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What of Artificial Intelligence in Andromeda?


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#51
Malanek

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Found the comment. 

 
 

Combined with the EMS requirement for Synthesis I think it's reasonable to assume that Synthesis was considered as the best outcome. Still, even if it was, the game does not give it much preference when presenting the player with choice. In my own experience, I dismissed it right away and struggled between Control and Destroy.

Hmmm, I wasn't aware of this. Still, I would still be very hesitant to read too much into variable names or developer comments found in the game files. It's not intended to be presented to the player, things change in development potentially leaving erroneous data in them, and variables are not even named by the actual writers in the first place (the were named by a single programmer). I will admit that this could have some meaning, but I wouldn't read too much into it.

 

As for high EMS requirement, that is a red herring as far as I am concerned. Firstly, it wasn't even the highest requirement which shuts that argument down straight away. There was a high ems destroy that made a very slight modification to the ending that had a higher requirement. But mainly I think think the point is that it simply opens up a different choice that is philosophically more complex rather than better.


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#52
Vazgen

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Hmmm, I wasn't aware of this. Still, I would still be very hesitant to read too much into variable names or developer comments found in the game files. It's not intended to be presented to the player, things change in development potentially leaving erroneous data in them, and variables are not even named by the actual writers in the first place (the were named by a single programmer). I will admit that this could have some meaning, but I wouldn't read too much into it.

 

As for high EMS requirement, that is a red herring as far as I am concerned. Firstly, it wasn't even the highest requirement which shuts that argument down straight away. There was a high ems destroy that made a very slight modification to the ending that had a higher requirement. But mainly I think think the point is that it simply opens up a different choice that is philosophically more complex rather than better.

One of the reasons why I dismissed Synthesis right away was that I thought that it'll take too long. My knowledge of lore did not present any possibilities for the solution to work right away. It still doesn't, the execution of Synthesis ending is blatant space magic. I can get behind the writing though and it is an interesting concept. In fact, I view the writing of the endings as quite good, it's the execution that I have problems with, but its not any worse than the Lazarus project. I can deal with it :)


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#53
Farangbaa

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One of the reasons why I dismissed Synthesis right away was that I thought that it'll take too long. My knowledge of lore did not present any possibilities for the solution to work right away. It still doesn't, the execution of Synthesis ending is blatant space magic. I can get behind the writing though and it is an interesting concept. In fact, I view the writing of the endings as quite good, it's the execution that I have problems with, but its not any worse than the Lazarus project. I can deal with it :)


They are all space magic, all of them, except Refuse.

#54
Vazgen

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They are all space magic, all of them, except Refuse.

Yeah, just not to the same extent as Synthesis. At least the other two can be explained within the universe with less of a stretch. 



#55
Heimdall

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Yeah, just not to the same extent as Synthesis. At least the other two can be explained within the universe with less of a stretch.

Mm, somewhat less.

In the end you just kinda have to try not to think about the "how" in these endings.

#56
Han Shot First

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They are all space magic, all of them, except Refuse.

 

While true, Synthesis is by far the worst offender. The others don't alter the nature of life across the entire galaxy and for all time. 



#57
Steppenwolf

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What, you guys have never heard of light that turns organic matter into inorganic circuitry?



#58
Torgette

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The endings were all so similar because they decided to focus on making that stupid Adam & Eve ending with Joker and EDI. The only reason the ending played out the way it did(crash landing and being marooned on that Garden of Eden planet) was to accommodate that. And it's the middle option so it's front and center when you make your choice, the Starchild tells you it's the best option, and your choices are framed in such a way as to make Synthesis the smart, reasoned answer. Destroy is framed as a rash decision, influenced by fear and Control is framed as a tyrannical decision, influenced by the desire for power.


Synthesis may be framed in the last 5 minutes of the trilogy as the best by the devs, but Bioware basically framed Destroy as the best option throughout the other 5,400 minutes of said trilogy, and Reaper starchild mistake doesn't really have that compelling of an argument to begin with.

#59
Heimdall

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Synthesis may be framed in the last 5 minutes of the trilogy as the best by the devs, but Bioware basically framed Destroy as the best option throughout the other 5,400 minutes of said trilogy, and Reaper starchild mistake doesn't really have that compelling of an argument to begin with.

Its framed as the only option throughout the trilogy. That's not quite the same thing.

#60
Steppenwolf

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And the Starchild is not a character, it's an exposition vehicle. It represents the writers because it's the avatar of their asspull.



#61
Karlone123

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While true, Synthesis is by far the worst offender. The others don't alter the nature of life across the entire galaxy and for all time. 

 

I still don't want to think about synthetics being able to use the bathroom and give birth if they're able to, if not then they all die out due to synthetic infertility.(if such a condition would exist)..



#62
dreamgazer

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Brings a new meaning to "data dump", don't it?
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#63
Farangbaa

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Yeah, just not to the same extent as Synthesis. At least the other two can be explained within the universe with less of a stretch.


Why?

You can imagine all of them to be a swarm of nanobots with pretty colours.

Destroy: disable bots
Control: hail Shepard bots
Synthesis: DNA attaching bots

*swoosh*

#64
KaiserShep

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They are all space magic, all of them, except Refuse.

 

Yeah, but a magic kill button is far less complicated.



#65
Deebo305

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Whenever the words A.I. and Andromeda collide I can only think of one sexy thing :D
Spoiler


Yes I did in fact like this cheesfest of a show :P

#66
Tonymac

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Whenever the words A.I. and Andromeda collide I can only think of one sexy thing :D

Spoiler


Yes I did in fact like this cheesfest of a show :P

I own the Andromeda series on DVD bought directly from Kevin Sorbo.  It's a good series - one that the ME writers should experience in my opinion.  After all, it is a Gene Roddenberry creation.

 

The writers for the series were also exceptional - and they know some things about sci-fi fans that BioWare seems to forget.  We are very detail oriented and extremely loyal - until crossed.  Also, they didn't end the series by blowing up the Andromeda and killing Dylan Hunt and splattering Rommie all over the stars.  Just saying.