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Skills you dismissed at launch, but now love


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#1
SofaJockey

SofaJockey
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I'm just coming up to another 12 class promotion and am thinking of re-specing, so:

 

Are there any skills you dismissed when the game launched that you now really like?

 

Perhaps skills that were bugged at launch, became associated with the key bug, like Firestorm,

or skills that come into their own when your attributes are a little higher or when you have better gear or heal-on-kill?

 

- - - - - - -

 

For example, I dismissed Combat Roll at launch because I viewed it as a wasted skill vs others.

 

Combat_Roll.png

 

But using it recently on my Katrari was a revelation, repositioning and getting out of trouble.

I now use it for all my warriors as an alternative to Shield Wall or other skills.

 

Are there skills you have come to favour that you disregarded at the start?



#2
Luke Barrett

Luke Barrett
  • BioWare Employees
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Warcry's armor buff actually lasts the full 10 seconds but it begins to taper off the effectiveness after 4, ramping down to 0 at the end of the duration.
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#3
Luke Barrett

Luke Barrett
  • BioWare Employees
  • 1 638 messages

Upgraded Spike Trap while in stealth. Not necessarily the best ability but easily the most entertaining ;)


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