Went into it at level 24 using mainly Iron Bull, Varric, and Dorian on Normal (swapped Cole and Cassandra in and out from time to time for more banter). A couple of the boss fights were tricky, But with some potion usage and gear upgrades I got through it just fine.
Jaws of Hakkon is stupidily hard and not enjoyable
#26
Posté 25 avril 2015 - 03:42
- dreamgazer aime ceci
#27
Posté 25 avril 2015 - 03:49
Went into it at level 24 using mainly Iron Bull, Varric, and Dorian on Normal (swapped Cole and Cassandra in and out from time to time for more banter). A couple of the boss fights were tricky, But with some potion usage and gear upgrades I got through it just fine.
About the same for me, with Cassandra, Dorian, and Sera. Had to tinker with my strategy a few times with the next-to-last boss battle ...
... but otherwise, it was challenging yet manageable.
#28
Guest_Evenstar_*
Posté 25 avril 2015 - 07:12
Guest_Evenstar_*
- Ispan et Owlfruit Potion aiment ceci
#29
Posté 25 avril 2015 - 07:33
I loved it!
It's one of the few zones where I actually felt like my high level gear was needed. I'm a completionist, so I'm generally over leveled by mid game.
I enjoyed the challenges it presented. It was nice to actually plan for some of the harder battles, instead of just steamrolling everything.
- Ispan et Karai9 aiment ceci
#30
Posté 26 avril 2015 - 11:00
One of the fights was a bigger challenge than I was expecting on normal. After getting my butt kicked a couple of times, I got serious, geared up properly, and went back and kicked his butt.
I'll have to try it on Nightmare.
Spoiler
That fight took me two attempts. I didn't have any real difficulty with the rest of the dlc though. It was harder than the rest of the game yes but that made it more enjoyable when you managed to beat it. There were a few fights that I scrapped through by the skin of my teeth though. I went with the Girls Cat, Viv and Sera they're the party I know best so the one I know how to control in sticky situations.
- Andykg10 aime ceci
#31
Posté 26 avril 2015 - 11:10
#32
Posté 26 avril 2015 - 01:44
Honestly, if you want to just roll through it, you can play it on casual at almost any level as long as you have potions and guard on most of your characters (or at least two mages to barrier everyone up). So if it's too hard, just turn the difficulty down: there is no shame in that.
On the other difficulties, though, especially nightmare... it's actually challenging. It's wonderful, considering that everything after level 4 or so in the main game was so easy.
#33
Posté 26 avril 2015 - 06:51
Just because some people find it easy on Nightmare or whatever hard lvl they choose to play it on, doesnt mean its easy for everyone. Reason probably being, they do nothing else but play games and are used to it.
Second of all, I said it was stupidly hard AT THE END, not the rest. The actual DLC easy was a piece of ****** for my party, just the two end bosses, which in my opinion were too overpowered to be enjoyable and let the game flow just like it did before.
It was unbalanced, thats what im saying.
Im not critisising the main game which was in my opinion totally balanced and flowed perfectly.
- Patriciachr34 aime ceci
#34
Posté 26 avril 2015 - 06:54
Either your strategy is bad or your gear.
My gear was fine, all purple, full powered. My point was it was unbalanced at the end game.
#35
Posté 26 avril 2015 - 07:13
My gear was fine, all purple, full powered. My point was it was unbalanced at the end game.
Purple is not everything. Better to use crafted gear for special encounters. Either that or you lower the difficulty. Like the others said: There is no shame in that.
DLCs have always been a bit harder.
#36
Posté 26 avril 2015 - 07:59
This is completely correct. If folk on level 27 are dying on Normal then the game is challenging them to make use of the decent quantities of additional materials in this region to cope with it.
I was playing on Hard (having completed the main game) and took it down to Normal, but I also crafted Heal-on-Kill weapons and Generate Guard armour for all my party, so when I went into fights, all my party would be recovering to full health and my rogue and mage would also be engaging with full guard.
It may not only be the OP who has this complaint,
but in my opinion it is not really fair to level it at BioWare, who are responding to player feedback.
i did that on nightmare.
- SofaJockey aime ceci
#37
Posté 26 avril 2015 - 08:11
My gear was fine, all purple, full powered. My point was it was unbalanced at the end game.
...He thinks purple gear is something.
#38
Posté 26 avril 2015 - 08:18
Craft gear for specific areas and encounters, it will make your life easier in JoH. Also get the resist potion recipes and use them.
#39
Posté 26 avril 2015 - 10:33
I enjoyed and was relieved it was tough. Did it on Nightmare ![]()
The dragon fight was easy, but the last fight before that was VERY VERY tough.
#40
Posté 26 avril 2015 - 10:35
i did that on nightmare.
...Did not know this was a thing. I'm gonna need to do this.
That or I did it and just do not remember it
#41
Posté 26 avril 2015 - 11:19
I thought it was hard, even on normal on level 26, but it was still enjoyable. Usually enemies down so fast now at my level that it's not even fun, so it was a nice change.
#42
Posté 27 avril 2015 - 04:30
Better would be to just stretch out the difficulty scale. Make nightmare harder for the people who clearly want a challenge, while keeping normal/casual easy for those who don't.
I'm one of the people who aren't interested in a combat challenge. I want it to be easy because I find that more fun. How is the difficulty on Casual? Doable or is there still a spike?
- OriginalTibs, modernfan, Silith et 1 autre aiment ceci
#43
Posté 27 avril 2015 - 11:05
I completed the DLC on Hard with a Knight Enchanter. The archers in particular were able to take me down quite quickly, so I had to revise my plan of attack. I didn't have too much trouble with the boss fights but I did notice that control companions were a lot more useful. As in I actually needed someone to keep a few mobs out of the fight while I handled the others.
#44
Posté 27 avril 2015 - 01:01
It's supposed to be hard, duh. Why even complain about this?
#45
Posté 27 avril 2015 - 01:08
Better would be to just stretch out the difficulty scale. Make nightmare harder for the people who clearly want a challenge, while keeping normal/casual easy for those who don't.
It's my understanding that is exactly what was done.
Casual and Normal as before but higher level.
Hard and Nightmare harder than usual.
#46
Posté 27 avril 2015 - 01:10
I like the difficulty.
Makes it more exciting. However, I'm really not too overly fond of one particular mob.
#47
Posté 27 avril 2015 - 01:12
I'm not looking forward to JoH.
#48
Posté 27 avril 2015 - 01:13
It's the Bogfishers I find difficult.
One or more stray mage blasts and I'm joined by a Bogfisher or two trampling my ass... ![]()

- N7_5P3CTR3 aime ceci
#49
Posté 27 avril 2015 - 01:50
Purple is not everything.
So true. I hardly ever use them... well, maybe sometimes at the beginning stages of the game. Basically any gear you craft yourself is ten times better than any of the purple "unique" gear. In my game all the purple gear ends up into the storage chest as keepsakes. Sad really, but they just cannot compete with the crafted gear, no matter how unique they are.
#50
Posté 27 avril 2015 - 02:06
So true. I hardly ever use them... well, maybe sometimes at the beginning stages of the game. Basically any gear you craft yourself is ten times better than any of the purple "unique" gear. In my game all the purple gear ends up into the storage chest as keepsakes. Sad really, but they just cannot compete with the crafted gear, no matter how unique they are.
Especially crafted gear with guard on them. They are really useful as I play a DWR.





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