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any news about NWN Reboot or NWN 3?


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38 réponses à ce sujet

#26
kalbaern

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EA never had the copyright for NWN just the licence to produce the game and Prefect World gameing got the contract to do a online MMO Neverwinter NIghts. EA's poor qulity unfinished game reputation preceded them with NWN and it bit them in the backside because Wizzards of the Coast (owners of NWN) decided they would rather have a more reliable game developer work on NWN games.

Erm, nothing in the above quote is anywhere near true.



#27
WebShaman

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And of course you are going to provide us with your full, factual rebuttal, right?

Please include references so that we may independently verify them.

#28
kalbaern

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And of course you are going to provide us with your full, factual rebuttal, right?

Please include references so that we may independently verify them.

Since the post in question (by "kuronue bloodlust") was pure speculation if not outright fiction, shouldn't they be the ones providing -proof-?

 

Keep in mind that WotC is the biggest motivator (or demotivator some might say) when it comes to D&D properties in general. NWN was developed to promote the 3.0 rules set, NWN2 promoted the 3.5 rules set and WotC had already pulled the plug on NWN2 expansions in anticipation of the 4.0 rules set (and now we have 5.0 rolling out). Yes, most of us here would likely agree that WotC could have milked us good with more expansions or campaigns for either NWN or NWN2, but they felt any game releases needed to promote their printed material instead.

 

The Neverwinter MMO was something Atari initiated. Bioware/EA was never considered as a developer or publisher because Atari had bought Cryptic Studios. Cryptic had already been proving itself with other MMOs and had also recently taken over development of Star Trek Online from Perpetual Entertainment. Some might wonder why Atari didn't use Turbine as a developer instead, but they were already engaged in lawsuits over issues stemming from D&D Online. Atari has also had lawsuits and conflicts erupt with WotC, which delayed any possible new D&D themed game development for awhile. In the end, Perfect World bought both Cryptic Studios and the rights to Neverwinter and after more delays and retooling ... the Neverwinter MMO was finally released and based on the 4.0 rules set.

 

While Atari gave over the licenses connected with Neverwinter, I've seen nothing about who if anyone retains the rights to develope/publish new titles under the 5.0 rules. Lets all hope WotC hasn't already screwed that up and maybe someone like Bioware or Obsidian or someone new, but knowing what a community like ours desires and would promote.


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#29
Darkheyr

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On top of that, Bioware has stated multiple times that they will prefer working with their own IPs for the foreseeable future. They did make an exception for SWTOR, but a Star Wars MMO has significantly more pull than an NWN successor. If at all, we're more likely to see some sort of toolset for their Dragon Age Franchise - assuming someone can convince them that just producing lightweight multiplayer content and microtransactions is not more profitable for them, which I doubt.

 

As for other developers? Wizards has to get their act together in regards to D&D 5E and FR, first. I doubt it'll happen. So far, they are not even working on a new campaign setting.



#30
kuronue bloodlust

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Since the post in question (by "kuronue bloodlust") was pure speculation if not outright fiction, shouldn't they be the ones providing -proof-?

 

Keep in mind that WotC is the biggest motivator (or demotivator some might say) when it comes to D&D properties in general. NWN was developed to promote the 3.0 rules set, NWN2 promoted the 3.5 rules set and WotC had already pulled the plug on NWN2 expansions in anticipation of the 4.0 rules set (and now we have 5.0 rolling out). Yes, most of us here would likely agree that WotC could have milked us good with more expansions or campaigns for either NWN or NWN2, but they felt any game releases needed to promote their printed material instead.

 

The Neverwinter MMO was something Atari initiated. Bioware/EA was never considered as a developer or publisher because Atari had bought Cryptic Studios. Cryptic had already been proving itself with other MMOs and had also recently taken over development of Star Trek Online from Perpetual Entertainment. Some might wonder why Atari didn't use Turbine as a developer instead, but they were already engaged in lawsuits over issues stemming from D&D Online. Atari has also had lawsuits and conflicts erupt with WotC, which delayed any possible new D&D themed game development for awhile. In the end, Perfect World bought both Cryptic Studios and the rights to Neverwinter and after more delays and retooling ... the Neverwinter MMO was finally released and based on the 4.0 rules set.

 

While Atari gave over the licenses connected with Neverwinter, I've seen nothing about who if anyone retains the rights to develope/publish new titles under the 5.0 rules. Lets all hope WotC hasn't already screwed that up and maybe someone like Bioware or Obsidian or someone new, but knowing what a community like ours desires and would promote.

UPDATE: Arc Games has its info page on Neverwinter onnline http://www.arcgames....mes/neverwinter

 

Arc Games facebooks is here https://www.facebook.com/ArcGames

 

I shoudl futher note I am appuled and offended that not only have you let yoursself sink so low as to be blinded to the full extent of torment and suffering your so called "sarcasum" has caused but DARE to speak foul just because you are Uninformed as usal as to the reason behind the fact there is no NWN3 that would be form BioWare.

 

Here is a hint Look on the back of the box it reads clear as day the copyright information.

 

NWN its logos and everything forgotten realms is still the resspected peoperty of Wizzards of the Coast, also known as the people that MADE DUNGEONS & DRAGONS. they have a final say in rtaher or not they will give a go ahead to have development on a NWN3 and untill EA gets its head out of its back end on developemnt of games needing to be COMPLETE on purches i doubt that will happen anytime soon.

 

kind of hard to call it specluation where there are meme's runnign around with gordan ramsey saying "This dinner is so unfinished EA tryed to publish it."

 

For anyone who does not know Bioware is a sub of EA Games

 

NOw that we have cleared the air next person to call me a liar I will be happy to report!



#31
kalbaern

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UPDATE: Arc Games has its info page on Neverwinter onnline http://www.arcgames....mes/neverwinter

 

Arc Games facebooks is here https://www.facebook.com/ArcGames

 

I shoudl futher note I am appuled and offended that not only have you let yoursself sink so low as to be blinded to the full extent of torment and suffering your so called "sarcasum" has caused but DARE to speak foul just because you are Uninformed as usal as to the reason behind the fact there is no NWN3 that would be form BioWare.

 

Here is a hint Look on the back of the box it reads clear as day the copyright information.

 

NWN its logos and everything forgotten realms is still the resspected peoperty of Wizzards of the Coast, also known as the people that MADE DUNGEONS & DRAGONS. they have a final say in rtaher or not they will give a go ahead to have development on a NWN3 and untill EA gets its head out of its back end on developemnt of games needing to be COMPLETE on purches i doubt that will happen anytime soon.

 

kind of hard to call it specluation where there are meme's runnign around with gordan ramsey saying "This dinner is so unfinished EA tryed to publish it."

 

For anyone who does not know Bioware is a sub of EA Games

 

NOw that we have cleared the air next person to call me a liar I will be happy to report!

Feel free to report me ... since you're just once again babbling nonsense and blatantly ignoring facts. Not to mention bashing the hosts of the site you are privileged to post on.

 

BTW, the links to ARC Games do nothing to support your arguments.

 

Lastly, saying what you posted isn't true is not the same as someone calling you a liar either. If you really believe what you post, it just points out that you're misinformed, not a liar. There's a difference and its pretty distinct.


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#32
Tchos

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While Atari gave over the licenses connected with Neverwinter, I've seen nothing about who if anyone retains the rights to develope/publish new titles under the 5.0 rules.

 

What Atari lost were the D&D rights, which went back to WotC and its parent company Hasbro.  According to this article, Hasbro is willing to continue allowing Atari to make D&D based games, but Atari will not hold the rights, only a license under Hasbro's terms.


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#33
Savagefool

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Perhaps if good channels of communication are established, a workable degree of compatibility can be maintained (if it is an actual revamp of NWN, and not an entirely new game).

 

On the other hand, I have been hoping that in due time the entire game innards would be released to this modding community, and then we'll just fix the few things that have been annoying us or are most outdated and continue in our free-sharing creative mayhem. :D    (Some of the things mentioned above seem to be a bit of a double-edged deal in this respect).

 Yakno I think even if it's a new nwn we can get something in for modders to get cracking with good channels of communication. I'm currently speaking to a few bioware peeps and it seems like SOMETHING is in the works, they're jsut being coy about fuckin everything



#34
OldTimeRadio

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@Grani & KlatchainCoffee - According to Trent, for an Overhaul he'd "rewrite the renderer, 'Director's Cut' the storyline and jack hard into the community for ideas on where to go."  So there wouldn't be any impact on pre-existing modules just, say, how those modules are expressed, visually.  I wouldn't expect Overhaul would redo much of the content (because that's a shipload of work) but, instead, maybe make a new tileset or focus on updating the art assets in some other, very specific and limited way.  Maybe toss in some functionality, like a programmable menu system or something like that.

 

Edit: Also worth mentioning is the fact that in December of last year, Knights of the Old Republic was fully ported to AndroidFully ported.  It is possible that an Overhaul of NWN could also include a port over to Android which would make tablet/phone gaming all that more interesting.


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#35
KlatchainCoffee

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@Grani & KlatchainCoffee - According to Trent, for an Overhaul he'd "rewrite the renderer, 'Director's Cut' the storyline and jack hard into the community for ideas on where to go."  So there wouldn't be any impact on pre-existing modules just, say, how those modules are expressed, visually.  I wouldn't expect Overhaul would redo much of the content (because that's a shipload of work) but, instead, maybe make a new tileset or focus on updating the art assets in some other, very specific and limited way.  Maybe toss in some functionality, like a programmable menu system or something like that.

 

I think it's encouraging that they _say_ they'll go to the community for ideas  - it would be foolish not to, since folks around here have been pushing the limits of the game for many years now and may have a clearer view of what's needed to push the whole thing to new heights. Removing existing limitations and introducing new (backwards-compatible) features come to mind. Also, in terms of producing the said features and content there are a good number of talented potential 'guns for hire' around here... :)

 

But really, in light of the above interest/plans, I think it would be worth for the veterans around here to put their heads together and thinking of how a company like that may see a return on their investment without it having too detrimental an effect on the spirit of the free-sharing creative cooperation that we've become somewhat used to by now.  Not easy, but perhaps not impossible either.

 

Other than re-marketing the revamped game itself, there may still be other avenues in producing quality SP modules (a return to a previous strategy), but perhaps even something in multiplayer, though it's tough to imagine a 'paid-for' PW  working economically, simply because of the man-hours and necessary inspiration/teamwork needed to put together and maintain a good one. Would people pay on regular basis for a regularly run 'DMed RPG story series' in an age where people are reluctant to pay even for watching high-profile TV-series like GoT? On the other hand, people everywhere are prepared to spend money on total shite if it's marketed well enough to them, and a well-run DMed campaign can trump a good deal of entertainment out there on the sheer fun and immersive enjoyment levels.

 

I think there are a whole number of possibilities, but it's another matter whether there are sufficient resources and will to realise them.



#36
Savagefool

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This. They are completely open with this happening.. perhaps i, or someone else should drop trent a message to pop in here? Perhaps ask him to do croudfunding to gauge interest. I'm 10000% sure he'll be surprised at the numbers coming in.



#37
MagicalMaster

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IMO, the reality is that we are asking for a game where we create worlds and invite other players to play in them in SP and MP modules, and we don't charge them and their only monetary investment is the initial cost of the game. I think a lot of companies will look at that and say, "Um, so where is the part where we make the money back we spent on creating this toolset and an engine that flexibly supports online play on non-monetized third-party servers?" I am not saying there isn't a way. I am saying that, I suspect that the real reason we haven't (and perhaps won't) see a new NWN is because no one has found that way and convinced people of the business case for it.

 

That's a definite concern, yeah.  Though if you look at stuff like Civ V, Warcraft 3, SC2, etc you see similar things in existing games.



#38
Savagefool

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Some of us must have some ideas surely. We're a collectively smart bunch ffs.



#39
Aelis Eine

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I'm not necessarily picturing an NWN3 but maybe an Orlesian Nights by EA or something. If it's moddable enough, it should be possible to bring in the Pathfinder ruleset. Not sure about D&D because WotC has traditionally been very defensive of that IP. RIP Dndtools.eu :(