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Old god in Western Approach


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#1
Cujo94

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I don't know if this is common knowledge or not but I looked it up and only got a few discussions about it on reddit, if a topic already exist I would love to read theories about this.

 

But anyway I found a note in western approach detailing the events of wardens attempting to kill a archdemon to no luck. I figured they would be talking about previous blights concidering the note is old, but the way the warden was writing in the note it was like he had the calling cause the archdemon was singing to him. I thought you only heard the calling when the taint starts to spread in you or like what corypheus is doing to the wardens in the western approach, unless sensing archdemons is like the calling.

 

Another reason is the fact that two enemy factions have camped in the same area as the note, the red templars seemed obvious why they were there since they are basicly darkspawn now thanks to the blighted "red" lyrium they drink up like some mountain dew code red and maybe they hear the calling of the archdemon too. I don't have an idea as to why the Venatori

Were there maybe corypheus ordered them to guard the area.

 

Anyway thanks for reading and please if I am missing some lore that will comfirm or disprove this let me know.

 

Rift Mage

Cujo Adaar

 

 

EDIT: 

 

After reading what people posted about hearing rumbling noises I went back to the mine to check it out, I did hear it along with a high pitch bird chirping noise that I never heard before. But I also looked down into the pit and I saw a shadow of a giant dragon like head at first I thought it was only texture on the walls but I never seen it in the Western Approach on any other walls before, So I tried jumping down to it and when I do I can see the the wall is arched in like a opening to a cave. Whats sucks is you only get a second or two to look and the fact that its positioned under the walkway makes it hard to jump close to it.

 

I will work on getting a picture linked or if anyone can take one for me that would be great. Maybe a PC game owner work some PC magic to get a closer look. Thanks again for your imput everyone!



#2
Moghedia

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I remember the note, its near an old mine shaft... was wondering about that place too.



#3
Guest_Roly Voly_*

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I thought that was an Old God  they'd  found that hadn't been corrupted into an Archdemon yet, yes?  If memory serves, the note suggested the very power of the Old God prevented them from getting close enough to kill it.  That struck me as odd.  Now I need to go back there to re-read that darned note...



#4
LOLandStuff

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I'm thinking the Archdemons can only be tainted and woken up by the old magisters. It can't take the darkspawn centuries to dig for the archdemons when the Grey Wardens know their exact location and the only obstacle are dakspawns. And this is a horde who's got nothing better to do than dig because something in their heads tell them to.

 

Spoiler



#5
Kantr

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I'm thinking the Archdemons can only be tainted and woken up by the old magisters. It can't take the darkspawn centuries to dig for the archdemons when the Grey Wardens know their exact location and the only obstacle are dakspawns. And this is a horde who's got nothing better to do than dig because something in their heads tell them to.

 

Spoiler

The wardens know where the old gods are imprisoned, that's how he found Urthemiel



#6
Statare

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The Song becomes an audible, and tangible, rumble for the ancient Wardens who dug down there. Apparently, they got as far as "what looked like a Dwarven Thaig" and the song was so intense that it shook the "lyrium pillars" (what other place have we seen that was Dwarven, but different enough to not be obvious, with Lyrium pillars? The Primeval Thaig?) and even the ground. The reason they gave up seems to be the rumbling caused cave ins, killing their men.

 

There is "primeval" red lyrium by the mine, but I am never sure in this game if it is supposed to actually be primeval red lyrium or if it is a red templar production. Seems like it could be another hint of what this strange possibly-dwarven-thaig was. 



#7
Guest_Roly Voly_*

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See, that's what is confusing to me.  Is it already the song/calling, or just some other manifestation of the Old God's power?  IF it is the song, then the Old God has already been corrupted by the darkspawn, so then why isn't it up and leading a blight?  Alternatively, it has never been the darkspawn  that corrupted the Old Gods, but rather they simply woke already corrupted Old Gods from slumber.

 

Weirdness going on.



#8
Navasha

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It is stated that the Wardens are attempting to find the Old Gods and kill them before they become tainted and thus prevent a blight before it happens.   The Old Gods 'sing'.   That is how the darkspawn find them.  So I don't think the Old Gods are already tainted.   Their "song" probably includes them bellowing and struggling against their imprisonment, hence the shaking.


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#9
Reznore57

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See, that's what is confusing to me.  Is it already the song/calling, or just some other manifestation of the Old God's power?  IF it is the song, then the Old God has already been corrupted by the darkspawn, so then why isn't it up and leading a blight?  Alternatively, it has never been the darkspawn  that corrupted the Old Gods, but rather they simply woke already corrupted Old Gods from slumber.

 

Weirdness going on.

 

The Old Gods are always singing/Calling.

That's how the darkspawn find them underground.



#10
Statare

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See, that's what is confusing to me.  Is it already the song/calling, or just some other manifestation of the Old God's power?  IF it is the song, then the Old God has already been corrupted by the darkspawn, so then why isn't it up and leading a blight?  Alternatively, it has never been the darkspawn  that corrupted the Old Gods, but rather they simply woke already corrupted Old Gods from slumber.

 

Weirdness going on.

 

Uncorrupted lyrium sings (its name is kind of a clue), and red lyrium sings to mortals. Cole can hear the Darkspawn singing. So, the Old Gods could just sing as part of their nature, it could be because all the lyrium around them, or it could have something to do with the Fade/Veil.



#11
Guest_Roly Voly_*

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Righto.  Much obliged for the clarification, guys!   thumbs_up_smiley.gif



#12
Fireheart

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I'm thinking the Archdemons can only be tainted and woken up by the old magisters. It can't take the darkspawn centuries to dig for the archdemons when the Grey Wardens know their exact location and the only obstacle are dakspawns. And this is a horde who's got nothing better to do than dig because something in their heads tell them to.

 

Spoiler

How do you know he's a priest of Urthemiel?



#13
X Equestris

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How do you know he's a priest of Urthemiel?


Heavy implication in the games, and almost outright confirmation in the Canticle of Silence, which can be seen in the Amazon preview of World of Thedas, Vol. 2

#14
In Exile

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As we see in DAI the magisters seem to be bigger bads in comparison to the ADs.

#15
Call Me Jord

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The Old Gods are always singing/Calling.

 

I can't blame them, trapped in some sort of prison, not much else to do lol.

 

I loved the Wardens idea in Inquisition of taking care of the Old Gods so no more Blight happens, but the means they went about it were obviously wrong.

 

Spoiler

 

I would enjoy it if we could have future content that has us confront an Old God in their prison, but as they aren't planning to do anything with the Maker, and the Maker was the ones who imprisoned them, I'm not sure if it would be possible without the need to further detail one due to the other.



#16
tanuki

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I would enjoy it if we could have future content that has us confront an Old God in their prison, but as they aren't planning to do anything with the Maker, and the Maker was the ones who imprisoned them, I'm not sure if it would be possible without the need to further detail one due to the other.

Chantry says that the Maker imprisoned Old Gods. How it was in reality, nobody knows. Actually I am willing to bet that they were not, in fact, imprisoned "by the Maker", but by some other means. That will not confirm or disprove Maker's existence, because that imprisonment (no matter whoever/whatever did it) could be done due to the will of the Maker anyway, as the Chantry would put it. :P



#17
Reznore57

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Chantry says that the Maker imprisoned Old Gods. How it was in reality, nobody knows. Actually I am willing to bet that they were not, in fact, imprisoned "by the Maker", but by some other means. That will not confirm or disprove Maker's existence, because that imprisonment (no matter whoever/whatever did it) could be done due to the will of the Maker anyway, as the Chantry would put it. :P

 

Yeah it's the same with Coryphinus.

He never talks about a Maker or any God yelling at him.

Mother Giselle is all nice and everything but when she says Cory is lying to himself about it and just can't stand the Maker's curse... :rolleyes:

 

The whole story of Cory is he's losing his marble because he went there and there was nothing.

Still , in game , no one makes a big deal about it.

Anyway it's like all those Gods who were supposed to be in the Golden City , so far I've read the Maker was there , the Old Gods were there , the elven Gods were there.

 

So yeah at this point we could find an underground Old God prison and it could look like the dwarves build it or whatever and I'm sure no one would bat an eye.



#18
MACharlie1

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Just FYI, the note is from an ancient Warden Book. So the Old God that is spoken of in it might have already been woken up. 

 

tumblr_nghqvd3ukx1ts23yuo1_1280.jpg


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#19
Phoe77

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I always assumed that the Venatori were in the Western Approach both to explore the Tevinter ruins there and to capture the abyssal high dragon in the hopes of giving Corypheus a new pet.  There's no other reason I can think of as to why they would care whether or not Frederic was harmed.



#20
In Exile

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Just FYI, the note is from an ancient Warden Book. So the Old God that is spoken of in it might have already been woken up. 

 

tumblr_nghqvd3ukx1ts23yuo1_1280.jpg

That last line is very strange. We'll have to find another archdemon somewhere?


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#21
Patient.Zero

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I found that pretty interesting too. Technically you (the inquisitor) now know the location of an Old god yet you do nothing with the information, it's not even brought up during a cutscene or in passing. 


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#22
X Equestris

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I found that pretty interesting too. Technically you (the inquisitor) now know the location of an Old god yet you do nothing with the information, it's not even brought up during a cutscene or in passing.


Blights have started in the Western Approach in the past, so depending on when this was from, that Archdemon might be dead already.

#23
Patient.Zero

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If it were already dead why would it still be singing? Also it's probably not an achdemon if a blight hasn't started. 



#24
Cujo94

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I found that pretty interesting too. Technically you (the inquisitor) now know the location of an Old god yet you do nothing with the information, it's not even brought up during a cutscene or in passing. 

 

To be honest the area looks like dlc was or is planned to start there cosidering the fact that the "collapsed" mine walkway ends rather abruptly and looks more like an unfinished pit then the other collapsed tunnels that we actually see in the game not to mention dlc was hinted at involving the deep roads on twitter.


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#25
X Equestris

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If it were already dead why would it still be singing? Also it's probably not an achdemon if a blight hasn't started.


How do we know it's still down there?