A few glaring omissions (or at least explanations why they don't feature) in the game so far for ME:
Hushed Whispers/Champions of the Just
1. The Circle of Magi of Ferelden - where are they? Why is the mages in Reddcliff (which is close to Lake Calynhad) led my a mage from Orlais (Fiona is from the Circle of Montsimmard). I find it bizarre that Irving isn't even mentioned in a codex. He seemed a fairly important npc in DAO, along with the events that transpired in Broken Circle.
2. The Ferelden Grey Wardens - given that the Hero of Ferelden rebuilt the order in Amarantine at Vigil's Keep, it seems equally strange that there are no Ferelden Grey Wardens encountered, heard of, or seen during the game.
3. The Ferelden Army - it's only been 10 years since the blight, and whether you supported Alistair or Anora, you'd think they would be one of the first to support an inquisition fighting a blight-like threat (especially if an ex-Grey Warden - who should have felt the calling caused by Corypheus....). Instead, they just evict the mages from Redcliff, and vanish. Interesting decision, eh
Wicked Eyes & Wicked Hearts
4. Why should we care about Briala? There is no explanation in the game as to why we should want her and Celene to reconcile, and she doesn't really do anything that would make any inquisitor want to forward her cause, or help reconcile her with Celene, unless they are the very altruistic type... And yes, I realise there are books written about these two, but not everybody (i.e. me in this case) feels the writers are good enough to read books in order to play a video game... There should be some in-game explanation, eh!
5. If Vivienne is the court enchanter, and apparently influential advisor to Celene, why does she have NO special dialogue or role during this entire chapter?? She just stands there in boring "official outfit", when I would have expected her to dress up as Madame de Fer, and play some role getting the inquisiotion court approval. This really seems lazy story writing. All that buildup to make her seem important, and then, bleh, no role for you. Instead, enter stage Morrigan. Just wow, badly done.
6. Morrigan's outfit post Halamshiral.. Haha. So, after living in Orlais (the fashion capital of the southern lands, if not all of Thedas) Morrigan still wears her tattered "Robes of Possession". Seriously! She is a mother (role model issues), and representative of the Orlais Court to the Inquisition. You'd think she could afford an upgrade. Or is she clinging to her youth?
1). Fiona was Grand Enchanter of the Circles and de facto leader of the rebellion, so she presides over all mages, regardless of their nationality. But yeah, it does suck that there was not even a mention of Irving in the game: the same can be said of Greagoir who is completely absent from the Templar quest even though he's Knight-Commander of Ferelden's Templars and the quest is set in Ferelden.
2). I believe they disappeared to Adamant along with their Orlesian comrades - the only one Leliana knows the location of is Blackwall, though you also see a couple in Crestwood who've been sent to apprehend the rogue warden so they aren't completely absent.
3). I believe the Ferelden army does collaborate with the Inquisition (and the Qunari if you saved the dreadnought) in fighting Venatori infiltrators in Denerim. The Ferelden army is likely still battered due to the civil war and blight, so it's understandable that they only collaborate with the Inquisition when their own immediate interests parallel the Inquisition's.
4). I felt that there was too little mention of the eluvian network in the game (which Briala controls): if she offered that as a bargaining chip to the Inquisition, I'm certain that more people would have seen the benefits of allying with her. As it stands, the game presents three reasons to ally with her: i) to force through progressive change in the Empire to reduce racism and inequality, ii) to have an ally who owes the Inquisition big time for being raised from nothing (Leliana implies that she'll be more loyal to the Inquisition than the other two as a result), iii) to make use of her army of infiltrators on top of the Orlesian military (could be useful in matching the Venatori).
5). Yeah, would have been great to have a lot more Vivienne dialogue in this mission. The problem is that the recruitment of certain squadmates is optional and can be done any time, so BioWare in this area have prioritised player choice over substance and content. I disagree with this: it would have been better for the story if the team had been compulsory so that they could put more effort into developing content for them that everyone sees.
6). Doesn't seem like that big a deal to me - according to the Last Court, she doesn't wear masks as she 'doesn't play games', implying that she disdains certain Orlesian customs. I assume she simply prefers her more humble forest attire of life to glitzy Orlesian fashion.