This is pretty much my thoughts. I know the Templar receives a lot of love in these forums, but I just don't get it. I've tried a few different builds, and sure she has a couple of nice combo's,... but she just does not shine at all to me. Sure they have "decent" survivability, but outside of demons/spell purge combo's, ... yeah, just not a fan. Templar has to be the class I like the least, and that says a lot, because, I can still be last man standing on the Templar, and feel like dead weight in the party.
Most Templars I see, spend the majority of the match, running around trying to be a makeshift tank, and stabby, stabbying whatever they are lucky enough to still poke at that hasn't died yet.
Templar - medium survival, high combo damage, buff support - needs an assist with guard generation. Needs a viable non combo based build. Hard to justify in Perilous.
Templars need some training to shine. They absolutely need heal on kill and a high damage weapon. Most players suck, period, but it is easier to do well while being a terrible player on some classes than others. Templar isn't one of them. It isn't the best at tanking, and is an off-tank at best. That's fine. It isn't meant to be.
You need to learn to weapon animation cancel using shield wall. Hold down the attack button and then tap your shield wall at the end of your first attack.
Secondly, you've got the Wrath Purge combo that can potentially kill entire swaths of enemies. You need to run past your fellow players (and single mobs) if they aren't willing to ambush, and you need to learn alpha-strike ambush large groups yourself with good positioning and timing. In this manner, combined with heal on kill, you can empty entire rooms of enemies.
Between Shield Wall attack-cancels (SWAC) and wrath purge (WP), you should be outputting high amounts of both single target and multi target aoe damage. With a upgraded blessed blades / flow of battle build, you can perform WP every 10-20 seconds, nuking a lot of enemies in between fast sword jabs.
Positioning & timing matters a lot here in order to avoid getting yourself killed, while annihilating the enemy.
Templar is sensitive to how well the team coordinates, as it is a 'team' orientated class rather than solo orientated like assassin or cookie cutter AW's (My combo king build is team orientated). Pugs are terrible in general, so yes Templar tends to suffer in efficiency in Pugs until the bad ones die and you can solo (or team with the better ones) with it.





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