What's the deal with the crafting materials in the game?
#1
Posté 25 avril 2015 - 02:15
#2
Posté 25 avril 2015 - 03:22
No not completely. Depends on how obsessive you are about always having the very best possible gear, which isn't really a necessity.
Killing a dragon is one of the better ways to get some high tier materials. As for masterwork materials, I just try to use what I have with the best one going for the inquisitor. Since I can usually get a decent amount of fade touched obsidian, squadmates tend to get that in their armor, and whatever is semi decent for their weapons.
I am nearly through my 3rd playthrough and I have never actually picked up the 5 guard on hit fade touched silverite. I have gotten the chain lightning variant of it twice though.
#3
Posté 25 avril 2015 - 05:45
The best materials have such a low drop rate that they are nearly impossible to get.
That actually changes as you progress. For example, with Stormheart in Crestwood, every site initially gives just one unit of Stormheart meaning that a run through of the caves would only net you about six units. I compensated by just doing multiple runs to accumulate enough to craft stuff. When you reach a certain level (level 15 or higher), all of a sudden those same spots give up 3 to 7 units of the metal, allowing you to get more than enough to craft anything in a single trip to the caves.
Once you know where most animals are, harviesting leather isn't a big problem. Only the Great Bear requires a bit of time to hunt down.
A bigger problem is finding some peculiar rune crafting materials like "revenant hearts." Getting six together to craft a superb cleansing rune? means going through six rift fights assuming you know which rifts have ravenants. (Hint: Even here you can farm by not closing the rift after you kill the Ravenant. Walk away and when you come back, all the demons respawn including the Revanant.)
- Lethaya aime ceci
#4
Posté 25 avril 2015 - 09:33
#5
Posté 26 avril 2015 - 03:46
You guys don't agree that they should adjust the rates a bit? Or the respawn rates of certain creatures like dragons?. My number one problem is cloth from Red Templars, Higher grade red lyrium and Dragon materials
I would have said giant and poison spider glands. Those are notoriously bad drop rates. You can kill three or four in a row and get nothing, regardless of your level.
Maybe you are under levelled or looking in the wrong places? The rest of the stuff you mention, except for dragons, is easy to come by.
Pure Red Lyrium is easy to get in the Hissing Wastes, assuming you are at a high enough level to spawn random shadows and behemoths.
You can get Dales Loden Wool and Plush Fustian Velvet in Emprise du Lion. Just clearing all the camps through Suledin Keep nets you enough for at least two full sets of armor, with arms and legs.
I do agree, though, that killing one dragon should drop enough tier 4 materials for one full set of armor. Instead of spreading them out between light, medium and heavy, have one dragon be all one kind and another be all another kind.
#6
Posté 26 avril 2015 - 06:00
I would have said giant and poison spider glands. Those are notoriously bad drop rates. You can kill three or four in a row and get nothing, regardless of your level.
Maybe you are under levelled or looking in the wrong places? The rest of the stuff you mention, except for dragons, is easy to come by.
Pure Red Lyrium is easy to get in the Hissing Wastes, assuming you are at a high enough level to spawn random shadows and behemoths.
You can get Dales Loden Wool and Plush Fustian Velvet in Emprise du Lion. Just clearing all the camps through Suledin Keep nets you enough for at least two full sets of armor, with arms and legs.
I do agree, though, that killing one dragon should drop enough tier 4 materials for one full set of armor. Instead of spreading them out between light, medium and heavy, have one dragon be all one kind and another be all another kind.
Yup.. the spider glands are a royal pain to come by, the other one I can never seem to get in any appreciable quantity is fire essence. I rarely if ever even get enough to put together one basic fire rune, so half the time I don't even bother getting the one in the cave in the Hinterlands. The one time I finally managed to get enough together to actually use the rune my character was such a high level that the fire rune itself was useless compared to the other runes I already had on their equipment.
I think the crafting system would work better and make more sense if something like 'intense Fire Essence" and "Fire Essence" weren't considered two entirely different things but rather some what interchangeable. for example, it would make sense if I could use say 1 "Intense Fire Essence" to craft an item that took say 5 normal fire essence.
I also think it would make more sense if they reduce the number of "essence" you need for any particular item, seeing as how you usually only get 1 or 2 out of any one rift. So making it so you need 9 of a specific type for what is essentially a pretty weak rune just seems incredibly excessive.
I also think it would make more sense if you could actually purchase most if not all of these items at various vendors. I guess you oould make a case for why essence wouldn't be available but at the very least it would make sense if you could buy any of the various types of cloth and leather except for maybe dragon scales or dragon bone.
Also it would make sense if you could buy most of the metals somewhere at some stage, maybe not all of them at one place but both Crestwood and Emprise Du Lion have mines, I'm sure there are plenty of other mines in both Orlais and Fereldon, it would make sense that you should be able to buy this stuff somewhere.
#7
Posté 26 avril 2015 - 06:18
I agree that there should be crafting material shops in game. Some could sell metal, some cloth, some leather and some could sell essences/rune crafting materialsYup.. the spider glands are a royal pain to come by, the other one I can never seem to get in any appreciable quantity is fire essence. I rarely if ever even get enough to put together one basic fire rune, so half the time I don't even bother getting the one in the cave in the Hinterlands. The one time I finally managed to get enough together to actually use the rune my character was such a high level that the fire rune itself was useless compared to the other runes I already had on their equipment.
I think the crafting system would work better and make more sense if something like 'intense Fire Essence" and "Fire Essence" weren't considered two entirely different things but rather some what interchangeable. for example, it would make sense if I could use say 1 "Intense Fire Essence" to craft an item that took say 5 normal fire essence.
I also think it would make more sense if they reduce the number of "essence" you need for any particular item, seeing as how you usually only get 1 or 2 out of any one rift. So making it so you need 9 of a specific type for what is essentially a pretty weak rune just seems incredibly excessive.
I also think it would make more sense if you could actually purchase most if not all of these items at various vendors. I guess you oould make a case for why essence wouldn't be available but at the very least it would make sense if you could buy any of the various types of cloth and leather except for maybe dragon scales or dragon bone.
Also it would make sense if you could buy most of the metals somewhere at some stage, maybe not all of them at one place but both Crestwood and Emprise Du Lion have mines, I'm sure there are plenty of other mines in both Orlais and Fereldon, it would make sense that you should be able to buy this stuff somewhere.
#8
Posté 26 avril 2015 - 11:20
Basic T3 mats can be gathered relatively easy with obtaining the Keeps. Then, you have "gather leather/cloth/metal" operations at the War Table. Using Leliana for leather you get 6 great bear hide every 10 minutes.
The problem with dragon mats is the rng-dependend amount you get per kill. With bad luck you cant craft many T4 items which really sucks.
For fire/frost/spirit essences I suggest using the chest-exploit with the T3 chests in the shard temple. It takes some time, but it is an easy method to gain enough of the highest essences.
The real pain in the ass are the fade-touched items. Horrible rng that sometimes prevents you from getting some mats at all in a playthrough. So, "best luck" is the only advice to give.
Unless you're on PC obviously. On PC, just use the CE to save yourself time and nerves.
#9
Posté 26 avril 2015 - 07:07
I've noticed an increased number of rune related crafting drops, specifically spider glands and wyvern glands, in the Hissing Wastes, and the DLC has more as well. It does make it more attractive to use the crafting materials if there are more there. I always hoard my dragon mats and usually have most of them when I retire a character.
#10
Posté 26 avril 2015 - 08:29
Is there a new dlc out?I've noticed an increased number of rune related crafting drops, specifically spider glands and wyvern glands, in the Hissing Wastes, and the DLC has more as well. It does make it more attractive to use the crafting materials if there are more there. I always hoard my dragon mats and usually have most of them when I retire a character.
#11
Posté 26 avril 2015 - 10:25
The real pain in the ass are the fade-touched items. Horrible rng that sometimes prevents you from getting some mats at all in a playthrough. So, "best luck" is the only advice to give.
Unless you're on PC obviously. On PC, just use the CE to save yourself time and nerves.
Yeah, I am on PC, didn't use CE or whatever... I was trying to wait for one of the heal damage over 10 seconds to drop to craft a tier 4 armor for my rogue, and ended up just giving up and going fade touched obsidian right before the last mission.
#12
Posté 27 avril 2015 - 01:31
#13
Posté 27 avril 2015 - 08:41
I'm on my 8th play through and I've only gotten fade touched silverite that has 5 guard on hit once. And it took a lot of farming to get it. It is like the holy grail of all fade touched metals. I like playing as a KE (or as I like to call it a magical tank) so that fade touched silverite is like the holy grail of crafting materials for me. If I can't find that I always get obsidian or onyx or rarely, lambswool (I think it is lambswool that also has 2 guard on hit. I could be wrong). I usually get something that gives me unbowed which is a good shield for my KE too, cept for that is a % chance thing not a constant like the guard on hit.





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