Example: Adept
Primary: Singularity, Annihilation Field, Dark Sphere, Biotic Sphere
Secondary: Warp, Reave, Dark Channel
Tertiary: Throw, Shockwave, Slam, Lash, Biotic Orbs
4th: Pull, Stasis, *Lash, **Lifting Shockwave
5th: Cluster Grenades, Lift Grenade, Smash, Flare, Biotic Slash
6th: Barrier, Biotic Focus, All of the above
7th: Bonus powers (General - e.g. Energy Drain)
*No duplicates permitted, but also available to slot.
**Mandatory evolution in this slot
Sentinel
Primary: Tech Armor, Defense Matrix, Barrier, Annihilation Field
Secondary: Overload, Incinerate, Warp, Dark Channel
Tertiary: Throw, Shockwave, Lash, Biotic Orbs, Slam
4th: Cryo Blast, Submission Net, Stasis, *Lash
5th: Lift Grenade, Cluster Grenades, Flare, Arc Grenade, Flamer
6th: Energy Drain, Snap Freeze, Blade Armor, All of the above
Vanguard
Primary: Biotic Charge, Poison Strike, Havoc Strike, AF
Secondary: ***Warp Ammo, Incendiary Ammo, Cryo Ammo, Disruptor Ammo
Tertiary: Nova, Shockwave, Lash, Biotic Orbs, Biotic Slash
4th: Pull, Stasis, *Lash, **Lifting Shockwave
5th: Lift Grenade, Cluster Grenades, Smash, Phase Disruptor, Nightshade Blades
6th: Barrier, Biotic Focus, All of the above
***A new source of minor Biotic Explosions (dependant on evolutions)
Soldier
Primary: Adrenaline Rush, Marksman, Devastator Mode, Havoc Strike
Secondary: Incendiary Ammo, Cryo Ammo, Disruptor Ammo
Tertiary: Concussive Shot, Carnage, Ballistic Blades, Proximity Mine
4th: *^4 Frag Grenade, Inferno Grenade, Arc Grenade
5th: Flamer, Hawk Missile Launcher, Homing Grenade
6th: Fortification, Blade Armor, Stimpacks, All of the above
*^4 Upgradable to multi-frag grenades
Engineer
Primary: Combat Drone, Cerberus Turret, Defense Drone, TBA
Secondary: Overload, Incinerate, Sabotage, ED, TBA
Tertiary: *Incinerate, *Overload, *Energy Drain, *TBA
4th: Cryo Blast, Sentry Turret, Decoy, Submission Net
5th: Cain Trip Mine, Recon Mine, Arc Grenade, Homing Grenade, Flamer
6th: Defense Matrix, Tactical Scan, Suppy Pylon, Snap Freeze, All of the above
Infiltrator
Primary: Tactical Cloak, Defense Matrix, Hunter Mode
Secondary: Energy Drain, Phasic Ammo, AP Ammo, Sabotage
Tertiary: Proximity Mine, Carnage, Electric Slash, TBA
4th: Decoy, Submission Net, Cryo Blast, TBA
5th: Sticky Grenade, Arc Grenade, Homing Grenade, Shadow Strike, Recon Mine
6th: Tactical Scan, Stimpacks, All of the above