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Bring back boob plate armor.


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#1676
Grieving Natashina

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Cassandra does have aesthetically best armor of the game :? I would love to get the one with Seeker sign in front for my warriors, though I like that one fith suncrest as well.

I would have loved that with the Inquisitor logo on my Champion.  I liked what I got, but that option would have been nice.

 

<checks the date>  12 days til payday and I can actually play the game again.  <sigh>


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#1677
Wulfram

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My favourite DAI armour would be this

 

Spoiler

If it was available in high level form



#1678
midnight tea

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Personally I'm quite happy with mail and armor options for majority of characters and classes. And while both mail and armor look really nice on my human warrior/human rogue, I'm content with choices of armor for my main elf mage (even if I wish some arm/leg pieces were scaled better):

 

asr_by_midnighttea7-d8wsazj.jpg

 

a. comfy, almost "casual" clothing I like to equip while in Skyhold (with cheat engine, of course) or on lighter missions

 

b. elegant 'elfy' option (gotta love how Fade Quartz matches the leather components)

 

c. if that doesn't scream "badass" then I don't know what does. Respectable Inquisitor in every way, in her deep black, 'sexay' swooshing coat and dragonbone details glistening in the sun.

 

(anyone can tell how much I like contrasting colors? >D)


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#1679
In Exile

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Those shoulders are just always terrifying for me on the female elf. The elf-specific armour covers it up with shoulder pads, but man, otherwise, bad times. 



#1680
midnight tea

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I think I'm more freaked out by their super-long, spindly fingers o_O



#1681
berelinde

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My favourite DAI armour would be this

 

Spoiler

If it was available in high level form

It looks great on women, but when you put the same armor on a man, my first thought is always, "Dude. You gotta lay off the banana splits."



#1682
Hanako Ikezawa

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Wow, they actually made the Avvar stuff into DLC. Good for them, I like a lot of the Avvar stuff. Works great for the Qunari characters I plan to make. 


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#1683
Seraphim24

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My favorite anything is probably TP Zelda I guess.



#1684
Seraphim24

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I think it's fine for the sole fact that it basically confirmed my views of this matter. It's revealing, titillating, yet heinously ugly, crafted with all the effort this request deserved.

 

 

It's not. It's a recipe for chafing, with unprotected thighs, arms, and most critically, a bare f***ing neck and chest. On its own I wouldn't really find it aggravating or worth any notice, but it exists as part of a "series" of Dalish armors. When all of the armors are lined up and compared, the practical weight and protective values would be a literal reversal of how the game arranges them. The Keeper robes, the female version at least, are by far the most robust and protective, incorporating hard leather, the mysterious green-leafy shite, metal plate, and chainmail beneath. But this is the "light" armor, lumped in the same category as robes or mere clothing.

 

Boob cups and sex appeal are immaterial here, the problem is that the game is asking you to operate on idiot logic in order to justify the (Dalish) armors being categorized as they are.

 

Why is it that it's the dalish female armor that causes you to literally have pain in your neck or something, not the fact that Varric runs around with his chest for everyone to see and makes jokes about it. He's practically as naked as Iron Bull is, with no "I have special" skin defense either?



#1685
Mushashi7

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I don't know. I think the latest Avvar Armor covers the need for watching boobs?

That's what it's all about. isn't it? The looks of an armor doesn't help on the armor rating or combat skills. So, it's all about sex.

How revealing or insinuating is an armor supposed to be? More clevage? Garters and fully fashioned stockings? Seethrough lingerie or completely nude?

Dragon%20Age%20Inquisition_Yaela_2015-06


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#1686
midnight tea

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Why is it that it's the dalish female armor that causes you to literally have pain in your neck or something, not the fact that Varric runs around with his chest for everyone to see and makes jokes about it. He's practically as naked as Iron Bull is, with no "I have special" skin defense either?

 

We've been through this already. Varric chest hair is a running joke - besides, he's a ranged character, usually dealing damage from far away, NOT the tank or in-your-face warrior like Bull is. Add to that the fact that if you don't use, say, invisibility or his Artificer abilities enough he's squishy as heck.


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#1687
9TailsFox

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I don't know. I think the latest Avvar Armor covers the need for watching boobs?

That's what it's all about. isn't it? The looks of an armor doesn't help on the armor rating or combat skills. So, it's all about sex.

How revealing or insinuating is an armor supposed to be? More clevage? Garters and fully fashioned stockings? Seethrough lingerie or completely nude?

-cut rogue avvar armour.-

What i want from armour selection in game is Erza it's perfect she have all types of armour she have from sexy can suit to giant armour. And much more.

ERZA-S-ARMORS-fairy-tail-27864860-2560-1


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#1688
SardaukarElite

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So, can I safely conclude that we're at an impasse?  This argument hasn't really gone anywhere for months now.  I think at this point, rather than fighting over "sexualization" or "titillation" or "realism," we should probably focus on some sort of middle ground.  

 

It seems to me that once you get past all the back and forth over various proxy battles, BioWare currently occupies the middle ground and most people are okay with it.

 

As it stands:

- BioWare favours armour designs which are largely unrealistic, but tend to look protective (they have chain and plate and stuff covering most surfaces, in a way that wouldn't work).

- Inquisition does not by default sexualise, or overtly feminise its armour designs for women.

- Inquisition still includes some armour with two distinctly visible breast shapes.

 

One could argue for more catering to any particular preference certainly, and one could also criticise the range of options available to any given character. But broadly speaking, if boob plate bothers you for realism then there's a bunch of other designs that should bother you but it's still better than 75% of fantasy. If you like boob plate aesthetically, there's some there but it's about as good as any armour aesthetic is in a BioWare game. If you're bothered generally by fantasy depictions of women then you're probably pretty happy actually, unless other factors are also in play (which is likely). If you'd like feminine armour but not necessarily boob plate then well, bummer, but you're probably already annoyed by the way your character lurches in cutscenes, and the hair, and the sitting animation, and the Halamshiral outfit.


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#1689
MissOuJ

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[snip]

 

The lack of nipples is seriously creeping me out.

 

If you wanna do a topless design - do a topless design: go all in, nipples and all, or don't do it at all.


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#1690
Mushashi7

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The lack of nipples is seriously creeping me out.

 

If you wanna do a topless design - do a topless design: go all in, nipples and all, or don't do it at all.

.
Besides: The imagination is what keeps you going.



#1691
The Baconer

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Why is it that it's the dalish female armor that causes you to literally have pain in your neck or something,

 
haha, what?
 
 

not the fact that Varric runs around with his chest for everyone to see and makes jokes about it. He's practically as naked as Iron Bull is, with no "I have special" skin defense either?

 
Varric isn't running around with a bare chest in my game, actually, and neither is Iron Bull when I deign to take him out of Skyhold.
 
Spoiler

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#1692
The Baconer

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Heh, I just noticed with the Avvar armor, the pattern of the mud/war paint blends seamlessly with that on the scarf. That's impressive. That's 'eavy.



#1693
Seraphim24

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What i want from armour selection in game is Erza it's perfect she have all types of armour she have from sexy can suit to giant armour. And much more.

ERZA-S-ARMORS-fairy-tail-27864860-2560-1

 

Yeah it just goes to show how little it matters ultimately.



#1694
midnight tea

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Yeah it just goes to show how little it matters ultimately.

 

Isn't Fairy Tail anime/manga? Why even compare it to a game? Different mediums, different story, different everything. I mean, if we go this route, why don't we mention Card Captor Sakura or Sailor Moon...



#1695
Seraphim24

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Isn't Fairy Tail anime/manga? Why even compare it to a game? Different mediums, different story, different everything. I mean, if we go this route, why don't we mention Card Captor Sakura or Sailor Moon...

 

Different mediums, same story honestly. I'm medium-blind, many modern video games came from a comic origin of some kind (in the case of DA it's D&D which goes back to Tolkien who still read things like Conan the Barbarian, etc) TW has some similar things to like GoT which is by GRRM and of course he was a fan of American comics.

 

Video games are like the director or something you know? They put their own ideas in obviously but a lot of the time it's some other authors ideas and concepts, etc. Sometimes it's all their own ideas of course but even then it doesn't mean they weren't using comics or manga as inspiration (Shigeru Miyamoto talked about thinking of being a manga artist at one point).

 

Manga uses means to invoke action and excitement in the same way a video game tries to with action combat or dodging an enemy, in fact I think some action in a passive format is more interesting than that in a game if the game is ***** enough.

 

David Gaider was originally a comic writer I think actually I heard in an interview, for example.



#1696
midnight tea

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Different mediums, same story honestly. I'm medium-blind, many modern video games came from a comic origin of some kind (in the case of DA it's D&D which goes back to Tolkien who still read things like Conan the Barbarian, etc) TW has some similar things to like GoT which is by GRRM and of course he was a fan of American comics.

 

Video games are like the director or something you know? They put their own ideas in obviously but a lot of the time it's some other authors ideas and concepts, etc. Sometimes it's all their own ideas of course but even then it doesn't mean they weren't using comics or manga as inspiration (Shigeru Miyamoto talked about thinking of being a manga artist at one point).

 

Manga uses means to invoke action and excitement in the same way a video game tries to with action combat or dodging an enemy, in fact I think some action in a passive format is more interesting than that in a game if the game is ***** enough.

 

David Gaider was originally a comic writer I think actually I heard in an interview, for example.

 

-_-....

 

Not the same story by mile, from what I've managed to read and the clip I've seen. Just because stories have a few similar elements doesn't make them same stories (or even similar) or that you can make direct comparisons between one another. As similar elements of DA (or Witcher) can be to GOTY or LOTR, they're all their own things, with differing takes on fantasy and its tropes. There's even more difference between western take on fantasy and Japanese one. 

 

Also, don't make look it as if I'm deriding anime or something (I've been into m&a for years and I myself work towards creating comics, professionally).

I simply said that those particular stories are not even close to being comparable, in terms of both world, design, lack of gameplay - or simple fact that FairyTail is a 2d manga/anime where drawing a few new outfits isn't as complicated as making a functional 3D model for a game.

 

Plus, the protagonist of Fairy Tail seems to have superhuman abilities on Superman level and possesses some sort of power that lets her equip various outfits - hence the reason so many armors/outfits exist in the first place; they're pretty relevant to the story. The mechanics of its world are therefore entirely different to that of DA. I mean, it's not even worth discussing this in context of this thread.



#1697
Seraphim24

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-_-....

 

Not the same story by mile, from what I've managed to read and the clip I've seen. Just because stories have a few similar elements doesn't make them same stories (or even similar) or that you can make direct comparisons between one another. As similar elements of DA (or Witcher) can be to GOTY or LOTR, they're both their own things. There's even more difference between western take on fantasy and Japanese one. 

 

Also, don't make it as if I'm deriding anime or something (I've been into m&a for years and I myself work towards creating comics myself, professionally).

I simply said that those particular stories are not even close to being comparable, in terms of both world, design, lack of gameplay - or simple fact that FairyTail is a 2d manga/anime where drawing a few new outfits isn't as complicated as making a functional 3D model for a game.

 

Plus, the protagonist of Fairy Tail seems to have superhuman abilities on Superman level and possesses some sort of power that lets her equip various outfits - hence the reason so many armors/outfits exist in the first place; they're pretty relevant to the story. The mechanics of its world are therefore entirely different to that of DA. I mean, it's not even worth discussing this in context of this thread.

 

DA isn't a given, it was whatever the creators wanted it to be, and still can be whatever the creators want it to be, so... I'm not sure that's really an issue. They could adopt a full blown anime style tomorrow if they wanted for DA4 or something, it's just a lot of them (and their fans) don't necessarily want that.

 

Or maybe they do want that who knows, people pretty much never explain their honest interests here.

 

Also I don't think there's necessarily a big difference between Western and Japanese takes on fantasy if you compare something like Berserk to Game of Thrones they obviously have differences but they're invoking similar ideas at the same time. You can also translate that into video game form with something like Ogre Battle for the SNES which is also similarly themed.

 

In fact you just said it yourself, Fairy Tail seems to have superhuman abilities like superman..... so... like American comics.

 

Honestly I kind of thought of DA2 as almost like a western anime or something, in spirit at least.


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#1698
midnight tea

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DA isn't a given, it was whatever the creators wanted it to be, and still can be whatever the creators want it to be, so... I'm not sure that's really an issue.x

 

=____=...

 

It IS an issue when writers/developers work for years to establish the world (through games, books, comics, etc) and then stop caring about its internal consistency whatsoever. That's NOT how effective storytelling works. You can't just introduce things on a whim, especially if they don't fit the established world at all, just like you suddenly don't add the fifth wheel (mounted sideways) to a car.

 

I mean, it would be as silly to try and force-introduce the magic system from DA into Fairy-Tail. I mean... what for? It makes no sense.

 

 

They could adopt a full blown anime style tomorrow if they wanted for DA4 or something

 

No, they wouldn't and both you and I know that if suddenly DA4 was released in a "full blown anime style", people will be screaming "BETRAYAL!" or at least asking "Where the hell did that come from?". 

 

I mean, they can have an anime featurette or maybe even a separate short story - they've done that already after all with "Dawn Of The Seeker" didn't they? (from what I heard, it doesn't have a good reputation).

 

But adopting anime style and - to be more specific - bombastic and over-the-top style of drawing or storytelling of Hiro Mishima to a main game with its continued story-line or plot elements, for no rhyme or reason, would be a recipe for disaster.

 

 

 

Also I don't think there's necessarily a big difference between Western and Japanese takes on fantasy if you compare something like Berserk to Game of Thrones they obviously have differences but they're invoking similar ideas at the same time.

 

Berserk is unique, even among anime. But even if Berserk is similar to GOTY compared to OTHER anime, it still is told in a Japanese way. Mind you, I'm not saying that it's a bad way - just different. Detail-wise, they focus on somewhat different elements, different ways of telling the story and different things that matter for target (in case of Berserk, Japanese) audience. There are too many differences even between Berserk and DA, and many, MANY more differences between DA and FairyTail.

 

 

 

In fact you just said it yourself, Fairy Tail seems to have superhuman abilities like superman..... so... like American comics.

 

.... That's not a good enough reason to introduce it to DA -_- Like, AT ALL. As far as we know there are no Superman-like superhumans in DA, nor there's any indication that Superman-like beings wouldn't be anything other than lore-breaking.



#1699
TheOgre

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Yeah it just goes to show how little it matters ultimately.

 

I like FT for their art. But I wish their story had a bit more substance to it. Kind of hard when Natsu just uses "The power of friendship" and OHKO's massive enemies. 


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#1700
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I'm pretty much as pro-anime as they come, but I still think BW would have to be pretty tone deaf to bring an anime and manga aesthetic into DA now. Look at the reaction to DA2's perceived "anime-ness" even though it wasn't even remotely similar. (most of the 'similarities' were just poor quality exaggerated action animations, and, oh no, Fenris has white hair)

That said, if they wanted to make a new IP with an actual anime-ish aesthetic, sure.

Though I'll take any kind of style for the sake of a Jade Empire sequel
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