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Quarian female Infiltrator builds.


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#1
Guest_The Man With No Name_*

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Okay well first of all I wish there was some sort of search on there forms so I didn't have to make a new thread asking about builds or questions that have been asked 100 times.

Second, I actually tried a couple of builds out on my own before making this thread, which was so hard it almost killed me, because I AINT GOT TIME FOR THAT. It was has hard as trying to not drink, or not watch some Remy and hula hoop action.


Well I came up with this build and after a few games I quite like it. I just wish all races got bonuses for using their own weapons.

 

http://kalence.drupa...34O52364!5GEA5K


What are your builds or what would you do differently. I never play her that much so yeah.

 

 

Deuces.


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#2
Lucky

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Looks pretty solid. I use almost the exact same setup with her (when I'm not sniping) except I usually use the claymore, a cyclonic mod and take damage at R6 for the nades. I've heard good things about proxy trap, but also that it is highly unreliable off-host. Also, I sometimes drop R6 nades altogether in favor of shield recharge in fitness.

 

Also, an argument can be made for bonus power cloak. That way you can sabotage first then toss nades while they are staggered/hacked, as opposed to having to toss the nades first without it. If you want BP cloak I'd say just scrap fitness for it.

 

I usually skip the nades if I want to use her as a sniper since they're hard to use at mid-long range. If you don't want to skip them, then I'd advise taking points from fitness for them.



#3
Kenny Bania

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Pretty solid. I never put 6 ranks in Sabotage though, and ignore the first radius option on the nades.



#4
nat in the hat

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Pretty solid. I never put 6 ranks in Sabotage though, and ignore the first radius option on the nades.

Yeah I didn't know what to do with Sabotage, I am guessing you put those six points into fitness then?



#5
Lucky

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IMHO tech vulnerability is the only thing take makes sabotage worth putting more than 3 ranks in. Backfire and explosive hack are kinda meh.


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#6
Dunmer of Redoran

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Pretty solid. I never put 6 ranks in Sabotage though, and ignore the first radius option on the nades.

Why not? Do stickies and tech vulnerability not synergize?

#7
nat in the hat

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Why not? Do stickies and tech vulnerability not synergize?

I was gonna ask this question, but I didn't want to get laughed at


  • Dunmer of Redoran aime ceci

#8
Lucky

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Why not? Do stickies and tech vulnerability not synergize?

Sticky's damage is not effected by the tech vulnerability. However the combos they can set off are.


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#9
Kenny Bania

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Yeah I didn't know what to do with Sabotage, I am guessing you put those six points into fitness then?

 

Yep. People like it for Tech Vulnerability, but I'm very selfish with my builds. The bonus damage to the FEs I create don't mean much to me (I can't remember if it counts for those).


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#10
Kenny Bania

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Stickies damage is not effected by the tech vulnerability. However the combos they can set off are.

 

Yep. With the amount of damage I do with stickies, I consider that negligible. Oh, and screw team mates trying to do extra damage off my build.


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#11
nat in the hat

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Yep. People like it for Tech Vulnerability, but I'm very selfish with my builds. The bonus damage to the FEs I create don't mean much to me (I can't remember if it counts for those).

Thats GOLD KENNY GOLD


  • Kenny Bania aime ceci

#12
Dunmer of Redoran

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Stickies damage is not effected by the tech vulnerability. However the combos they can set off are.


Aha, so yes and no. Which means incendiary and disruptor would work for that. actually, I'd give her disrupor rounds of not simply because it'd be a change of page from using incendiary ammo.

#13
7twozero

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If you don't mind skipping nades, and have pretty good situational awareness, she has some great melee builds, here's mine. Charge venom, cloak, sabotage enemy, sprint up releasing venom shots, uppercut, repeat. Not a huge crowd control build but hits hard and is fun. Rank 4 and 5 of sabotage might be arbitrary, rank 6 tech vulnerability is where it's at, gives 50 percent boost to her melee. Just under 6k damage with berserker, just over 6k with hydraulics or whatever it's called. Could probably drop the last two ranks of passives for stickies if you wanted extra armor damage or something. http://kalence.drupa.../me3-builder#54!3C02575!!13J56334!F.E98K Edit - you could probably skip passives all together, I forgot before but I think qmr or someone recommended doing that for her melee build.
  • GruntKitterhand et Lucky aiment ceci

#14
Lucky

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@Dunmer: Yep, if you are going with tech vulnerability, disruptor or incendiary are nearly mandatory. Incendiary is better for your weapon damage (usually) but disruptor's TBs can compliment the armor damage bonus on the nades, so it's a toss up. I usually use incendiary if there is nothing around on the team to cheese with it, and disruptor if there is someone using a power that'd get dangerously cheesy with incendiary.


  • Dunmer of Redoran aime ceci

#15
nat in the hat

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I have 1800 hours in this game and I know its probably a sin to ask this. But I heard stickies get there damage from the ammo type and something to do with aiming down sights?



#16
Dunmer of Redoran

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@Dunmer: Yep, if you are going with tech vulnerability, disruptor or incendiary are nearly mandatory. Incendiary is better for your weapon damage (usually) but disruptor's TBs can compliment the armor damage bonus on the nades, so it's a toss up. I usually use incendiary if there is nothing around on the team to cheese with it, and disruptor if there is someone using a power that'd get dangerously cheesy with incendiary.


Thanks for the confirmation!

Also...lol autocorrect. Completely butchered my post.

#17
Lucky

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I have 1800 hours in this game and I know its probably a sin to ask this. But I heard stickies get there damage from the ammo type and something to do with aiming down sights?

IDK about the aiming down sights bit, but yeah, stickies prime targets that they land on with your equipped ammo.


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#18
frank_is_crank

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Inb4QMR.

 

And until she gets out of bed or where/what ever, I'll point you to some (imho) useful posts:

 

QFI Builds

Stickies1

Stickies2


  • GruntKitterhand et Quarian Master Race aiment ceci

#19
Guest_The Man With No Name_*

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Inb4QMR.

 

And until she gets out of bed or where/what ever, I'll point you to some (imho) useful posts:

 

QFI Builds

Stickies1

Stickies2

Is QMR a chick?

Don't judge me. I can't keep this **** straight, I am an alcoholic


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#20
Jugger nuggss

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IDK about the aiming down sights bit, but yeah, stickies prime targets that they land on with your equipped ammo.


But I think you get the damage boost if you have a sniper rifle and you throw one while looking down range through the sights. Also I'm not sure what the boost is. Shine the Cyonan signal.

#21
Marksmad is waving goodbye

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I have 1800 hours in this game and I know its probably a sin to ask this. But I heard stickies get there damage from the ammo type and something to do with aiming down sights?

The aiming down sights part is to avoid the hipfire penalty on the initial impact of the sticky.

 

Not so easy on to do on Xbox - unless you use the PS3 control scheme - because on console the QFI's grenades are mapped to the wrong button.


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#22
Guest_The Man With No Name_*

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But I think you get the damage boost if you have a sniper rifle and you throw one while looking down range through the sights

WTF you know jugger? lol I am wasted man



#23
Excella Gionne

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WHY U NO INFILTRATE HER?



#24
NuclearTech76

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So many ways to play her.

 

http://kalence.drupa...34W53334!CFE38K

 

I've been thinking about running that^^^^^ Melee is pretty fun on her. Stickies are also pretty awesome on her. Crusader allows the nades to be a little more powerful and synergizes with the character even if you suck with the weapon because sabotage is so good. There isn't much in this game that a couple of sticky nades and her melee after sabotage isn't going to destroy.

 

If I were ignoring melee I would probably go with 46664 for anything that wasn't a sniper rifle. If sniping I would probably ignore sticky nades honestly. Great power but it doesn't fit my playstyle when I'm sniping.


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#25
JRandall0308

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Because the Randomizer keeps giving me this character with unpredictable weapons, I've settled into a 4/6/6/6/4 build:

http://kalence.drupa...!21N52314!5FE95

 

Sticky Grenades hit like a truck, especially under Cloak if you can get the timing right. The listed build only has 2, but you can take Grenade Gear if you want. Also, the listed build uses AP ammo, but you can/should take Incendiary or Disruptor to make Sticky explosions.

 

All 6 ranks of Sabotage is a bit painful, but Tech Vulnerability is awesome if you have someone to team up with. You haven't lived until you seen an Atlas's or Prime's armor melt in moments when you make it Vulnerable and other people hit it with Incinerate.

 

Finally 4 ranks in Fitness puts her at 840 shields, and from there a mere Cyclonic I will push her up to 1020 shields. (Cyclonic IV gives her a robust 1740 shields.)

 

If you want to snipe with her, go 6/6/6/5/3 (or 6/6/6/3/5). I like the Black Widow on her in that case.

 

Even if you don't like Sabotage, I'd keep 3 ranks (so 6/6/3/6/5) because it's a very useful 'stagger' power against humanoid enemies. Cloak, Sabotage, headshot.