I don't know then where you have then come to conclusion that people who want male and female character dressed equally are afraid of bikinis and boobs, but I'd say with my personal experience that that conclusion is 100% wrong ^^
You know I got just way ahead of myself with this discussion let me just rewind and explain my thoughts more clearly, at least this one time
1. Objectification of females is considered an issue (women dress provocatively are have revealing stuff in games, men don't, etc) this is considered demeaning and objectification towards women etc, etc.
Ok, the first problem here is that is mostly just a fiction, the women who choose to wear next to nothing or whatever (in reality, or whatever game designers they inspire) do this of their own free will and not under any coecive infrastructure that needs "fixing."
2. Objectification is considered unequal in that it is applied to women and not men. Well first of all, if you considered it wrong in the first place there is no sense in applying that logic to men also right? So, obviously it would make no sense to ask to just add the problems, however, since it's not a problem the first time, then it's not a problem in the second instance.
It's all (to quote someone else) valid expression.
Well then why do people have a hernia whenever this topic comes up? The answer, to me, is obvious, people see these blazing crazy SK outfits and it's not what they want to see, yes, that can happen, you don't have to like every single thing in media ever made, you can have your own preferences, you can not like something about it, but it's important to distinguish why you don't like it.
And why don't even I necessarily play so many SK games? Well the answer isn't the crazy looking armor, that's the reason I play those games, but there is an argument that this particular aesthetic tends to coincide with a certain kind of game usually you are an unstoppable demi-god and you slaughter everything between here and there and then do grind quests all day long, and no one really mentions the context or the clothes in conjunction with that.
In a game like say 999 (which I played recently), you have a character who is half naked and a character comments on it like (are you some kind of exhibitionist?) It's not whether it's done itself but simply whether it seems to relate to the environment more generally.
I don't know if that kind of (overall game design ideas and characterization) is something that bleeds into the aesthetic, but perhaps it does. It seems to be pretty much completely consistent that the people who don't like sexy armors in games also don't like obvious characters who don't discuss how they came to this conclusion, while probably grinding a ton in an MMO.
I don't personally care too much one way or another, for the most part.
Anyway, the point is, there is kind of style that people don't like, as someone else suggested, it's when it's thrown out there without any attention put into the reasons or source behind it. That is why I had the discussion earlier with someone about whether it was acceptable to have no armor as long as reasons were given for it, and the answer was yes, you can do anything as long as there is an explanation. That sounds like the reason it bothers people.
The dynamic between lets say World of Warcraft (and Sylvannas with her stomach exposed) and or games like League of Legends is not one I'm unfamiliar with, in fact, those games have things that I like that things like DA can't provide.
However, there are also things that DA has that WoW can't provide (depth of story structure, etc, stuff like that).
So when people freak out about this stuff I think they're just freaking out about those kinds of people, who rest assured aren't evil or malicious or out to get you.
It really just means maybe there is something you don't like, it's not the clothes though I'd assume, because plenty of people have no problem whatsoever with that part (although they might with other things).
I mean why don't I want to hang out with Britney Spears so much even if like the music ok? It's because she's not a gamer probably, but whatever she can have all the crazy clothes she want that's not the problem there.
Finally, in the midst of all this I realized I was no longer thinking about the "clothes" beyond them as perhaps emblematic of the franchise or thing generally (which isn't entirely unreasonable). Ergo it seems reasonable to conclude there isn't anything to be drawn from them one way or another, and for that reason, you might as well try and make them look cool because, why not? However, whether your creation offends or doesn't offend people is going to depend on a lot of other factors beyond that point.
Ideally something might combine the best aspects of various things. Thematically I think SK games are extremely strong at times to be honest.