I just finished a complete three game play through of Mass Effect and I don't understand a lot of the arguments. The lore in the games isn't really tied to the locations unless you count the Prothean lore, the majority of what we learn about the primary players is through dialogue with the people we are meeting the other lore is tied to the location we are at. As far as choices the major choices never really carried through and the other ones I can't see impacting a completely different character for I don't think it really matters to some stranger who Shepard Romanced. The other choices have been dropped pretty quickly such as the Rachni or the colonists from Mass Effect 1 or the state of the Collector Base in Mass Effect 2.
What I would like to see different in the new games instead of having major choices and the hope they make an impact in future games is they have an impact on the game we are playing and then tie it up so going forward there is only one path, sort of like an infinity path. An example would be the Collector Base in Mass Effect 2, if Shepard didn't decide to blow it up, Harbinger did instead when he broke the connection. That was in the next game even though we made a choice its in the same state.





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