Anybody still here?
Ugh. You know, I wanted to like DA:I. I just can't get into it. I was so hoping it would be a reversal of all the mistakes of DA2 ... but it wasn't.
Let me check off everything ...
Not only is there no Mac version, unlike DA1 & 2, there isn't really a PC version. As the "this sucks on PC" thread moves to page 700 or so, I concur with what people have said. "Made by PC gamers for PC gamers" is a lie. Plain and simple. I have found the controls and UI for this game irritating in the extreme. 6 patches haven't fixed much. No real tactical AI for companions, highly limited customization. Complete with a DLC that is only available exclusively for one console platform?
That is, when all that Origin DRM crap lets me actually start the game.
No possibility for mods to fix either the bugs or the intentional limitations.
Dialogue seems more "mechanistically wheeled" than even DA2 into limited options.
Combat is just a lot of slot-limited, action button mashing.
You know, I came back, mostly to see if people were bitching about the same things as me. They are. Then to see if they were liking PoE better. Most were.
Pillars of Eternity ... ready for Mac/PC/Linux on day one, designed for PC gamers for real, lets me actually read and select dialogue by thinking about it (complete with dialogue lines determined by reputation and ability, missed that since DA1), doesn't have a mod kit but is really designed for mod-friendliness ... IMHO it lacks only one thing, which is it also has no tactics or AI for companions. But other than that, I'm like ... what is so "old school" about doing RPGs this way?
And I gotta say one thing ... the voiceless protagonist did not bother me one freaking bit, because what s/he had to say (in text form) was often far more interesting to read/say.
Welcome back to reason. Thank you Obsidian.





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