I think it'd be pretty cool if there were true customization to the ship (whatever the ship turns out to be) and not just the "upgrades" from ME2 that were pre-selected, gave you no options (it was take it or leave it), and weren't visually noticeable except for their absence in the suicide mission if you didn't get them.
I'd like to be able to select different types of upgrades/additions to the ship from a wide array of piece-meal possibilities, a little bit like the approach to personal armor in ME1 and DAI. And, the selections you make for these additions/upgrades would come at a cost, so your decisions would have to be strategic. For instance, say I want to upgrade or add some big ass guns to my ship. I'm at some outpost shop or salvage yard, and I can choose between several different types of guns, each with different specifications.
I go with the Thannix 12 "Widowmaker" cannons (I'm just making names up here) because they have greater punch and armor piercing, but, selecting those means I can't upgrade to certain new engines because of the power required for the guns. Or, I upgrade to some bad ass armor, but it's so heavy that it limits my manuverability, etc. There should be a strategic trade-off for the specific upgrades I select.
Also, I'd like my upgrades/additions to visibly and dramatically alter the appearance of my ship. If I get some huge monster guns, I want to see them. Or, if I upgrade my armor, I want to see that too. That way, my ship is more personal to me in both visuals and performance. Everyone's ship is different and its performance has various effects on gameplay (winning or losing a battle, lives saved/lost, ability to get access certain planets, etc).
I'm thinking mainly exterior upgrades but it would also be cool if something similar could be done to the interior. Of course, I don't actually expect any of this to be in the game, just wishing on a star.
Anyway, just my two cents.





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