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Of all the locations in the Mass Effect universe, what map would you have liked to have seen?


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#51
TheShadyEngineer

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I completely forgot about Grissom Academy. Some really interesting vertical combat on that map.


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#52
stephenw32768

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What about Geth Consensus VR? That'd be fun!

 

That would have been very cool, completely unlike any other map.  (Hazard variant: it starts glitching, like the "Fatal Error" map in the Armax arena.  Probably unplayable on lolmemleakps3, though).


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#53
LuckyStarr

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I completely forgot about Grissom Academy.

So have I! Pretty much stumbled on the image by accident and remembered the location. One more reason to play again :)

 

Prothean ruins on Ilos anyone?..

Spoiler

 

Or the Conduit area

Spoiler


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#54
ALTBOULI

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Feros, Virmire or Ilos



#55
Jugger nuggss

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Your mom.
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#56
Mindlog

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Quarian graveyard.


  • nat in the hat aime ceci

#57
ZoliCs

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Mindoir, Elysium, Torfan, Akuze.



#58
Heldarion

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Illium.

#59
Mordokai

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I completely forgot about Grissom Academy. Some really interesting vertical combat on that map.

 

The hazard version has the hurricane(also known as "Jack") periodically storming through the halls.

 

Especially damaging to Cerberus.


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#60
Terminator Force

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The Citadel. Heck, that last DLC map we never got even looked like it too. Pity.



#61
LuckyStarr

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Outside Mars outpost

Spoiler

 

In the hazard version, the storm has already hit and the cloud of fast moving electrified dust "blows" your shields off. You need to place cover between yourself and the direction where the wind is coming from to regen shields.



#62
Catastrophy

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Club Afterlife



#63
nat in the hat

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Your mom.

Jugger Nuggss is the only one who gets this thread.

Maybe mindlog too
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#64
GordianKnot42

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I would've loved to see Palaven.


"Waiting for other players."
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#65
GordianKnot42

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That side mission in ME2 where you had to protect the injured Quarian from attacking varren. Jeez that kicked my butt on Insanity.
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#66
DaemionMoadrin

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That side mission in ME2 where you had to protect the injured Quarian from attacking varren. Jeez that kicked my butt on Insanity.

 

Quite easy for Biotics. ^^



#67
PHOEN1XK1NG

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I thought the same thing the first time I walked into the hugger. A POS hole in the wall. The chairs and tables are horrible like an old VFW. Only bud and bud light available for beer. One stage. And no back room just a line of chairs across a wall. But there is a reason its on the top 100 clubs in america list. Its price. No other clubs that I have ever been to is $3 cover and $10 full contact lap dances. That is the only reason to go to the hugger. Most bang for your buck.

There's a place like that in the far far south suburbs of  Chicago.  No cover.  $10 lap dances, and $1 lap dances on every hour (right at your table).  Lol!  It's called Jimmy's Restaurant.  They don't serve food...


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#68
NuclearTech76

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Haestrom

 

Also would like to see them do another location on Ontarom. Maybe electrical storms with lightening hazards outside. Dagger was just kind of meh to me. 

 

Also would like to see a more jungle location whether it be on the Salarian homeworld or wherever.


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#69
TheShadyEngineer

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Quite easy for Biotics. ^^

Engineers too. Herd em nice and tight with the drone, shoot away their armor and incinerate em to death. And if that's not enough, there are multiple explosive crates scattered around begging to be overloaded and send those Varren flying sky high.


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#70
capn233

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Late to this thread, but I knew Deerber was talking about Captured Mining Facility right away. ;)

 

There are so many places that might have been cool to use, it is hard to get them all.

 

Noveria - not what we got, which was ok, but it might have been neat to get an updated version of Port Hanshan or something like Peak 15.

 

Illium - because we need more neon in the maps.  Also, does playing at altitude make you more intelligent?

 

Omega - Somewhat surprised we never got a map from here.  Use a district or the eezo processing.

 

Tarith (Blood Pack Comm Relay) - poisonous gas is always good.

 

Collector Cruiser - Since they retconned the collectors back into the game anyway.

 

Nodacrux - perfect map for putting the Mako back in the game. ;)

 

Kowloon Class Modular Conveyor - since we had to go onto about a zillion of them in ME1, and a few in ME2.



#71
Lordgeorge16

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I liked the maps we got, but I think it would've been really cool if, on Vancouver, London, Condor, and Goddess, there were Reaper capital ships and Destroyers walking around in the distance, making their deep, bassy roars every now and then and firing lasers at passing ships. 

 

And maybe make Hazard versions of those maps where the Reapers are significantly closer and randomly fire their lasers at the firebase in an effort to take down the players. 


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#72
RidiculousMammal

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hell no that geth consensus mission is the most tedious thing in the game, and that's before being force fed killbot propaganda videos.

 

  that mission reminds me of one of crashsuit's maps :)



#73
RidiculousMammal

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Seven of Nine announcer that berates you endlessly for being bad at the game.

"inefficient"
"unacceptable"
"irrelevant"

 

  I'll just berate her back for her acting.


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#74
Quarian Master Race

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That side mission in ME2 where you had to protect the injured Quarian from attacking varren. Jeez that kicked my butt on Insanity.

My favourite side mission, though I've never found it difficult. Never had to implement an advanced strategy beyond see varren>shoot varren in face.



#75
Quarian Master Race

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  I'll just berate her back for her acting.

yeah it's probably a good thing that they never made a Voyager movie. TNG ones were cheesy enough to solve world hunger via quesadillas.