Rant incoming:
I miss the days when developers liked to talk about things they were working on, even if they didn't give too much away. Some developers still interact well with fans (DICE LA being very good at this, they Skype with certain forum-goers to discuss balance tweaks etc.), but I'm getting very frustrated with the unnecessary amount of NDAs Bioware is using. Maybe it's not up to them, maybe it's EA, I don't know. I miss the days when developers would talk in-depth about what was going to be in their DLC, even if it was just maps, they would have cool articles about how they designed them, took in feedback, etc.
Whatever DLC they're working on for MP would be a great example of stuff they can talk about, since it doesn't involve spoilers. Remember that April Fool's joke character, Zither? They bothered to make an in-game model for him, then a detailed summary of his abilities complete with new icons someone had to design. All for a joke! But they can't do the exact same thing for whatever they're actually working on? That is what bugs me, people. They say Soon™ all the time, but why they can't even tell us that they are, in fact, making something is beyond me.
Instead of all that nice interaction, we have a perfect example of a needless NDA here: The Black Emporium. Sure, if there is anything spoiler-y in it, don't tell us - but this very DLC was already released in DA2! We know about Xenon, we know how the Emporium looks. Why all the secrecy? It's unneeded as far as I can tell. I'm also very annoyed (being almost May) that they still don't have a release date for it, as well as Jaws of Hakkon for 3/5 platforms. Admittedly, the JoH business might be the doing of EA/Microsoft, but it's still wrong and still annoying.