05:45
At the very least if it's not all total bullsh*t it's exaggerated beyond the point it can be taken seriously.
Nah. Just wait until what they show at E3
ME:N is their first next-gen only game and it's entirely unrestrained by the memory limitations of the older consoles.
EatChildren on NeoGAF has been hearing for months that BioWare have engineered a technical solution in Frostbite to generate over a hundred different planet environments that can then be individually tweaked by the level designers to add unique features, combat encounters and quest points.
#198
Posté 23 avril 2015 - 06:08
EatChildren on NeoGAF has been hearing for months that BioWare have engineered a technical solution in Frostbite to generate over a hundred different planet environments that can then be individually tweaked by the level designers to add unique features, combat encounters and quest points.
I don't like the sound of that. Sounds like generic worlds a la Mass Effect 1.
#199
Posté 23 avril 2015 - 06:30
EatChildren on NeoGAF has been hearing for months that BioWare have engineered a technical solution in Frostbite to generate over a hundred different planet environments that can then be individually tweaked by the level designers to add unique features, combat encounters and quest points.
Sounds like a lot of resources that could have gone to more important parts of the game, or even to making less maps but better.
#200
Posté 23 avril 2015 - 06:34
I don't like the sound of that. Sounds like generic worlds a la Mass Effect 1.
There's a tradeoff between quantity and the amount of individual dev time spent on each environment, surely.
I vastly preferred ME1's approach of having many more environments that were individually unique, open and with a sense of wonder. In a way the "uncharted worlds" of ME2 and ME3 felt too small and too artificial, like they were built as a videogame level rather than something which would actually occur in space.





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