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Female Link in Legend of Zelda?
#251
Posté 24 avril 2015 - 09:23
#252
Posté 24 avril 2015 - 09:38
I'd like a troll to try that... but the mods would delete any porn posted.
Not if you put it in spoiler tags and mark it as NSFW.
#253
Guest_TrillClinton_*
Posté 24 avril 2015 - 09:39
Guest_TrillClinton_*
Posting Aggravated Aguero.
#254
Posté 24 avril 2015 - 10:09
What I want is a female Groose.
That would be manly.
- Johnnie Walker aime ceci
#255
Guest_TrillClinton_*
Posté 24 avril 2015 - 10:12
Guest_TrillClinton_*
I want female guts...
Not actual female guts... Like this is not a sexual euphemism. I mean guts from beze...nevermind.
- Sully13 aime ceci
#256
Posté 24 avril 2015 - 10:50
That character's role has always been portrayed by a male, either an adult, a young adult, a teenage or a young kid. Never it has been changed by gender, and the reason is that's the archetype, a young male elf, dressed in green and white, with a funny hat, a shield and a sword.
What would happen if I changed Jill Valentine into a male called Bill Valentine? You get a total different character who needs new characterization - based on his gender - and that has nothing to do with the previous, except he has a similar role in the story.
What you get for swapping sex is pleasure suited for a sick mind. I'd never change neither the gender or the role of any famous character, videogame intended or not, unless there is a specific and strong reason to do that, remaining on the same base of the main opera.
Huh. I find the Jill Valentine example a bit of an odd one since we've already established that the Links used in different games are not in fact the same Link most of the time.
Also I should point out Link is already I intentionally given minimal amounts of characteristics already.
Anyways I agree with Puddi mostly. It wouldn't have a large impact on things much one way or another, although I do feel it could be a change of pace.
#257
Posté 24 avril 2015 - 11:08
Huh. I find the Jill Valentine example a bit of an odd one since we've already established that the Links used in different games are not in fact the same Link most of the time.
The used mold is the one we all saw in Zelda games. Even if it's not the same "person", it's the same "character" all the way.
- Eternal Phoenix aime ceci
#258
Posté 24 avril 2015 - 11:11
You know what bugged me the most about playing Oblivion? ( I didn't play Skyrim)
That every other damn NPC has that same damn voice!!! I think I even heard that voice in my dreams for a while.
Don't worry, all of Bethesda's games have the same problem.
If they would stop spending all of their money to get one or two famous actors to do the voices there would probably be more variance in them.
- Eternal Phoenix aime ceci
#259
Posté 24 avril 2015 - 11:14
I won't entirely disagree there, I just don't think Link is characterized enough anyways for it to personally matter much one way or another.The used mold is the one we all saw in Zelda games. Even if it's not the same "person", it's the same "character" all the way.
I could also point out the fact that they've used the same character architype for so long it could also be viewed in some eyes as the series growing a bit stale in some aspects.
- EarthboundNess aime ceci
#260
Posté 24 avril 2015 - 11:19
Don't worry, all of Bethesda's games have the same problem.
If they would stop spending all of their money to get one or two famous actors to do the voices there would probably be more variance in them.
Liam Neeson played the PCs dad in Fallout 3, and Malcolm McDowell played President Eden in Fallout 3 as well. And, of course, Ron Perlman is the narrator for the Fallout series.
#261
Posté 24 avril 2015 - 11:47
They blow the VA budget on a handful of famous actors for key characters and the hundreds of other NPCs are covered by Bethesda's usual group of 10 other generic VAs that they use in every game.
- Dermain et Eternal Phoenix aiment ceci
#262
Guest_TrillClinton_*
Posté 24 avril 2015 - 11:49
Guest_TrillClinton_*
If you ask me some of these games don't even need VAs
#263
Posté 24 avril 2015 - 11:52
Dermain's right though.
They blow the VA budget on a handful of famous actors for key characters and the hundreds of other NPCs are covered by Bethesda's usual group of 10 other generic VAs that they use in every game.
Not to mention that half of the whole game's budget goes on marketing. The rest goes on the same "bug testing agency" Obsidian uses which houses topless women and suspicious white powder...
- Dermain aime ceci
#264
Posté 24 avril 2015 - 11:54
Not to mention that half of the whole game's budget goes on marketing. The rest goes on the same "bug testing agency" Obsidian use which house topless women and suspicious white powder...
I think Obsidian partied out after New Vegas. South Park, Dungeon Siege and Pillars all relatively good on the bug front.
Still, it was one hell of a way to go.
- Eternal Phoenix aime ceci
#265
Guest_Catch This Fade_*
Posté 25 avril 2015 - 12:12
Guest_Catch This Fade_*
Do I really need to explain blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah cat meme blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah
You trolling with this entire post or nah?
#266
Guest_Catch This Fade_*
Posté 25 avril 2015 - 12:19
Guest_Catch This Fade_*
I'd play a Larry Croft game, tbh.
Is Nathan Drake not a thing already?
#267
Guest_TrillClinton_*
Posté 25 avril 2015 - 12:30
Guest_TrillClinton_*
Is Nathan Drake not a thing already?
I love that series. Uncharted 1-3 was soooo dope
#268
Posté 25 avril 2015 - 12:38
Dermain's right though.
They blow the VA budget on a handful of famous actors for key characters and the hundreds of other NPCs are covered by Bethesda's usual group of 10 other generic VAs that they use in every game.
Stop giving Bethesda more credit.
It's more like six voice actors.
I love that series. Uncharted 1-3 was soooo dope
I liked the series, but the shooting mechanic was horrible.
- Eternal Phoenix aime ceci
#269
Guest_Catch This Fade_*
Posté 25 avril 2015 - 01:14
Guest_Catch This Fade_*
I love that series. Uncharted 1-3 was soooo dope
I've barely played it. Played a demo of the 2nd one in a GameStop and helped my cousin with a puzzle on the third one. I plan on getting into the series whenever I get a PS3. Did you see the 4th one though?
#270
Guest_TrillClinton_*
Posté 25 avril 2015 - 01:25
Guest_TrillClinton_*
Stop giving Bethesda more credit.
It's more like six voice actors.
I liked the series, but the shooting mechanic was horrible.
I agree for the most but I did like the two gun thing. You know rpg people and immersion
I've barely played it. Played a demo of the 2nd one in a GameStop and helped my cousin with a puzzle on the third one. I plan on getting into the series whenever I get a PS3. Did you see the 4th one though?
Fammmmmmmmm This **** looks insane. You know how people say "cinematic gaymeees" im like naughty dog does them right.
#271
Posté 25 avril 2015 - 01:58
Stop giving Bethesda more credit.
It's more like six voice actors.
More like three + Arnold Scywarznigger for Skyrim.
- Inquisitor Recon aime ceci
#272
Posté 25 avril 2015 - 02:05
No offense but I'm not really getting the sense that most of you have even read the backstory for Link to the Past (or any of the Zeldas?)? I can't help but think this is just random mudslinging for the most part.
#273
Guest_Catch This Fade_*
Posté 25 avril 2015 - 02:09
Guest_Catch This Fade_*
Fammmmmmmmm This **** looks insane. You know how people say "cinematic gaymeees" im like naughty dog does them right.
Hell yeah. A lot of developers have it twisted when they think "cinematic" can only be done by lessening the control the player has. That whole segment had a cinematic quality to it without resorting to a blatant cutscene or doing something else with the mechanics as far as I can see. That's why the director of EA's Game of the Decade, Final Fantasy XV, makes me mad. He thinks "cinematic combat" is auto-dodging and one button combos to the point where the game is practically playing for you.
#274
Posté 25 avril 2015 - 02:22
Rule 63.
#275
Posté 25 avril 2015 - 06:52




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