Graphics and crafting. The only redeeming qualities of this game.
I would say graphics.
Crafting was an interesting idea, but the interface to me was dreadful. Like everything in this game, it was extremely time-consuming:
1. you have to collect an inordinate amount of things;
2. Go to an specific place;
3. Navigate clumsy menus that give you little to no feedback (on what you are crafting compares to what you are wearing, for example);
4. Leave the menu and go to another place to add further customization;
If you have a clumsy menu system, do not add insult to injury making your character move around to navigate it.
Unfortunately there is nothing in this game that do not come with a huge "BUT". As I am writing this, i am remembering that, yes, the graphics are cool, but the engine was unstable as hell at launch - and for about several months after. And it still has several glitches.
The game passes a weird vibe in which you can see that the groundwork for everything is one of extreme quality, with a lot of money, thought and work hours on it, but nothing was realized to its full potential.
When I look at it I got the impression that a professional team made 90% of the stuff on it and then handled it to someone with no design experience whatsoever to finish it - in a hurry.