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Steam Introduces Paid Mods in Skyrim


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#26
Fast Jimmy

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They recently did away with the size restrictions, actually. Now we know why.

I'm with Cyonan - I've supported this stuff occasionally in the past, and I can't fault people who work very hard on something to get compensation for their hard work, but it really should be limited to paypals and donations.

The community that modding creates should be it's own reward - they should be made by people who want to do it. I don't think there should ever be an absolute expectation of monetary compensation for creating something with a toolkit.



See, I think we're missing the bigger picture here.

If there is a financial incentive for a company, ANY COMPANY, to have modding in more games, this is a good thing for gamers. More industry money for modding means more games will have modding.

Let's face it - official support for modders is few and far between outside of Bethesda and CDPR. For good reasons or bad, most other developers simply do not provide toolkits or any tools to help create user-created content for their game. If Steam were to push or promote other developers to do so going forward, this would mean options and versatility for gamers, maybe even a wider discussion on allowing mods for consoles in the future.

If the kinks can get worked out, it is a huge win for everyone involved. If Steam winds up making money on it, they will put effort into QC and alleviating other issues. Project Greenlight had zero chance of this happening, because indie games are always going to be low volume, low profit. However if the next Elder Scrolls game comes out and there's something in place to only allow Steam-certified mods... that's a huge game changer (pun somewhat intended).

#27
Puzzlewell

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Tommy pretty much summed up my feelings exactly. Modding has always been about a passion for the most part and I guess I take some amusement in that for years it's been modders that have fixed what I felt was off or lacking in a lot of Bethesda games.

 

But I just took a peek around the Nexus and it's pretty much a warzone right now. Kind of bothered that certain mods I've really enjoyed will probably never be upgraded again since I'm not about to pay that much for a mod. I mean I know it's time and effort but before all this, people have been making mods because they wanted to, with nothing but word of mouth recommendations and or praise to come away with. I don't know... It just doesn't sit right with me.


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#28
ObserverStatus

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This whole paid mods controversy kinda reminds me of that one scene from The Simpsons Movie

 



#29
HiroVoid

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I don't mind this, but a lot of the best mods incorporate other people's mods as well.  It'll be interesting to see how they deal with that.



#30
coldwetn0se

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Haven't looked at the details yet on this, but who is planning to handle support? Will there be any support? As some one who has worked on a modding team before, I tried to help those that had issues, but only to a certain extent. Some people may never be able to get a mod working correctly, for whatever reason. With limitations to testing for all possible outcomes, and the fact that the mod is free, our obligations (with said mod team) were only as far as we wanted to support it.  

I saw there was something with refunds, but how long does that take to go through? Will there be a timeframe on when you must "return" (so to speak) a mod, that doesn't seem to work as intended? So instead of support, it is just a refund? Possibly?

Guess I should read further, on Steam.

#31
FKA_Servo

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See, I think we're missing the bigger picture here.

If there is a financial incentive for a company, ANY COMPANY, to have modding in more games, this is a good thing for gamers. More industry money for modding means more games will have modding.

Let's face it - official support for modders is few and far between outside of Bethesda and CDPR. For good reasons or bad, most other developers simply do not provide toolkits or any tools to help create user-created content for their game. If Steam were to push or promote other developers to do so going forward, this would mean options and versatility for gamers, maybe even a wider discussion on allowing mods for consoles in the future.

If the kinks can get worked out, it is a huge win for everyone involved. If Steam winds up making money on it, they will put effort into QC and alleviating other issues. Project Greenlight had zero chance of this happening, because indie games are always going to be low volume, low profit. However if the next Elder Scrolls game comes out and there's something in place to only allow Steam-certified mods... that's a huge game changer (pun somewhat intended).

 

Point taken. The argument that anything getting devs to offer a toolkit is welcome is not entirely lost on me. But if we're going that route - I'd rather them sell the damn toolkit, and make it required for custom content.

 

I still don't think you mod for monetary compensation, you do it for the love of whatever game you're modding, and you do it with the understanding that you'll also benefit from other modders also making custom content for free. The majority of players, of course, don't create mods - they just use them. But even so, many users will participate positively in the modding community, troubleshoot in the forums, help other users, and are not above occasionally throwing a buck or two at the modders via the nexus.

 

Honestly, it's also going to cut down on their audience considerably. If I had to pay for every mod I've ever downloaded and tried - I'd be broke. I don't think I'm the only player who can't afford to mod if I'm continually paying for it.

 

I don't mind this, but a lot of the best mods incorporate other people's mods as well.  It'll be interesting to see how they deal with that.

 

This is a good point. Some posts I read on Steam noted that many of the newly monetized mods use SKSE's code, which explicitly forbids using it to build paywalled mods. So we'll see about that.


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#32
Melra

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Me no gusta. Dun't laik dis.



#33
coldwetn0se

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Just read up on their refund policy. Between it, the issues that could result due to mod-dependent mods, potential copyright infringement problems, and still questions on support (which I still need to look for further information), I give this a thumbs-down. Just my .02.

#34
OdanUrr

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This is an outrage!

 

Indeed. :D



#35
wolfsite

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Like I needed another reason to not use Steam.


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#36
FKA_Servo

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Like I needed another reason to not use Steam.

 

Unfortunately, the reasons I still need to use steam include "every game I want to play that isn't published by EA." Which is... most of them, sadly.



#37
Rosalina is my BabyCakes

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I'm not even a PC gamer (yet) and this makes me and my tummy upset.

 

I can see the majority of modded skins costing $1-$2

Ugh makes me not even wanna build a PC anymore.


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#38
Bakgrind

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I really don't see that as a good thing overall since in the past modders learned to mod to extend , create , fix and add to the content just  for the love of the game and possibly to show off their talent and to add it to their resume. I can pretty much guarantee that I will never, ever pay for a player made mod so I apologize in advance  to those very talented modders out there but I just don't see this being advantageous to yourselves and to the community at large.
 


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#39
coldwetn0se

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Considering how many mods, one could/might use, in any given game, this isn't much different than microtransactions. Those can certainly get out of control, for those that buy in to them.
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#40
JobacNoor

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I'm not going to lose my temper until one of my already subscribed mods are suddenly behind a paywall after an update.



#41
Cyonan

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Considering how many mods, one could/might use, in any given game, this isn't much different than microtransactions. Those can certainly get out of control, for those that buy in to them.

 

Which if this is a success, then we'll probably see a lot more micro-transactions in full priced games since this is just 1 step away from that.


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#42
Kaiser Shepard

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I need to pay for horse anus and genitals mods now?



#43
Dutchess

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That Steam is doing it may be new, but paying for mods isn't. It's already been a very common practice with The Sims series, especially since Sims 2. So yeah, pirating mods is a thing and there's lots of fun debate between the "pirates" and greedy paysite modders.



#44
L. Han

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^Or skimpy bikiny armor mod for Skyrim. I wonder how will that be labeled in my credit card history.

 

There are reports of mod stealing right now. People are uploading a slightly modified version of a mod and selling it for a slightly lower price. This mess is already getting messier :D

 

EDIT: Remember horse armor DLC? Anyone?


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#45
Decepticon Leader Sully

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All i need is for it to work on Console.



#46
Dermain

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This is an outrage!

 

maa3c3.png



#47
Rosalina is my BabyCakes

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Oh god this image alone makes me wanna cry lol

Spoiler

Like who the hell would PAY for a fishing mod :P


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#48
Obadiah

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Its up to the modder if they want to charge and earn something for their creation. Sounds like a good idea. I'm interested to see how this goes.

#49
JobacNoor

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Oh god this image alone makes me wanna cry lol

Spoiler

Like who the hell would PAY for a fishing mod :P

 

AFAIK, that's the same guy who made Frostfall, a truly must have mod for me. How far the mighty have fallen.

 

To put a (sort of) positive spin on this, I really don't see this going well for potential modders who decide to go full "LOL U NEED TO PAY FOR ALL MY MODS NOW LOL". I feel the communities won't be very supportive of such things, call it a hunch. Self-moderation by the community, basically.

 

Now, I did already notice a companion mod that I use being uploaded separately as a paid version as well, but the author seems to have no intention of ever removing the original, free version. I think that's fine, if other modders do the same thing. I still wish they'd rather set up patreon accounts or some other way to donate to these modders if you feel like it instead of selling the mods on Steam.



#50
Decepticon Leader Sully

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Oh god this image alone makes me wanna cry lol

Spoiler

Like who the hell would PAY for a fishing mod :P

Shepard. he/she/zie likes fish.