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Steam Introduces Paid Mods in Skyrim


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#376
zeypher

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Regarding modders getting paid for their work? i think they should be if they want to. My main issue is skyrim was the wrong game to try this with as that game has a massive case of mod dependency, broken stuff fixed by modders and what not. 

 

This experiment would have worked a lot better for a brand new game as that would ensure the systems are in place from both the developer and the community for it work better. Trying it out on a 3 year old game is not the right way. Basically they should have announced that such and such game in future will ave that system as this would have allowed the modders etc to prepare for it. You cannot just slap a paywall on something which had been free for few years and expect people to like it.

 

Finally Bethesda have to bloody reduce their cut, they do not deserve 50% of the sale especially when the game was not free to play and everyone involved paid full price for it. Beth come out as gold diggers as valve justifies its cut since it hosts the systems of both hosting, transactions etc but even then they have to ensure better quality control and valve is not really known for that.

 

For this to work its needs a brand new game that is not as finicky as skyrim when it comes to mods playing nicely with each other and the mods for the game should be simple plug and play all of which skyrim is not as it requires load orders, compatibilities, updates bash patches, script bloating save corruption etc. The issues were just with the game but what about copyright infringement, using other company's assets, stealing other peoples work? questions which should have been asked before this was even tried. Until these issues are rectified this experiment is a bad idea.

 

Ideally it would be nice if it worked but past experience has proven that it never goes ideally, instead take the worst case in mind and that is what generally happens. My main fear is this :

 

Game comes out and the inventory sucks, the hud sucks, level scaling sucks, textures suck, features are missing, etc... and the only options now are paid-for mods? Because let's be real here, now that the motivation is no longer to improve the experience but rather how much money can be made this stuff isn't going to be free. People will be tripping over themselves to get a piece of the pie.

 

Finally any argument that leads with the "gamer entitlement" pretty much signifies one thing, consumers aka the gamer is going to get screwed royally.

 

Btw this is so far the quality of the advertised paid mods 

http://imgur.com/a/bqcla?gallery


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#377
zeypher

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Finally i hope this debacle makes people open their eyes instead of saying "not on steam not buying" . The current problem is due to all those who fit in that category by allowing a company to establish a monopoly. 

 

Any game restricted to one particular provider is going to screw the customer and yes this applies to EA as well as atm their games are origin only but origin needs to become a proper competition for steam. Support multiple digital platforms to protect your own damn rights.

 

This is what can happen right now if you get a refund for a mod:

 

http://www.reddit.co...arket_cooldown/


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#378
zeypher

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I should also state this as i mentioned i do not mind if a modder wants to be paid for his work BUT if money is involved i expect quality, updates to make sure it stays compatible, bug fixing and what not. Basically if one expects to be paid i expect proper service, a modder cannot just do it and then disappear. He/she could while it was free but that relationship changes dramatically when money is involved.



#379
Rannik

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The kek never ends.


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#380
mickey111

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"person x is making free mods for game y hurting the projected profits for paid mod Z, that bastard!".

 

-bethesda on Elder Scrolls VIII, year 202x

 

I've witnessed many examples of hollywoods copyright mafia going rabid, so I'm expecting game development to go down a similar road. I don't know if the law is quite clearly defined enough in regards to modding yet, but I'm sure they'd love to sue the ever loving **** out of the free mod makers.



#381
Eternal Phoenix

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#382
Handsome Jack

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I never liked Skyrim, but I never hated it. Now, I strongly hate both Bethesda and their casual ruining of a once-great series.



#383
Elhanan

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I never liked Skyrim, but I never hated it. Now, I strongly hate both Bethesda and their casual ruining of a once-great series.


Yes; offering to allow Modders to make a wage other than supply free materials is just so thoughtless....

While I dislike the model, I like the idea. Too bad the current culture of greed and a lack of ethics makes this unlikely to succeed.
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#384
Handsome Jack

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Yes; offering to allow Modders to make a wage other than supply free materials is just so thoughtless....

While I dislike the model, I like the idea. Too bad the current culture of greed and a lack of ethics makes this unlikely to succeed.

 

Lack of ethics and greed are why we have paid mods in the first place.



#385
Endurium

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I prefer a voluntary donation arrangement. Mod-maker does a good job, people can voluntarily support/reward with a donation. Mod-maker does a poor/sloppy job, no donations for you!

 

Letting a Mod-maker determine the cost doesn't ensure they'll strive to do quality work despite any promises they make. *Remembers all the plug-ins he's had to edit in order to make mods advertised as supporting DLC/unoffical patches actually support them*



#386
o Ventus

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Paid-for mods are a bad idea if for no other reason than the lack of quality control. It is impossible to make sure mods are compatible with each other. Just taking a look at Skyrim and Fallout, the tremendous majority of mods are reskins of items or new audio (or new weapons with new models). Mods are not made with other mods in mind, there WILL be conflicting files if you're playing a game that's as mod-dependent as Fallout or Skyrim. Hell, just for Left 4 Dead 2 I have at least 4 or 5 skins for each survivor and special infected, and 2 or 3 for the common infected.

 

Not to mention that this opens up a whole new book of potential legal troubles for modders and publishers. What's-his-name who made the fishing mod for Skyrim got his mod taken down in less than 24 hours of the mod being made for sale on the Workshop because it used animations taken from something else. When hundreds or thousands of mods are being made for a game with a community as massive as Skyrim's (where there are tens, if not hundreds of thousands of mods), there's no way anyone can possibly police all of that to make sure things like audio or animations aren't being stolen.

 

Really, whoever thought of paying for mods should be fired and blacklisted. I'll gladly donate to a modder who makes something worthwhile and isn't just a reskin or a new audio clip, but there's no way in hell I'm forking over $1.99 for a new skin for a sword in Skyrim, or changing the Tank skin in L4D to Bane from Batman: Arkham City (which is one of the mods I'm running right now).

 

The most common argument I see in favor of paid mods is that the modders "deserve" compensation for their work. Simply put: no you don't. You're not creating something new and unique, you're adding on to something that a team of people already created (the people who own the rights to what you're modifying). Making a new map for Counter-Strike or making a new set of armor for Skyrim is not even close to something original. I've written fan fictions before, and in no way do I feel that I should be "compensated" for taking time out of my day to write a story, because even though the story I'm telling is of my own creation, the characters and settings belong to another group of people.


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#387
Elhanan

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Lack of ethics and greed are why we have paid mods in the first place.


Not quite. The previous model I saw involving Premium Mods with NWN1 was seemingly working well at start. Then Atari became more involved, and crushed the program. This forced Bioware to end support, modders had to abandon projects or offer them for free, and Players lost the ability to play for such purchases for a very long time.

Expecting something for nothing as an entitlement may not be greedy, but it is apparently rather self-centered. I have nothing against another consumer to make a fair earning off of their work; certainly do not have the right to demand it be for free.

#388
Cainhurst Crow

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Btw this is so far the quality of the advertised paid mods 

http://imgur.com/a/bqcla?gallery

 

You know, if your gonna have to pay money for mods, they should be mods that can outpreform the stuff you find on Nexus. Those mods meet, if not under-preformed, what the nexus modding community had done.

 

But hey, why improve quality when you can just make it illegal for anyone else to challenge your products.


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#389
o Ventus

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Btw this is so far the quality of the advertised paid mods 

 

http://imgur.com/a/bqcla?gallery

 

This made me sad to read.



#390
Elhanan

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This made me sad to read.


Not when it is known that those opposing the system were also adding protest mods to the list. Story is over on Steam.

#391
TurianRebel212

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Nexus is love, Nexus is life. Been modding since 99'. What's gonna happen is that users will get the mods from steam then upload them to nexus and users will be able to get them for free. 

 

VALVE is a joke and so is this latest practice by the evil Steam Empire, I can't believe I'm saying this. But.....I'm actually rooting for Origin now. 

 

Yeah. I said it. 



#392
o Ventus

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Nexus is love, Nexus is life.

 

It's funny, because Nexus is profiting too. Not a lot, mind you, but profiting nonetheless.

 

http://www.reddit.co...rom_the/cqnetu9



#393
Cainhurst Crow

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Has microsoft charged people money for minecraft skins and mods? Im curious if Microsoft is less greedy then valve right now.

#394
TurianRebel212

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Has microsoft charged people money for minecraft skins and mods? Im curious if Microsoft is less greedy then valve right now.

 

Nope. And HALO forge and community maps are always free. So nope. MoneySoft is actually not that bad when compared to the money wh0res of Nintendo and now VALVE/Bethesda evil empire. EA still has them beat, but just barely. They're definitely closing the gap for sure. 



#395
Bakgrind

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It's funny, because Nexus is profiting too. Not a lot, mind you, but profiting nonetheless.

 

http://www.reddit.co...rom_the/cqnetu9

 

 

You can go here and read his long winded response to that. Not sure it will ease the pain but this is his version  http://www.nexusmods...im/news/12459/?



#396
Bakgrind

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 Double post :P



#397
o Ventus

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You can go here and read his long winded response to that. Not sure it will ease the pain but this is his version  http://www.nexusmods...im/news/12459/?

The reddit post I linked IS Dark0ne's post. The same one he links in the Nexus blog.



#398
Cainhurst Crow

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Them nexus posters are approach cringeworthy activism levels. Like this is some massive nee witchhunt when nexus is still not charging money for its mods.

Do they just want no mods? Or are they just fully batshit with anger and cutting off their own nose to spite their face?

#399
o Ventus

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It still rings as a bit hypocritical when Dark0ne says Nexus will remain free, but they're still pulling in a bit of money on the side. Like I said, it's a small amount (5%, IIRC), but it's still a thing that is happening. Nexus never seemed to be in any kind of financial trouble before, what between people purchasing premium memberships and donating, so why pull in extra when you want it to remain free?

 

I mean, I know *why*, but you sort of defeat the spirit of "free" when you're making money from sales, however small an amount.

 

edit: I'm not saying what they're doing is bad, but that it LOOKS bad.



#400
A Crusty Knight Of Colour

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We're gonna make it bros. Maybe. This has opened my eyes a little and I'll be a lot more wary in future. But I'm glad Valve and Bethesda backed down.