Probably wouldnt take much more than giving his Full draw the ability to pierce multiple enemies, like archers full draw.
You mean Longshot right? FD doesn't pierce for Archers, does it?
Imo, archer long shot ability needs to be looked at or adjusted because this class relies on it far too much with opportunity knocks and other passives it's not uncommon to see five or six longshots fired in succession each hitting for 3-4k. For the stamina cost, which is far too little and the amount of dps and leniency in its upgrade with regards to los kills, it is very dominant. Have the stamina cost increased as well as los from its upgraded version be stricter. It's an extremely boring class, and adjusting it will make players diversify outside of just that ability or use it in a way that requires more tact. The trade-off is his low survivability, but I'm not hesitant to say it's a very one dimensional class in which most players rely on that one ability too much without much thought.
I'm inclined to agree, yet I wouldn't call him boring. I don't think people playing the Archer are simpletons in any way. It's way easier to deal high damage with the Archer, but it is also way easier to stay alive with the Hunter.
A bad Archer can have the best bow and a decent build, but he will get overwhelmed by the aggro generated from his very first Long Shot; as much as a bad Hunter is going to barely make a difference while spamming a few Explosive & Leaping Shots from the back rows, and occasionally finishing off dat half-dead Wraith with a mistargeted Full Draw.
Again, I think when it comes to balancing people underrate survivability and the fact that it's seldomly a problem in a group of there being enough players willing or able to simply dish out damage. I just really enjoy the fact that the Hunter is best played very differently, and I don't want that to change. I'm getting a little worried that most suggestions take the route of "make him more like the Archer".
I still don't understand why hunter does not have flanking fire and sneak attack passive both these are pretty vital for characters like him who excel mainly at close flank ranges, yet the archer has them?
He does have a sneak attack passive, the strongest in the game, so I don't mind. Also "I Was Never Here" in combination with "Watch Your Step" would be way too much. But I agree on the Flanking Fire perk - could easily be traded for the Disable passive IMO.