Aller au contenu

Photo

Your Thoughts on the Survey Leak Details


  • Veuillez vous connecter pour répondre
83 réponses à ce sujet

#1
Han Shot First

Han Shot First
  • Members
  • 21 144 messages

Assuming for a moment that the survey leak details are legit, what are you thoughts? Do you like the concept or some of the mentioned features, or does it make you less interested in buying the game?

 

A direct sequel to the Shepard trilogy set in Council space would probably be the setting that would interest me most, assuming it either doesn't force Synthesis, is based on a post-Destroy galaxy, or manages to carry over all three endings in a mostly satisfactory way. All of those things are very big ifs however, and there are some decisions Bioware could make with a direct sequel that would totally derail the hype train for me. I'd much rather play an Ark Theory game than a sole canon Synthesis sequel. Unlike some here I also never had an issue with the Ark Theory concept, and always thought it had potential to be interesting. I thought the stuff about Andromeda was the best part of the leak info. I'm down for Mass Effect: Voyager.

 

On the other hand all that stuff about collecting resources to fuel your growth, exploring hundreds of solar systems, and and the game world being 4x the size of Mass Effect 3 is a little disconcerting. That sounds a lot like the worst parts of Dragon Age: Inquisition. Sometimes less is more, and I'd rather have a smaller game with a tighter story and more focus on characters & immersive elements, than a sprawling but largely dull and lifeless Skyrim clone. Still, it's way too early to draw any conclusions from that, particularly without any official word on the game's features. 

 

The crew & loyalty missions: Nothing really new there, and to be expected to some extent. The mission for the Krogan crewmate sounded interesting. Also a Krogan squaddie? YUHHS!

 

Strike Team Missions: Sounds like multiplayer is being forced into the singleplayer game. That's exactly the kind of sh-t EA can be expected to pull, which may point to this leak as being legit. Can't say I'm excited about that though. By all means include multiplayer, but don't make it necessary to get the best ending in the singleplayer game.

 

Improved interrupts and more 'action' during dialogue? Sounds good.

 

Seamlessly travel from space to ground without loading screeens? Awesome.


  • Pasquale1234 et KrrKs aiment ceci

#2
Vazgen

Vazgen
  • Members
  • 4 961 messages

Setting in Andromeda? Depends on how they write it.

 

Using collectibles for upgrades? Good.

 

Squadmate support powers like a biotic shield? Nice!

 

Unlocking skill trees by doing loyalty missions? NO!

 

Strike Team missions? Sucks!

 

Horde Mode? Expected. Don't care much about it.

 

Settlements? Sounds more like an RTS than TPS. They should leave it out of the game.

 

Dialogue? Sounds like the same PR talk there was about DAI

 

No transitions? The only way for this to work is background loading which is good.

 

Customization? Nice. Does not look like they picked the right thing to customize though. Taking photos. Really? Everything else is good

 

Vault Raids? Is this Destiny or Mass Effect? Leave that sh*t out.

 

Khet outposts? Far Cry in space. Don't like it one bit.


  • MrFob, Ajensis, RoboticWater et 2 autres aiment ceci

#3
CINCTuchanka

CINCTuchanka
  • Members
  • 386 messages

The only part that I am concerned about is the resource gathering.  I hope there are streamlined means of accomplishing this so that I don't have to fly to a planet, land, get in my Mako, drive to the resource, get out and pick it up by hand. 

 

If you can "tag" resources with your Mako for pickup and they keep the open-world environments easily navigable(i.e. NOT like Storm Coast in DA:I)  then it should be fine.  What I don't want is for the resource gathering to become a  chore and get in the way of my exploration.  In DA: I, you would be trundling along pushing the left stick in to scan for resources and then have to go out of your way to pick it up and then resume on your way.  I liked DA: I, a lot, but this is an aspect of the game I hope does not carry over.

 

Otherwise, I'm on board.



#4
wright1978

wright1978
  • Members
  • 8 114 messages
Given the various options, setting on Andromeda seems a better alternative than the others.
I like the sounds of crew interactions and loyalty mission returns.
I am a bit worried about the bad aspects of DAI will creep into the new game at expense of story.

#5
ZoliCs

ZoliCs
  • Members
  • 1 061 messages

About the Ark: It's necessary, and has a lot of potential. So I like it.

Sure I'm gona miss the Milky Way, but I still have a 200+ hours worth of trilogy to revisit it anytime I want.


  • GreatBlueHeron aime ceci

#6
Golden_Persona

Golden_Persona
  • Members
  • 301 messages

Bioware had already said that ME:N would not use Inquisition as a template, so what does the survey do? It uses Inquisition as a template to make it more plausible amongst fans. I don't doubt there are inklings of truth in the survey, but those inklings are based around already confirmed information to once again trick fans into believing it's plausible.

 

I'll wait until E3. Even if the survey is true it's all too vague and void of any truly meaty plot details, so once the more fine details get released then we'll see what happens. The entire idea of another precursor race with OP technology is just so cliche that it HAS to be fan idea. Even if not, the Reapers were essentially this anyway so its nothing new.

 

That said being to upgrade and customize our armor, and our companions armor sounds awesome. That's what the original trilogy lacked. Any game with jet-pack boots is fine by me but, once again, because jet-boots are a trend in shooting games right now how is this anything other than a fan-created survey?


  • StealthGamer92, KrrKs et Mcfly616 aiment ceci

#7
von uber

von uber
  • Members
  • 5 516 messages

Bioware had already said that ME:N would not use Inquisition as a template

 

Yes, but they also released things like this:

 


  • Barquiel, KrrKs et Vazgen aiment ceci

#8
EarthInhabitant

EarthInhabitant
  • Members
  • 25 messages

I'm not enthusiastic about the leak, some features I find promising though.

 

The good:

Player controlled Spaceflight (been wanting this since ME2)

 

Character/vehicle Customization

 

100's of worlds, game world 4x size of ME3

 

Seamless Experience

 

The bad:

 

Andromeda setting: No citadel, earth, or any of the alien home worlds. I cherished roaming around hub zones, specifically the Citadel. Earth was never properly portrayed, and we have yet to visit Palavan, the home world of the second most powerful race in the galaxy.

 

Multiplayer segments: I have no interest in multiplayer, I don't enjoy mass effect for the combat.

 

 

The concerning:

 

Settlements: This sounds good on paper but I imagine its incredibly bland. You choose a type of base, and receive some integer based bonus depending on your choice. It all depends on how much depth is put into the design.

 

Plot: The player explores the ruins of an ancient race to discover technology that will decide the fate of the (NEXT) Galaxy. Sounds very similar to the 3rd arc of ME1; finding the Conduit.



#9
Jagaro

Jagaro
  • Members
  • 133 messages
Sounds interesting.

But I usually wait for some gameplay footage before I make an early judgment.

#10
Kynare

Kynare
  • Members
  • 304 messages

I never liked giving myself spoilers on future games. Teasers (pictures and short bouts of gameplay videos) are good and I'm open to the survey concept, but I'd prefer to have zero expectations on the actual game. Yes, I'm probably going to buy it and indulge myself either way. Assuming I've upgraded to the next generation of PCs by the time that comes.


  • Shechinah aime ceci

#11
Gwydden

Gwydden
  • Members
  • 2 813 messages

Assuming it's for real? I like it.

 

Moving to a different galaxy sounds like a smart decision, pretty much the only one they are left with at this point. I also like that they keep the story human-centric. The rest we've seen already, for the most part.



#12
Golden_Persona

Golden_Persona
  • Members
  • 301 messages

Yes, but they also released things like this:

 

 

I fail to see how that's completely relevant. Over-stating details on a game is different from lying about the very fabric and framework that a game is going to be based upon. Also people expected too much when it came to player choice in the original trilogy. Reading a lot of fan expectations its clear that fans have unrealistic ideas when it comes to these things. People whine that AAA games pour too much money into them, but in order to fulfill the fans' vision it would take many more millions to develop a game. The choices still mattered, and changed which characters appeared, how they reacted to you, who lived and died. What did people expect?


  • Heimdall, StealthGamer92, GreatBlueHeron et 1 autre aiment ceci

#13
StealthGamer92

StealthGamer92
  • Members
  • 548 messages

Setting in Andromeda? Depends on how they write it.

 

Using collectibles for upgrades? Good.

 

Squadmate support powers like a biotic shield? Nice!

 

Unlocking skill trees by doing loyalty missions? NO!

 

Strike Team missions? Sucks!

 

Horde Mode? Expected. Don't care much about it.

 

Settlements? Sounds more like an RTS than TPS. They should leave it out of the game.

 

Dialogue? Sounds like the same PR talk there was about DAI

 

No transitions? The only way for this to work is background loading which is good.

 

Customization? Nice. Does not look like they picked the right thing to customize though. Taking photos. Really? Everything else is good

 

Vault Raids? Is this Destiny or Mass Effect? Leave that sh*t out.

 

Khet outposts? Far Cry in space. Don't like it one bit.

This sums up what I think as well.



#14
Malanek

Malanek
  • Members
  • 7 838 messages
Set in the Helius Cluster of the Andromeda Galaxy
-Would have preferred a post destroy sequel. I do like the Andromeda idea more than trying to do an import of previous choices. How we get to Andromeda is important to me, ark theory might feel contrived for numerous reasons although I can respect the endeavor undertaking it would bring
 
Encounter "savage untamed lands", "cut-throat outlaws", and "warring alien races" in an effort to survive and colonies. 
-I like this line although it is extremely vague. It does sort of imply there are more than just the Khet and Remnant though? Or are these others who have come with you? I want some politics.
 
Andromeda is home to a mysterious alien race, the Remnants, who've left their vaults and ancient technology throughout.
-Yes, sounds like a decent story hook. Similar to Prothean's but hopefully goes in quite a different direction. Don't want a similar story at all.
 
Explore 100s of solar systems (over 4x size of Mass Effect 3) collecting resources, developing your ship, crew, and arsenal, while engaging in diplomacy in order to set up colonies. 
-I'm not sure. Could be good but a little skeptical. It's a fine balance between making it complex enough to have a bit of depth but simple enough to understand quickly when it is only effectively a minigame. DAI didn't really do a good job with this.
 
Squadmates: Loyalty Missions. 
-Meh, sounds a bit symmetrical. I dislike symmetrical storytelling because it feels generic. I do want companions to be involved in the story though. Mild dislike.
 
Dialogue, Action based choices are physical choices to shape the course of conversation.
-Yes, I like.
 
Tempest Starship: Pilotable ship to discover 100s of solar systems. Customisable with trophies/loot/photos taken through the galaxy. Transition between flying ship, to landing on planet, to driving Mako, to getting out on foot, all seamless with no loading screens.
-Never liked decorate your ship/appartment/throne etc before. I actually usually prefer loading screens to false loading screens. You can display gameplay hints etc. Elevators were OK in ME1 with squad banter though.
 
Mako Vehicle: Upgradeable with turbo boost, shield generator, hostile detector, etc. Customisable paint job.
-I don't really have faith in Biowares vehicle gameplay. Mako v1 and the hammerhead were just too far off the mark. I also feel vehicle gameplay should only amount to about 10-15% of the core game play for a change of pace and am scared Bioware will make this much higher. It could be good, but I doubt it will be.
 
Blueprints: Allow you to craft alien technology using materials for better equipment and weapons, such as a jetpack for jumping, cryo-beam to target enemies, etc.
-Don't usually like crafting and tend to rush over it to keep story fast if I don't need it. It was OK in SWTOR (until the endgame).
 
MISSIONS TYPES AND MULTIPLAYER:
-It sounds good. I do think that any single player rewards you get should be just as great if completed as single player. Additional rewards for your multiplayer characters for high difficulty is fine. Also want to be able to pick highest level of difficulty when soloing with SPer or MPer characters.


#15
KrrKs

KrrKs
  • Members
  • 863 messages

Most of my thoughts are already stated:

Improved interrupts and more 'action' during dialogue? Sounds good.

 

Seamlessly travel from space to ground without loading screens? Awesome.

[rearranged:]

 

No transitions? The only way for this to work is background loading which is good.

 

Customization? Nice. Does not look like they picked the right thing to customize though. Taking photos. Really? Everything else is good

 

-------------------------------------------------------------------------------------------

 

Unlocking skill trees by doing loyalty missions? NO!

 

Strike Team missions? Sucks!

 

Vault Raids? Is this Destiny or Mass Effect? Leave that sh*t out.

 

Khet outposts? Far Cry in space. Don't like it one bit.

 

I've never seen a crafting mechanic that I liked in games, so I'm more than sceptical on that part.

Vault raids and Khet outposts sound repetitive and boring.



#16
Vazgen

Vazgen
  • Members
  • 4 961 messages

Most of my thoughts are already stated:

 

I've never seen a crafting mechanic that I liked in games, so I'm more than sceptical on that part.

Vault raids and Khet outposts sound repetitive and boring.

I'm a big fan of Alchemy in Skyrim :) And actually useful collectibles are sure better than useless ones *cough* Ubisoft *cough*



#17
CronoDragoon

CronoDragoon
  • Members
  • 10 408 messages

The only thing I'm worried about is the "100 planets." It doesn't sound like Dragon Age: Inquisition's side content, it sounds like Mass Effect 1's side content, which is even worse. Having said that we have virtually no details on how it will be done so I'm reserving judgment. So long as we still get ~30 hours of story/combat missions and they don't gate progression like Power did for Inquisition, I don't see the issue. Many people just want to roam around planets with the Mako and enjoy the vastness of space, and I don't begrudge them that. I just hope I can find enough of ME2/3 in there to satisfy me.

 

Along those lines, one thought that encourages me is how good I'm expecting MENext's combat to be. An evolved form of ME3's combat would pretty much make it the best TPS action outside of Vanquish, and will make some of the non-story content much more fun in a way that Inquisition's combat didn't quite accomplish.

 

Strike Missions sound great. You can automate them, you can do them yourself like the "N7 missions" in ME3 were done or you can do them with friends. That all sounds great to me.

 

Multiplayer does not seem to be affecting the SP story in any way. Using currency earned to buy SP guns/armor is, in my opinion, perfectly okay. Just keep it away from the story.

 

Love the concept of loyalty missions and I'm glad they are back.

 

Love decorating the Tempest with screenshots you take all over the galaxy. People are still posting SSs of ME1's skylines, after all.

 

Love the sound of an upgradeable Mako and blueprints to upgrade the utility of your armor.


  • wright1978 aime ceci

#18
dreamgazer

dreamgazer
  • Members
  • 15 742 messages
I think the idea of a character-based Andromeda colonization simulator/RPG with TPS mechanics and sci-fi spellcasting sounds like a blast, but I'm having a hard time seeing Mass Effect bridge the gap from the Milky Way to the new location. Time will tell.

#19
Big I

Big I
  • Members
  • 2 882 messages

I'm optimistic. I think settling Andromeda could provide an interesting story. I'm sure they'll return to the Milky Way setting one day.



#20
katamuro

katamuro
  • Members
  • 2 875 messages

Truthfully I dont care much for the other details, they all are gameplay stuff and they could end up either way, good or bad it all depends on how they do it really. 

While that also could be said for the whole Andromeda thing I just can't see it as anything else but a simple way of getting around the whole ending debacle without mentioning it. Basically just leaving it where it was and escaping it as far away as possible. Not exactly what I hoped they would do. 



#21
Mcfly616

Mcfly616
  • Members
  • 8 988 messages

Fake.

 

 

Fan fic with already established facts sugar coated in here and there to make it believable to gullibles. 



#22
Farangbaa

Farangbaa
  • Members
  • 6 757 messages
I can't take the leak seriously, but.. for those of you that never venture into the offtopic section of the Bioware forums.

http://forum.bioware...kes-warp-field/

There's not a mass effect game in the world that could get me more excited than this.
  • AllThatJazz et katamuro aiment ceci

#23
katamuro

katamuro
  • Members
  • 2 875 messages

I can't take the leak seriously, but.. for those of you that never venture into the offtopic section of the Bioware forums.

http://forum.bioware...kes-warp-field/

There's not a mass effect game in the world that could get me more excited than this.

 

True but that theory is still decades away from any kind of real validation. And decades more from any attempt at a practical harnessing of the "effect". 



#24
Farangbaa

Farangbaa
  • Members
  • 6 757 messages

True but that theory is still decades away from any kind of real validation. And decades more from any attempt at a practical harnessing of the "effect".


But FTL, feasible FTL without the need for staggering amounts of energy, has suddenly entered the realm of possibilities.

You can not possibly be not excited.

#25
Han Shot First

Han Shot First
  • Members
  • 21 144 messages

Fake.

 

 

Fan fic with already established facts sugar coated in here and there to make it believable to gullibles. 

 

This thread is asking what you think of the leak details with the assumption that they are legit. Obviously they might not be, but you can't discuss opinions on whether or not those details would be good for the series if true, without pretending for a moment that they are entirely legit.

 

In any case that's quite a bold statement. It is asking for a requote bump if leak details end up panning out.