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Great article on why the limitation of clothing options is a big deal in Inquisitiom


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#26
Winged Silver

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How do you reconcile dressing them for looks with the item stats, RP-wise? Do you figure the characters don't know the stats?

 

To a degree, yes ^_^ I typically will play DA:O on normal difficulty, as I have enough of an understanding of the mechanics to allow for some leeway in how I dress my companions (for nightmare though, I suspect I wouldn't have that same luxury :P).

 

It also helps that most of the modded armors I bring in, as well as some of the signature armors found later on in the game (such as the Legion of the Dead set, Cailin's armor, etc.) have decent stats, if not optimal end game ones.


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#27
AppalachianApex

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A lot of DAIs issues can be traced back to some bizarre resource allocation decisions. They seem to have spent huge amounts of time and effort on some things, and then completely phoned in some others. If they had deployed their resources a bit differently (such as going for slightly fewer or smaller zones), they could have directed more effort to the areas that ended up falling short like character hair, clothing, and animations.

 

I love Inquisition to death, and I have to say I think you're 110% right. It's very easy to see where the time, effort, and energy was used, and where it wasn't.


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#28
Bizantura

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Bioware works for a multi national now, so their games became generic.  Be a good boy/girl enjoy what that multi national serves = being grey, never stand out, being a good sheep basically.  Every game will ouzes mediocracy that intertwined with being a virtual hero to feed that bigger need we all have.  God forbid if we would want to be a hero in real life!  Imagine the complication of dealing with us in real life.  Sublimation is a way safer bet.



#29
Sylvius the Mad

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When you combine both PC and Companions, DAI had more variety in clothing/armor than both DAO and DA2 combined. I don't think I'd consider that lazy at all, let alone very, very lazy.

BioWare can't win. For Origins people created all these cool mods of unique armors because people didn't like the ones shipped with the game because they were too bland and everybody wore the same thing. For DA2 BioWare followed that que and created unique armors but then people complained that we couldn't change their armor. So for DAI BioWare tried to split the middle and created unique armors that could be changed and now people are upset about those. BioWare can't win.

The problems in DAO could be fixed with mods.

And the problems in DA2 could be fixed with mods.

If DAI were easier to mod, I think we'd see fewer complaints.
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#30
AresKeith

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The problems in DAO could be fixed with mods.

And the problems in DA2 could be fixed with mods.

If DAI were easier to mod, I think we'd see fewer complaints.

 

So PC gamers are the most complainers?


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#31
SACanuckin Oz

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Maybe. We do have expectations. When you play on console you accept that what you get, is what you get.

 

But when you play on PC, with all the vastly superior technology that encompasses, you (come to) expect that the game designers will offer you something that makes use of that extra ability, and not sell you some poorly done port, which forces you to play a console game on the PC (i.e. play it exactly like if you were playing on console)


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#32
Grieving Natashina

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So PC gamers are the most complainers?

All hail the PC Mustard Race?



#33
Sylvius the Mad

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So PC gamers are the most complainers?

It wouldn't surprise me.  Console gamers are used to being told how to game and what they can and can't do with their hardware.  PC gamers are used to being able to fiddle with stuff.  I think there's a relevant cultural difference there.



#34
wintermoons

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I think that the clothing aesthetic when it came to the Inquisitor was one of the biggest problems I had with the game--with only a few exception nearly all of the armor looked the same when it was put on the Inquisitor. Personally I loved all the armors in Origin and DA2 and it didn't bother me in 2 that we couldn't change our companions armor. Couple the same-ness of all the armor,  the beige pajamas for every situation, and the Nutcracker ball outfit everyone had to wear with the limitations in hair choice...the graphics in this game may be amazing but aesthetically it falls very short. 



#35
prosthetic soul

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Meanwhile, all the armor variety goes to multiplayer. 

 

God just thinking about that gives me an aneurysm. 


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#36
Felya87

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So PC gamers are the most complainers?

 

No. Simply PC players used to shut up the console players because they felt the entitlemant of modding, and the developer could dismiss console players demands, labeling them as winers.

Now that even pc players can't mod their game as they used to, they are even worse than console players.


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#37
Grieving Natashina

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It wouldn't surprise me.  Console gamers are used to being told how to game and what they can and can't do with their hardware.  PC gamers are used to being able to fiddle with stuff.  I think there's a relevant cultural difference there.

I'm wondering how many PC gamers are in the same camp I am.  The ones that realize it's all just pixels and how we play them is semantics.


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#38
KCMeredith

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I would spend 15$ for a DLC that lets me wear something different than that beige disaster. I use all the andrastian deco (the golden statues in the throne room are great) and sit on the andrastian throne (fully upgraded) and look like a complete fool because I'm wearing the same clothes I'm sleeping in.


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#39
Elleria

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So PC gamers are the most complainers?

 

It's not that PC gamers(including myself) complain about DA:I specifically without any valid reason. I'm pretty sure there are many others who would share the same sentiment that there really is a problem with clothing varieties in this game, especially with regards to light, medium and heavy armors.

 

That being said, it may benefit console gamers too should Bioware decides to bring on patches that tweak the armor appearances to better distinguish the armor types (one can always hope right?) if enough complaints from PC gamers are heard...



#40
KaiserShep

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You mean all the stuff they cut so the world feels totally empty, or the fact they skipped cities and npc populations almost entirely to save time, or the fact they took out attribute points and the tactics menu?

Seriously though, bears outnumber humans in DAI. What a strange design choice.

 

You and I remember the previous games quite differently. Check Denerim's market square again, or Redcliffe Village. The number of NPC's is actually very low, and even fewer to nil in the back alley areas, save for enemies or the hooded couriers. Taverns are emptier, and there are no characters walking around. In fact, the only characters that move around continuously are the two children playing in Denerim, and that's it.


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#41
roselavellan

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Not sure if this has been posted already, but this is a great article that really nails why the very limited clothing customization options in Dragon Age Inquisition is a big deal to players:

 

http://www.themarysu...xelthreads-dai/

 

That was a great article, I hope Bioware reads it, though it's probably too late now for DAI or even the Black Emporium.



#42
eyezonlyii

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I just don't understand why there aren't schematics for everything? Especially since it is in the multiplayer part of the game.

#43
BansheeOwnage

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The problems in DAO could be fixed with mods.

And the problems in DA2 could be fixed with mods.

If DAI were easier to mod, I think we'd see fewer complaints.

Modding can never be an end-all-be-all solution to anything unless the game is only for PC.


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#44
BansheeOwnage

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I'm wondering how many PC gamers are in the same camp I am.  The ones that realize it's all just pixels and how we play them is semantics.

Can you elaborate?

 

Also people, it's "ser", not "sir." It's a gender-neutral title in-universe. It still irks me a bit though.



#45
Sylvius the Mad

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Modding can never be an end-all-be-all solution to anything unless the game is only for PC.

That only makes sense if platform selection isn't voluntary.

If you want mods, play on PC.

#46
AppalachianApex

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That only makes sense if platform selection isn't voluntary.

If you want mods, play on PC.

 

That's some seriously warped logic.

 

Platform selection *is* voluntary, and there are any number of reasons why I player would choose to play in a console. Therefore, what BansheeOwnage said stands. Mods are great, but they should not be seen as solutions to a games issues or wants. Just because a small fraction of players have access to player-made solutions does not make those solutions viable for the rest of us.

Again. It's not a be-all-end-all solution.



#47
Grieving Natashina

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Can you elaborate?

 

Also people, it's "ser", not "sir." It's a gender-neutral title in-universe. It still irks me a bit though.

That the whole "PC versus Console" gamer thing is stupid, childish and has gone on for far too long.  What should matter is, in this case, that we all feel passion for this franchise and this company.  Whether that's good passion or bad depends upon the poster, but we obviously all feel strongly enough about this to be on the official forums.  I know that I'm not the only PC gamer that thinks that "Master Race" stuff (which started as a joke that's gone too far) is immature.  We all love games, and most of us still enjoy at least one or two of the games out of the DA franchise.  

 

Some of us prefer a controller, a nice TV and the couch.  Some of us can't afford a great gaming rig due to a lack of funds.  Most of the time, unless the person is unlucky, a good console will last 3-4 years without worrying about upgrading.  

 

Others, like me, prefer to play with a M/KB.  I'm lucky enough to have the funds to spare for a nice gaming computer.   Why the frag should it matter if we're on PC or console?  It's just pretty pixels, when you boil everything down to the most basic level.  

 

Why is a lot of the gaming community wasting time spreading yet another divide among gamers over how we enjoy those pixels?  Because one group can use mods in some of their games, and another can't?  What is this, the first grade?
 

It's the same idiotic argument from my childhood all over again.  "Sega vs Nintendo."  It didn't sound any more intelligent when I was 8 than it does 27 years later. It's all the same bullshit.   "Xbox vs Playstation!"  "Nintendo versus Xbox!"  Who cares?  If anything, it's becoming more and more meaningless these days with console ports of PC games, PC games getting console ports, fewer console and/or PC exclusives, as well as M/KB support with modern gen consoles (it still needs work, but it's getting there for gaming) and controller support for PC.  

 

That's what I was getting at.   I apologize if this came off as a rant.  It wasn't directed at you or anyone in particular, I promise.  You can tell that this is a bit of a sore subject for me.   :blush:


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#48
KaiserShep

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Ah I loved all the Sega vs Nintendo debates. As if people couldn't fit both of them in their houses.


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#49
Grieving Natashina

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Ah I loved all the Sega vs Nintendo debates. As if people couldn't fit both of them in their houses.

Sonic versus Mario!  :)



#50
KaiserShep

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Sonic versus Mario!   :)

 

Smash_Sonic_Big.jpg

 

It's sometimes interesting where fate can lead us.


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