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#26
Paridave

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l... at the very least I'm certain bioware is watching us closely to gauge our reaction whether the leak was authentic or not, so voice your opinion, who knows it might help them know WHAT NOT TO DO and how to create a compromise between the divided fanbases desires.

This wouldn't surprise me, especially if they're planning a March 2016 release, that gives them almost a year to nip and tuck.  While some might think they're in this for the artistic integrity, in reality they're much more interested in selling games and making money, they do that by giving the majority what they will like and appreciate.



#27
Sanunes

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This wouldn't surprise me, especially if they're planning a March 2016 release, that gives them almost a year to nip and tuck.  While some might think they're in this for the artistic integrity, in reality they're much more interested in selling games and making money, they do that by giving the majority what they will like and appreciate.

 

The catch is who is really the majority and if the majority really knows what they want.


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#28
Tonymac

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From what I have read of the leak, I think its a terrible idea.  The whole "lets get out of this galaxy because our writers destroyed the whole thing" is a bad idea.  They are trying to call a Mulligan and drop a new ball without acknowledging that they effed it up with the ending(s) to ME3.  That's what I call not planning ahead.  You do not cause a giant fustercluck of a divergence in all timelines and just get to walk away.  Well, you can, but I'm not buying that game.

 

There is plenty of Milky Way left to explore, and we have Mass Relays and all sorts of goodies that Andromeda does not.  Let's save being the dreaded galactic invasion fleet and instead get back to the milky way with the Citadel and all of our old friend species - and some new ones to boot.

 

I think there could be a reason (a good one) to go to Andromeda, and if they got the story right and made it fun I think they could pull it off.  However, home is still here in the Milky Way.  I cannot see there being an entire huge population of all known species simply wanting to leave the Milky Way for good.  

 

I wonder if the writers can pull it off.  Sadly, I have that crappy feeling that because of ME3 being a titanic dogfart, that the new game will be tainted and therefore no good in premise.  Which is a deal breaker for me.  



#29
Paridave

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The catch is who is really the majority and if the majority really knows what they want.

People who have sign up for these forums or any forums in which ME gets discussed.  People who have Origin accounts.  Believe me, they are paying attention.  They are not blindly doing what they want because it's what they want to do.



#30
Cheviot

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 That's all very, very similar to Inquisition, which in my opinion emphasized its open world and new mechanics at the expense of not having enough unique story-driven content and meaningful side elements.

Could you be more specific?  Only, I found there were a lot of story-driven side missions in DAI, and even the fetch quest stuff often lead to combat.  Don't get me wrong, some of it can be samey, but the volume of non-samey stuff is greater to me.

 

More generally, it's hard to parse what "100s of worlds" actually entails at the moment; I mean, every Mass Effect game so far has technically had 100s of worlds you could interact with in some way, hasn't it?



#31
Pasquale1234

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I have a feeling it might be somewhat like ME2 in terms of balance.

Roughly 80% of ME2's content was character focused - recruiting and loyalty missions. There was some world exposition included in that - visiting Tuchanka, the Migrant Fleet, learning about Ardat-Yakshi, etc. Only about 20% of the content dealt with stopping the collectors.

What I'm suggesting is that much (most?) of the content may be exploration and colonization with a smaller slice devoted to dealing with the main narrative and antagonist(s).

Personally, I'm quite pleased about the return of the mako and exploration, though I think that 100s of planets is overkill - and unless there are interesting things to do and content to find, it can become unfun after awhile.

#32
Sanunes

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People who have sign up for these forums or any forums in which ME gets discussed.  People who have Origin accounts.  Believe me, they are paying attention.  They are not blindly doing what they want because it's what they want to do.

 

I don't doubt that they are going to listen to what is being said here and elsewhere, but I don't think we can say we are speaking for the majority, for we choose to come here and talk about the game and that doesn't to me give an accurate gauge on what the majority of people are wanting.


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#33
AdmiralBoneToPic

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Well personally after reading the leak...I can't help but think either this is just a really generic placeholder cover-story to test the feedback in which case i can let my breath out in a big phuh...or this is really it, in which case it's a huge letdown. ME's major draw-in was the setting, humanity the day after getting it's foot in the door on the larger galactic scene, everything still new and surprising but already a functioning part of a living breathing galaxy. Honestly the reaper part interested me the least, i was hoping they'd develop a more practical direction with fractions and races and sector conflicts.


Throwing all that away in favour of another galaxy to play it super safe & reboot everything? it's just going to be ripe for logical fallacies constantly being hand-waved, new races that'll be just "ah these are the local versions of turians but with powers like the asari" types...i won't even be surprised if the noble warrior-race of cat-people show up. (you know they are coming). where will all the human compatible stuff will come from?.

I think it was a mistake to go all out on the reaper story, they basically broke the in-game universe, just like in Star Wars with the rebels defeating the empire for allowing only 2 sith at a time. they easily could have kept one reaper behind everything in each part's main story, and it worked fine for the first two.
 
Also after reading the leak...I can't help but think did Ubisoft making this game or what?.

I mean to me it sounds like a mixture between Dragon Age Inquisition & Assassins's Creed 3 in terms of sidestuff. Sounds like alot of utterly dull mmo style, checklist-y, monotenous grindy bloat n busywork typical of many games design these days...

 
Also I was hoping for a more contained story in which you're not the savior of th universe or guide of humanity, but just someone who is important within the pocket of the more personal and contained story within the universe. But people love space jesus stories it seems so I never really had my hopes up.  Its just i find anything that ends with "....fate of humanity"/ancient special technology is an automatic turn off. I understand that this is an RPG, but i wish for once some one would go: "uh, why are we entrusting the future of our planet to this one guy? why can't we vote?" RPG are about making important decisions, but important decisions don't always have to involve balancing the fate or a race or a planet.

Not to mention i wonder how they'll be generating these hundreds of planets. I'd rather explore a dozen highly detailed areas than a hundred, copy n paste, quantity over quality, samey ones(Mass Effect 2 had it right imo). Its disappointing that the kodiak shuttle isn't there either, and only 7 crew members..that's not enough imo. Plus more unnecessary multiplayer :(.


#34
DanAxe

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Actually, if the leak is to be trusted, there has been an update that ME:N will have something around 200 planets in it....

 

And I'm not happy about it.... I dont believe they would make 200 planets for us to visit (if they do, im betting the majority of players would only visit the essential ones for the story and never set foot on the others). Or maybe they will, but its starting to sound like small pieces of land where you'll travel to only to gather resources and etc.... I like the whole sideline work and agent missions to get more goodies and power, but only when its well implemented and never feels like a chore... 200 planets feel like a titanic chore...

 

I do love long games (100h+), and i even loved Inquisition despite all the un-essential maps filled with sidequests. It felt good to explore South Thedas even if only to get little codexes about the big picture of the game. But its Thedas.. we been there for 3 games, and we know Ferelden and Orlais quite well, so it felt natural to explore it... I dont think I'll have the will to explore countless planets I never heard about, unless they are filled with meaningful side quests. But if the planets are all filled with meaningful sidequests, that means less time to develop the main plot, and we get the same problem as Inquisition - a watered down main story that got lost in the middle of so many sidestuff.

 

It seems a lot of people are buying into this "leak", but i honestly hope its not true.

 

It does make sense for a leak to happen now, so that the devs can monitor the community reaction to it and act accordingly. Which can be a good thing. Well, it would be a good thing if the leak had a prettier picture attached to it... The game has been in development since at least late 2013. Since November 2014, with the launch of Inquisition, the development of Mass Effect went full throttle, with their team more than doubled. Which means by now, they are working hard on it, meaning the set and story must be pretty much done or close to being done. If this leak turns out to be true and so far thats what they have to show for ME:N...

 

Lets just wait and hope for good news. But if they are monitoring the forum for feedback regarding the leak... Please dont turn this game into a chore of resources gathering and mosaic collections... Thats stuff meant for MMO's that you play for months on end. Not a singleplayer Bioware game where everybody is expecting to be pleased by its story and character development.


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#35
Golden_Persona

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The leak is fun to discuss but I still say its bogus. It takes Inquisition and tweaks some of it and renames some features, but Bioware said Inquisition is not a template for ME4. Lying about plot details and choices is one thing, lying about the very foundation of your game is a totally different monster. It also takes popular fads in today's games like rocket boots and outposts because hey, it's familiar so it must be plausible. The only inklets of truth in it are from vague announcements Bioware has already made, and twists it in just a way to make it sound right. Whoever made it did a really good job I'll give them that.

 

If that was indeed true, I don't see much of a problem if done right. Ancient alien races with technology that could destroy the world isn't exactly new to Mass Effect so why complain about it now? Khet outposts, if done correctly, could be fun segments of gameplay. Maybe give each outpost its own unique villain, and cutscenes as you take it over, to make it feel less like side content. Maybe make them multi-tiered events too. Khet outposts and Remnant vaults sprinkled about could give some real meaning to exploration, especially if you get XP for killing enemies again and each one gives you good weapons and loot.

 

As for strike missions I love the idea of being able to solo them, do them with friends, or leaving it to the AI like in Inquisition. Really if the new Mass Effect game manages to piece together a really good story and characters, and also lives up to Bioware's statements of MEN being a more personal story, then I don't think all the other side content will be a problem.


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#36
GalacticWolf5

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Kinda off topic, but can we stop calling the next Mass Effect "MEN"? It always makes me think of a certain adult website of the same name.

Can we all agree to call it ME:Next or at least ME:N?

#37
Han Shot First

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Setting looks great.

Game has a serious chance of emphasizing the wrong elements though.

 

This was exactly my reaction the leak details.

 

I think the setting sounds like it has a lot of potential to be interesting, but I was bit concerned whether there might be too much focus on exploration as there was in DA:I. The stuff about there being over 100 explorable worlds is worrying. I also wasn't crazy about the connection multiplayer will supposedly have to the single player game.