Fun should not be fun at the expense of being un-fun or dumb for many others.
Yes. But many people demand certain armor types NOT be present (for various reasons, mostly because they consider them 'offensive'), thereby reducing the potential enjoyment of others who do not share that view. The shoe fits that foot better than the other, because one is about having choice for some people, while the other is about reducing choice for everybody.
Boobs hanging out in battle simply so you can look at them is not compelling story design -
revealing ceremonial armour, if fitting with the character's personality, (and fits the plot) might be, for example.
Oh come now, I'm happy to discuss arguments but this is just stupid, plain and simple. Nobody said that every visual element is or needs to be part of 'compelling story design'. They are separate disciplines, though ofc they can and do overlap. Next we'll be talking about how the musical score is 'compelling story design', and every single note that does not directly mirror some motif in the story is criticised as 'dumb' or 'unnecessary'
All wo/men falling for you is just wish fulfilment, more complex story lines are more compelling.
Personal opinion presented as fact. I actually like the idea of a femme/homme fatale, haven't had that in quite a while. Besides, it can be as complex as the writers want to make it, the theme does not make it more or less complex per se.
If a banging simulator is required, the internet is more than capable of obliging.
Ding ding, I'm rich again. Can we stop repeating this completely unrelated, strawman nonsense now? I'm already past the "ad nauseam", and running short of anti-nausea pills. (BTW, this kind of demagogic 'argument' is *exactly* what I expect of SJWs, even though I personally tend to not use the term, for the reasons you cited, amongst others.)
Re: DD:OS -- I agree that the first design is stupid. The second is too. Why? because the male armor in both images looks unappealing imo. It's this hulking tin-can design that I dislike in any game. I don't mind either of the female versions. They're both pretty cool. I do find it sad that apparently campaigning about a fantasy game put so much pressure on the developer that they removed aesthetic options instead of adding others.