First - numbers
Milky way galaxy has at least 100 billion stars. Thats 100000000000+ stars.
It is HUUUUUGE.
Now,Mass Effect lore covers tiny percentage of it,vast overwhelming majority of Milky Way is Galaxy incognita,so to say. Empty canvas upon which writers can draw their stories.
So why new galaxy is needed? One can argue that it is result of various trilogy choices, especially RGB variations creating too many different scenarios to tackle in game,but frankly it is not a serious problem. All developers,even Mass Effect team themself, when faced with this problem simply reduce the impact and importance of previous choices.
Face it,even different RGB endings can be "mutated" into same starting point for next ME. Just throw in 1-2 different slides or dialogues with different text explaining how exactly it all happened. I don't recall any example of writer feeling the need to delete entire galaxy to deal with that kind of pretty mundane problems.
The only real explanation,in my opinion,is that people who created ME3 conclusion felt that there was no way to defeat Reapers - thus the entire original ending as one weird puzzling poorly explained dream-like sequence, they could not end trilogy openly with defeat,so they opted for blurring it enough to hide it. There was no plan to go for sequels so it should not have been a problem.
But since same people are responsible for creating MEnot4 and there is relatively low support for prequel ,the only way to continue the Mass Effect tales without compromising their original vision is to relocate the familiar existing lore to different scenery,without Reapers.
Say,2-3 million light years away.





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