David Gaider wrote...
In terms of the style we use specifically for Dragon Age, we do indeed have some rules about anachronisms.
We tend to avoid words that have a specifically modern origin -- but we do not restrict our word usage only to things of medieval origin. That wouldn't be very helpful in communication, so anything non-idiomatic prior to the 20th century is generally okay.
Slang we also avoid, but in terms of the way a character speaks it can sometimes be okay. That's a judgement call, both on the parts of the writers as well as the editors. We are, after all, attempting to communicate with a modern audience. Some characters do this more than others (Alistair being an example, as his verbal patter was based on Joss Whedon's "Buffy-speak" specifically), but overall the idea is to be consistent rather than rigid.
Insofar as inventions go, there are indeed clocks in Thedas. They are fairly rare and expensive, but the dwarves make them and export them to the surface. There is also such a thing as a lamp post-- it is a metal post on which one hangs a lamp (in some places this lamp is magical, in fact, and they're said to line the streets in Val Royeaux as a display of Orlesian extravagance).
Is the Dragon Age style specifically medieval? Of course not, nor is it intended to be. Is it appropriate for a fantasy setting? You tell me. Some people prefer fantasy to be all "thee's" and "thou's", some prefer romantic and melodic, some prefer Tolkienesque... tastes vary so I don't think there's any one "right" style. It is what it is.
I always enjoy reading your posts, Mr. Gaider, because sometimes they reveal bits and pieces of lore and other details about Thedas. Very interesting.
Your team must have already written up entire cities like Orlais in great detail during the production (probably as backup in case you want to incorporate into your game). I would love to explore these settings and they would make great expansions in the future.





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