What I didn't understand is how sometimes they used the female walk animation and sometimes they didn't. There's a cutscene at the end where the female Inquisitor uses the "feminine walk animation" and it was jarring because she didn't do that for any other cutscene prior?
Pretty sure she has a "feminine" animation in that balcony conservation with Vivienne.
Also she has it in scenes of female specific romances.
She doesn't have that for the whole game, I guess, because it would be too costly to make 2 different animations, or too much of a effort.
But personally when I look at that "feminine" animation, I'm wondering if animators have ever seen a woman walking. Because most normal women don't walk like this. Mostly models do.
If they do that, we'll still end up with women who walk like their spine isn't connected to their pelvis. As Banshee says, neutral animations are what we need, possibly with the option of clearly sex-specific ones in addition.
This. So much this.
I think that first Mass Effect had cool animations. At least I don't remember facepalming at the sight of my femShep moving, so it had to be alright.