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please, no MP in new ME game.


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#26
Revan Reborn

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I don't mind the idea of multiplayer in Mass Effect. I just don't like the generic, copy/paste MP ME3 endorsed from Halo (Firefight), Gears of War (Horde), and Call of Duty (Zombies). Instead of a boring system based around surviving ways of enemies, I would have preferred multiplayer coop or something actually related to the story. What the current system offers is little value to the BioWare experience and is merely a boring, redundant time sink built around encouraging people to buy microtransactions to progress faster. It's an EA money scheme, but that's what we are stuck with. It's unlikely to change as BioWare Montreal (developers of the next Mass Effect) were the principal designers of ME3 MP. They are the reason it even exists.

 

Just to add to those who believe ME3 MP and DAI MP are "free." They are not. The reason you believe they are is merely because those who actually buy into the game shop are paying for you to have that content made. AAA publishers, such as EA, never give anything away for free. Someone always pays for it. If no one bought into the EA money scheme, there would never be any additional content that continues to encourage the use of microtransactions.


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#27
dantares83

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Just to add to those who believe ME3 MP and DAI MP are "free." They are not. The reason you believe they are is merely because those who actually buy into the game shop are paying for you to have that content made. AAA publishers, such as EA, never give anything away for free. Someone always pays for it.

 

WORD! so the resources should be spent on improving the game or offer the game at a lower cost. i would welcome either idea. and if the MP-spin off is really good, i do not mind paying at extra 20-30 for it but it must be worth that value. 



#28
Revan Reborn

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WORD! so the resources should be spent on improving the game or offer the game at a lower cost. i would welcome either idea. and if the MP-spin off is really good, i do not mind paying at extra 20-30 for it but it must be worth that value. 

I think an even better solution than a MP-spin off game is just a MP DLC. Make it entirely optional and another fee for those who want it. Price it at $29.99 and everybody wins. The base game focuses on BioWare story while post-content can be used for other features, such as the MP.


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#29
Majestic Jazz

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I wish they have competitive MP. I just cant get into those coop horde MP modes. They are just repetitive endless shooting.

I would be all for MP if we were alowed to customize our own player in terms of weapons and armor and go out and fight against other players. But that wont happen cause it will just be the typical "fight waves" of enemies like in ME3 and DAI multiplayer. :::yawn:::

There is a reason why I hated the Pinnacle Station ME1 DLC...

#30
Revan Reborn

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I wish they have competitive MP. I just cant get into those coop horde MP modes. They are just repetitive endless shooting.

I would be all for MP if we were alowed to customize our own player in terms of weapons and armor and go out and fight against other players. But that wont happen cause it will just be the typical "fight waves" of enemies like in ME3 and DAI multiplayer. :::yawn:::

There is a reason why I hated the Pinnacle Station ME1 DLC...

Worst DLC ever made for Mass Effect. I don't know why BioWare thought it was a great idea replicating that for MP. Competitive MP will never happen either. BioWare has made a rather strong stance against that kind of experience as Mass Effect isn't built for it. I don't mind coop. I just don't like the game type BioWare chose for it. So many other games have done coop better that actually enhance the story (ACU, FC4, Saint's Row, GTA V, etc.)


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#31
SolNebula

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Appreciate your comments, and agree that there shouldn't ever be a situation, like there was at the start IIRC, where it was hard to get the readiness high enough without playing MP. I don't have an issue with MP providing a background/supplementary benefit but not when it directly affects the core game experience proper.

 

I can go one further - why not have an option when you start a new game, to 'Allow MP experience to boost SP'? That way it also a win-win situation - those who want MP to effect the main SP game in some way can benefit from it, while those that don't want to play MP aren't penalised in any way when they play SP.

 

Surely that's the fairest way to do it?

 

Appreciate your comment as well. In the end I don't mind MP however what I do mind is which consequences have on my SP experience. An ideal solution would be that MP offers something in terms of cash or weapons to the SP experience BUT there should be an alternative way of reaching the same bonus by playing SP. If MP provide additional credits to purchase a very expensive weapon then I expect they provide me a way to get that weapon as well by playing strictly the SP game. Hope I explained my point as well.

 

 

I think an even better solution than a MP-spin off game is just a MP DLC. Make it entirely optional and another fee for those who want it. Price it at $29.99 and everybody wins. The base game focuses on BioWare story while post-content can be used for other features, such as the MP.

 

Agreed that would be an ideal solution to this whole issue. Let people who love MP get it separately as DLC and pay for it since they so love it.



#32
MattH

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I disagree OP, multiplayer was a great addition to the game and allowed players to finally play as other races.

 

Were we to see it in the next game, I'd like to see the single player unaffected by it, and also add a lot more customization of character and skills. It has it's place, the fact that people are still playing it  3 years later proves this.


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#33
Sekrev

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I was surprised at how much I enjoyed the ME3 multiplayer. I would welcome multiplayer if it is of the same quality as ME3's or better. Don't connect it to sp though.

 

Also the resources that you are complaining about don't work that way. Budget and time is not taken away from the singleplayer devs and given to the multiplayer devs. Additional resources are given to Bioware to make the multiplayer. If there was no multiplayer, Bioware would never get those additional resources. Before you say "Just give those resources to the singleplayer devs", that's not how funding works.

 

Came here to post the same about the resources, cause people don't quite seem to understand that no MP just means no resources for MP, and the same amount for SP, thus no change or improvements to SP whatsoever. There is a great article out there somewhere that clearly explains this, cause it's a much-heard statement to 'just throw all resources at SP and ditch MP', but I couldn't find it just now.

 

Separating it is not really that big of a deal for me. I liked that it was mentioned in ME3's SP campaign, so you knew there were teams out there helping out. I agree that the MP part of the game should not really affect the SP though. It's nice to see them interwoven story-wise, and mentioned and referred to. That just gives more immersion to the MP part and makes it feel part of the game and universe, not some random extra entertainment feature. Originally needing extra EMS for the endings was a really bad decision, but that was fixed anyway so it doesn't matter anymore. All that's 'invading' your SP now is a mention of operatives out there, and you can take Shepard to some side missions on the MP maps, lol if that's a problem for anyone. If you couldn't go to the MP maps there'd be a whole bunch of people complaining that it's a waste because those areas were made and are locked for them when they could've been part of SP as well.

 

So yeah, no influencing the SP campaign please. A few extra weapons for those who play MP? Yeah sure, I don't see a problem there at all. It's just some incentive to give the MP a try, which in my opinion is very welcome, a lot of people were positively surprised by ME3's MP when they were sceptical or negative at first (I'm one of them). So give it a go, if you don't like it, don't play it, the only thing you're missing is some random weapons which I'm sure there won't be a lack of in SP at all.

 

you are naive if you think it is free. Resources are allocated for the MP where these resources should have been spent on improving SP. and the recommended retail price has taken account to this 'resource'.

 

Again no, there's extra resources for MP which wouldn't be there at all if the game had no MP. If anything it opens up some resources for the game in general cause the MP maps and everything are in part made of assets that are in the SP regardless. I imagine it goes the same the other way around as well and assets from MP can be used in SP too. Stuff that might not have been there in a SP-only situation. Truth is we can't see how that works out, we can mostly guess at it, but we know for sure that no MP does not give more resources for SP cause that's just not how it works in the industry.

 

so NO, conc on the SP and if people like the MP so much, they can create another game for it. we might even get it at $10 cheaper.

 

I doubt it, at least over here ME3 was similarly priced to any big game be it SP or MP only, or a combination of the two. And seeing how ME3's MP was a huge success, I wonder how many extra sales they get just on that, probably enough to warrant keeping the price at a similar one to any big game out there, not higher.

 

Anyway long post, but clearly no MP is not gonna happen, and the illusion that MP drains SP resources is wrong. MP in ME3 was a huge success and for many people it was worth *much* more than the SP part of the game. I know it was for me, I can't wait to get started on the next MP but the SP I'm not so sure on after what I've been reading, and after ME3.


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#34
Sanunes

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you are naive if you think it is free. Resources are allocated for the MP where these resources should have been spent on improving SP. and the recommended retail price has taken account to this 'resource'.

 

so NO, conc on the SP and if people like the MP so much, they can create another game for it. we might even get it at $10 cheaper. 

 

Since you know better then anyone else for you are calling them "naive" do you have proof for your argument that if they didn't spend money on multiplayer content we would have gotten more/better singleplayer content?  My experiences with budgeting have shown it to be if you remove something from a budget you don't get the money for other projects.


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#35
Sanunes

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I disagree OP, multiplayer was a great addition to the game and allowed players to finally play as other races.

 

Were we to see it in the next game, I'd like to see the single player unaffected by it, and also add a lot more customization of character and skills. It has it's place, the fact that people are still playing it  3 years later proves this.

 

I think having some tie to SP would be fine as long as you aren't locked out of content because of it like what happened with the implementation of EMS, for I will give BioWare the benefit of the doubt that the design was to be that everything was to be available without multiplayer, multiplayer just made it easier but somewhere along the way something went wrong.

 

Now I wouldn't appreciate it being something tied to the story like the EMS rating was or even exclusive items wouldn't be something I would want, but basic resources I would be fine with.  The idea being that you farm for items in multiplayer instead of searching singleplayer both mean you are getting something that you don't need to complete the game, but it would improve it.  I would even take it one step further that it would be optional to get by either having to access a panel, NG+, or War Table style mission to get the currency so you don't have to take it if you don't want to.


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#36
MrFob

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Well, given how successful the ME3 MP apparently was, you know the next game will have one.

Personally, I never got into the ME3 one and I don't need one for the next game but a lot of people have fun with it, so I think it makes sense to add it.

 

I just hope they do not make it interact with SP, like in ME3. That was not a good decision (I also hope they will not go all Ubisoft on us and make a stupid tablet game that we need to play). Finally, I do hope that they will implement something like they did in ME3, where all the MP maps were used for small SP N7 missions as well. That was a good way to double use the resources already spent to give the SP folks just a little bit extra.



#37
NM_Che56

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Please, no more MP in BioWare games, they add no value whatsoever and takes away resources. and God be da**ed if this was announced to be a full MMORPG game like the Star Wars (im sorry but it is crap) they made a few years back.

 

I mean I admit MP in ME3 (which they forced us to play to get a 'better' ending) and DAI are good time-killers but do not include them with the main game.

 

either be kind and include as a free add-on or try to make money out of it by assigning an entire team to it so that people who like to play those type of games can have better quality because they dont mind paying for it. It could be a spin-off and Im sure die-hard fans will still buy and try but don't include in the main game!

 

Don't waste any more resources for these MP and destroy a potential good game.

 

Wait...

 

So, let me get this right: it's a "waste of time and resources" to have a multiplayer component at launch, "on the disc" and included with the price of the game, but NOT a waste of time an resources to include it later and assign an entire team to it?

 

nicolas-cage-laughing.gif


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#38
Robbiesan

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I'm with the MP group.  Enjoyed ME3MP a bunch, but horde mode... next MP needs more modes of play.  I also agree that it should have no direct impact on SP.  I would however like the option for co-op play in SP also (just an option).



#39
NM_Che56

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I'm with the MP group.  Enjoyed ME3MP a bunch, but horde mode... next MP needs more modes of play.  I also agree that it should have no direct impact on SP.  I would however like the option for co-op play in SP also (just an option).

So long as MP doesn't gate SP content, I'm ok with interaction.  I think it'd be cool that finding stuff in MP can transfer to SP.  It makes the two things feel like they are connected and part of the overall story.


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#40
JamieCOTC

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I don't mind MP in ME, just no more EMS please. DA:I was the way to go. Though I didn't care for the MP in DA:I all that much I did try it and was able to totally ignore it afterwards.



#41
Terca

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you are naive if you think it is free. Resources are allocated for the MP where these resources should have been spent on improving SP. and the recommended retail price has taken account to this 'resource'.

 

so NO, conc on the SP and if people like the MP so much, they can create another game for it. we might even get it at $10 cheaper. 

 

Of course it isn't free, but it isn't an impingement on the SP game. The people who work on the SP portion of the game aren't the same people that work on the MP portion, which is significantly smaller. When I said 'Free' I was pointing out the fact you want it to be a free add-on, which doesn't make any sense. Either it is part of the game, or it is not, and it costs more money.

 

MP whether it is there or not will not drop the MSRP. It will cost the same. Here in Canada a new game costs 69.99 and before that 59.99 and that rests true for many AAA titles. Mass Effect will be a AAA title, and EA will charge full price for it irregardless of whether or not MP is in it, for that price point is standard. Not having MP in the game will not make it costs less on the consumer side, in fact we ourselves would be getting less bang for their buck. There is a sizeable number that played ME3 multiplayer, and you'd be shilling those people, while giving no particular benefit to yourself.

 

If it doesn't cost less either way, as far as I'm concerned as the person purchasing it, the MP is free. The MP portion is free because it will not be robust, but it will be there and I will have fun with it. It is an extension of gameplay which liked in ME3 I happened to enjoy. Not including that game would be foolhardy. EA makes money off of the microtransactions, and in the long run they would be getting more money from people casually nickeling and diming them with Packs than if they hadn't made it in the first place. One of the MP devs said as much in the Multiplayer forum last year.

 

Finally, making a completely different game for the multiplayer is wholly unnecessary. They can't, even. For them to justify making a completely new game with only multiplayer elements they would need to be on the level of an established FPS or TPS to make it worth the money, and that in and of itself costs more. Regardless of whether you like MP, we, the Multiplayer Community, also have our taste in whether or not the multiplayer is worth playing. Bioware cannot with its current skill in MP justify that second disk because nobody would buy it under the pretense that a 40$ multiplayer-only game would work even if there was a much expanded amount of content.

 

So they can't make a second, MP-only exprience. And they sure as hell want the cash from MP. So MP is gonna happen and it's gonna be in ME4.


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#42
Dr. Rush

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Yeah right OP, money talks and ME3 MP made a ton of money. That is all there is to it. No discussion, no debate. Multiplayer prints money and Bioware is not going to turn off the money-printer for any reason.

 

Also, it is sad that people still don't understand in this day how games are budgeted, but they still feel like they should open their mouths and spew their misinformation. 

 

Dollars that go into MP are not dollars that would go into SP. EA says "if you make a single player game, you get X dollars, but if you include multiplayer, then you get X+Y dollars" do you see how X+Y is greater than X? If you only make a SP game, then you only get SP money, its not like all that MP money would magically go into the SP content, like so many people foolishly believe.


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#43
Majestic Jazz

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Dollars that go into MP are not dollars that would go into SP. EA says "if you make a single player game, you get X dollars, but if you include multiplayer, then you get X+Y dollars" do you see how X+Y is greater than X? If you only make a SP game, then you only get SP money, its not like all that MP money would magically go into the SP content, like so many people foolishly believe.


Can you prove this?

#44
Sekrev

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Can you prove this?

 

http://askagamedev.t...ayer-takes-away

 

I've seen other articles like this confirming the same thing. Check part one too if you're interested.


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#45
Lady Sassenach

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I thoroughly enjoyed the MP in ME3. I've always wanted to share my ME experience with friends, and through MP, I kinda got that experience. I liked it in DA:I, even though I felt it was a little forced and rushed, I still enjoyed it. I'm pretty excited for MP in ME4.


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#46
goishen

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The main reason that I was so opposed to MP in 3, when I first started it, was that I thought it was gonna be just like every other game.  "You n00b!"  "omg u suck!" 

 

That is until I played a few matches...  And surprise!   It wasn't.  Then I finally started loving it.  Bring it on BioWare.  Bring me more.   'Cause I'm eating this up quicker than a meth addled DoTA player.  (I dunno, one of those mobas where you have "u n00b" scrolling across the screen every five seconds)


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#47
Vortex13

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I would have to disagree. MP was the only thing that kept me from trading in my copy of ME 3 during the whole ending debacle, and the thing that pulled me back into the setting when I was drained by the outcome of the trilogy. Multiplayer is going to, and should come back in ME:Next.

 

 

I would like some improvements to the formula, like customizable armor pieces (complete with varying stats), a greater variety of playable races (Rachni please) as well as larger and more interactive environments to play on (outer space combat, vehicular combat with the Mako), and more game modes (story inspired missions would be cool), but by and large the set up of ME 3's MP was a huge success. I would like to see some interaction between the SP and MP in ME:Next, nothing required, but seeing your MP avatar in a cutscene, or walking around one of the hubs would cool. It would also another layer of immersion between the two game modes if some ambient dialogue would reference the other mode while running around. 

 

As far as things to avoid, I would recommend that the MP stay away from influences of DAMP. Having pre-established characters as your only choice in multiplayer tends to disrupt peoples' immersion, doubly so if said character's personality is annoying, and they say the same two to three lines of dialogue twenty times over the course of a match. Also the store and inventory mechanics in DAMP are a major step backwards compared to MEMP, BioWare should focus on building up the foundation that MEMP laid instead of trying to reinvent the wheel with every new title.


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#48
SNascimento

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... and takes away resources

 

That's not true. Unless you have some access to inside information, in no way we can assume that the resources used in multiplayer would have gone to the sp campaign if the former didn'r exist.

Other than that, multiplayer in the next Mass Effect, in the ME after that, and in the sequel of that far distant Mass Effect '5' is 97,34% confirmed. 



#49
Nitrocuban

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ME3MP was actually what saved ME3 for me after the mediocre endings.

I still play ME3MP but did not fire up the SP for a long time.

 

And I'm totally looking forward to get an extended MP in ME4 with joining other players during their N7 (or how they gonna call it) missions in SP.


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#50
SolNebula

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Absolutely "love" how BW games should be about story and characters interactions in an RPG environment and then you get BW fans advocating more MP in their games and have THAT connected with SP. With the result of ruining the SP experience for those who want a quality story RPG instead of a dumbed down shooter with co-op functions. BW games at their core are about story and characters not co-op shooters. ME3 had a good story not the best one but still good. If you loved the MP more than SP you guys got the wrong game. Call of Duty or BF is more to your alley. I still prefer Rpgs with a solid story and characters. That is why i'm here and not for MP.
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