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Something I'm still bothered by (romance-related)


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#326
CDR Aedan Cousland

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Hey, ME3 introduced the (hand-crafted, apparently) Femshep haircut, which I liked. But IIRC you could only use that with the pre-generated Femshep, and not with a custom-generated one?

I still love the high ponytail best if I can't get anything else. At least the engine can't ruin it much :P

 

I just gave my (admittedly short-lived) fem-Shep the buzzcut because I couldn't stand the other choices. The neat-n-tidy tight buns were ruined in ME3. The ponytail would be better if it didn't protrude from the back of the skull as much as it does. Chakwas' gorgeous bob is atrocious, Kelly has a damn beehive, and Kalisah's original bob (which still isn't a style option, why?) no longer exists and was replaced with the bastardized Chakwas bob. At least the Traynor hair is decent, IMO. Also, I can't stand default fem-Shep's face. It's like a terrifying botched botox job, and the excessive makeup is clownish. Her hair is good, though. :P But it should be pulled back by military regulations.

 

And, as far as man-Shep's hair options go... I only play as Sheploo anyway because I hate looking like some tertiary NPC, let alone one that looks like a neanderthal. :( But they are still crappy options, too.


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#327
Grieving Natashina

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Hey, ME3 introduced the (hand-crafted, apparently) Femshep haircut, which I liked. But IIRC you could only use that with the pre-generated Femshep, and not with a custom-generated one?

I still love the high ponytail best if I can't get anything else. At least the engine can't ruin it much :P

Sadly, it takes a mod to use the default FemShep hairstyle with a custom Shep.  I hope if they do a HD remaster, they'll make that available to all lady Shepards.  I liked that haircut and honestly, I think it could have been killer in DA:I.


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#328
KaiserShep

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Yeah I would definitely have used that haircut for my character, especially since my Trev is a green eyed redhead.


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#329
Han Shot First

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The weird thing with hair in DA:I is the lack of short options that are appealing. The lack of long hair I get, since they obviously had trouble modelling long hair considering there isn't a single option. But why are half of the available options bald, balding, or partially shaved? It's odd how there are not many options where the character's hair is tied up in a bun or ponytail or what not. 


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#330
Terodil

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Even the 'undercut' option looked horrible, because it was simply untidy, unkempt. I love undercuts usually, they can be darn sexy, but somehow DA:I managed to mess up 90% of the haircuts. The buzzcut was expertly designed though.
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#331
Shechinah

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I can't help be happy about some of the options because I finally got a hairstyle that had curly sides!



#332
CDR Aedan Cousland

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I can't help be happy about some of the options because I finally got a hairstyle that had curly sides!

 

It's just a shame that on those hair styles (and the shaved ones), the weirdly short skull is most noticeable. Trying to compensate for all the ME3 styles that made women look like they had xenomorph heads? Our Inquisitors' brains must be super cramped in those skulls.

 

Edit: fixed embarrassing typo...


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#333
Grieving Natashina

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It's just a shame that on those hair styles (and the shaved ones), the weirdly short skull is most noticeable. Trying to compensate for all the ME3 styles that made women look like they had xenomorph heads? Our Inquisitors' brains must be super cramped in those skulls.

 

Edit: fixed embarrassing typo...

I'm hoping that my No Sideburns mod still works come patch 7.  I've been on a break from DA while I've been playing ME and slowly getting my album put together.  My dad likes it, which is what matters the most to me.  :D


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#334
Felya87

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The weird thing with hair in DA:I is the lack of short options that are appealing. The lack of long hair I get, since they obviously had trouble modelling long hair considering there isn't a single option. But why are half of the available options bald, balding, or partially shaved? It's odd how there are not many options where the character's hair is tied up in a bun or ponytail or what not. 

 

I know, ok? There are no appealing styles for me. I've make some work, but almost all the hairstyles, when are somehow interesting (like the half shaved with the braid) have these balding hairline that it just hurt my eyes.  :sick:

 

I really, really don't understand why they haven't kept the concept hairstyles (the ones in the gray portraits) or at least the same style. The hair we got seem for the most part out of ME1. There is nothing that even resemble the DAO/2 hairstyles.

 

And let's not talk about the Qunari: it was that hard making a tight braid, a ponytail or a bun NOT PARTED IN THE MIDDLE LIKE A GRANNY?!?!?

 

Really, did they even read the forums? is not like hairstyles wheren't asked by the community.  <_<

(sorry, hairstyles are infuriating for me. Expecially sine I'm on cosole, so I can't even hope for mods)


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#335
Cozmikitty

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Thing is, it could've been the worst game for female characters(and in some way, for female players like me) in Dragon Age Series.
 
Why? Because default male romance options for female characters were Blackwall and Iron Bull. Aka "Hi, I'm a bland guy with a beard, and I ordered a few kids killed, nothing to worry about" and "I'm going to go top BDSM on you, and AFTERWARDS we're going to talk about it. Oh, and my mercenary band? We cut helpless people's throats".
 
Neither of them was conveniently attractive, and neither was a romantic option that would appeal to general audience. Personally, I can't in good conscience say Blackwall was well-written, either.
 
So originally, if a girl like me, who wasn't interested in romancing females at all, entered the scene, her char had to choose between Blackwall and Iron Bull.
 
No one else.
 
Cullen was a godsend. Solas was a gift from the gods. They are normal, conveniently attractive, well-written characters with "good cliche" backgrounds(a good person fighting an addiction and trying to overcome his bias; a "fallen angel" type who's done things for the greater good with tragic consequences). But without Solas romance and/or Cullen romance? This may be bold, but I think many girls would've never replayed the game again. I myself would certainly consider it a disappointment, re-roll a male character and go for Cassandra once, and that would be it.
 
So, yeah, female characters got lucky in this game, but they could've been very, very unlucky. Solas and Cullen were last-minute choices, and only because development time was extended - a kingly gift.


ABSOLUTELY spot on re: replaying DAI for girls. I finally finished the game after restarting 200 hours in @ level 20 (my Inquisitor's face bugged me - plus I knew about the markings on my Lavellan). It was lovely going up to the room with my "Cully wully", but now I can't get kisses or any interactions. I'd prefer something similar to Fable: kids or something. Not that I'm comparing DA to Fable in ANY way. There's so much rich content with the romanceable characters, not having it anymore made me sad.

#336
In Exile

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The weird thing with hair in DA:I is the lack of short options that are appealing. The lack of long hair I get, since they obviously had trouble modelling long hair considering there isn't a single option. But why are half of the available options bald, balding, or partially shaved? It's odd how there are not many options where the character's hair is tied up in a bun or ponytail or what not. 

That's certainly true. Although the Cullen/Alistair cut is pretty normal - we just apparently don't get it. 


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#337
midnight tea

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... I'd like to get a quest where Inquisitor tried to discover Cullen' secret styling gel and unlocks new hairstyle xD


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#338
Cobwebmaster

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ABSOLUTELY spot on re: replaying DAI for girls. I finally finished the game after restarting 200 hours in @ level 20 (my Inquisitor's face bugged me - plus I knew about the markings on my Lavellan). It was lovely going up to the room with my "Cully wully", but now I can't get kisses or any interactions. I'd prefer something similar to Fable: kids or something. Not that I'm comparing DA to Fable in ANY way. There's so much rich content with the romanceable characters, not having it anymore made me sad.

Glad someone remembered what the topic is on this thread


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#339
PsychoBlonde

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Good points in the last two pages. But they made me realise that I'm still stumped on one of the most basic assumptions, apparently. Can somebody please explain to me why 'representation' is such a big thing, and in fact, why NPCs in the game are supposed to 'represent' real people? Sorry if I'm opening a can of worms here (somehow the 'Jaws' theme is playing in my head), but I've never understood it. I personally take every character as just that, a character, and am happy if the characters we get are as diverse as possible, because variation and choice is good. But I've never had the urge to break out my 'representation matrix chart' and tick off if everybody was included at least once... there are simply too many attributes per person to cover, IMO every attempt to 'represent' is doomed to fail.

 

 

Cannot like enough!!!!!

I grasp representation from the perspective of "we're trying to create a well-rounded, LIVING world, not a weird realm where major aspects of life are somehow magically assumed to not exist".  You kind of need to have at least one gay character or at least mention that gay people EXIST if you don't want to be pushing the weird assumption that "everyone in this world is heterosexual" or "the writers forgot that gay people exist".  Ideally you'd want to have at least a few so you're not creating a situation where you have "the token gay".  Creating a fantasy *world* instead of a singular fantasy *story* requires some of this.

 

But when people start adopting this weird collectivist premise that "every gay character 'represents' all gay people who are now REQUIRED to identify themselves exclusively with this character and this character's fate and anything that happens to this character represents what the writers want to have happen to all gay people everywhere so if he/she dies that means THE DEVS WANT TO MURDER ALL GAYS" then you've lost me.  And people DO this, too.  You don't have to look far on this forum to find people shrieking that "elves got slaughtered so the devs hate elves and want them all to dieeeeeee!!!!"  uh, no.  A character is not a stand-in or approximation for a group of people, not even a group of people in the game world much less IN REAL LIFE.  They are a character.  If a female character is ditzy, it doesn't mean that the writer secretly believes "all women are ditzes!" or similar.

 

I like to see female characters around the place, sure, but that doesn't mean I NEED them because it's impossible for me to identify with male characters.  (Actually, I usually have an easier time identifying with male characters.)  Many of my favorite books, movies, and games have no or only token female characters.  And I don't think female characters NEED to be jammed into these works, either.  I don't really think Tauriel added anything to The Hobbit.  There isn't some kind of story checklist that needs to be marked off to earn validity points.

 

While I enjoyed Dorian's character enormously, I was a little sad about how MUCH of his story REVOLVES around him being gay.  I'd kind of like to see him return (or see an epilogue to his story) where he does SOMETHING other than BE GAY.  I thought Sera was MUCH better in this respect.


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#340
midnight tea

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Strange, I didn't get the feeling that his story revolves around being gay - some elements, yes, but the first thing that defined Dorian is that he's an intelligent, sympathetic mage who has a love-hate relationship with his family and country... for more reasons than just not being accepted as gay person. What I adore about him is also the fact that he always tries to find common ground with people, even among those he doesn't like/initially likes.


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#341
KaiserShep

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Thing is, it could've been the worst game for female characters(and in some way, for female players like me) in Dragon Age Series.

 

Why? Because default male romance options for female characters were Blackwall and Iron Bull. Aka "Hi, I'm a bland guy with a beard, and I ordered a few kids killed, nothing to worry about" and "I'm going to go top BDSM on you, and AFTERWARDS we're going to talk about it. Oh, and my mercenary band? We cut helpless people's throats".

 

Neither of them was conveniently attractive, and neither was a romantic option that would appeal to general audience. Personally, I can't in good conscience say Blackwall was well-written, either.

 

So originally, if a girl like me, who wasn't interested in romancing females at all, entered the scene, her char had to choose between Blackwall and Iron Bull.

 

No one else.

 

Cullen was a godsend. Solas was a gift from the gods. They are normal, conveniently attractive, well-written characters with "good cliche" backgrounds(a good person fighting an addiction and trying to overcome his bias; a "fallen angel" type who's done things for the greater good with tragic consequences). But without Solas romance and/or Cullen romance? This may be bold, but I think many girls would've never replayed the game again. I myself would certainly consider it a disappointment, re-roll a male character and go for Cassandra once, and that would be it.

 

So, yeah, female characters got lucky in this game, but they could've been very, very unlucky. Solas and Cullen were last-minute choices, and only because development time was extended - a kingly gift.

 

This would also have been the first game in the series where there were no options that were fixed to be part of your group, like Alistair and Anders were. But man, what a pair to be stuck with had the game been released sooner.


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#342
BansheeOwnage

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I too, realized relatively recently just how pathetic it would have been if they didn't add Solas and Cullen (who are both insanely popular) as options. At first, I was like "Hey, good job for finally not ignoring straight women, Bioware." But now I'm significantly less impressed. Glad they added the other options, yes, but the fact that for most of development they thought Blackwall and IB were good options says they still have a long way to go. Another drawback of them realizing this late, of course, is that Solas and Cullen get less content. I have no idea why Cullen wasn't the "go-to" romance for straight women in development; he was very popular even before DA:I.

 

And last but not least, it means females don't get to play different races if they want (what I would call) good options. Because they added them late, the go-to romance(s) are gated and the more niche ones aren't. It's backwards. There are many who won't ever play a qunari or dwarf because after the intro they'll just miss those romances too much. So, bad for diversity and replay-value too.


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#343
KaiserShep

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Blackwall I could've understood, but the way it all plays out is hilariously tricky. Hitting and quitting, being an imposter and then dropping a child-killer bomb. It's like his beard's just there to hide the baggage.


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#344
BansheeOwnage

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Blackwall I could've understood, but the way it all plays out is hilariously tricky. Hitting and quitting, being an imposter and then dropping a child-killer bomb. It's like his beard's just there to hide the baggage.

Yeah, that was another reason I wasn't bothered before launch. Blackwall seemed like a cool Grey Warden normal guy. But like you said, it turns out way differently, and they knew that but for a while, thought it would be okay for some reason.


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#345
midnight tea

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Solas romance gets less screen time compared to others, but Cullen? Correct me if I'm wrong, but I've done/seen other romances aside from those two and it didn't seem like he got less content than the rest.

 

Also (out of curiosity) - is it confirmed that it was entirely new, later addition, or is it something that they might have worked on initially, got cut away and then re-added during additional development year?


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#346
Grieving Natashina

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Solas romance gets less screen time compared to others, but Cullen? Correct me if I'm wrong, but I've done/seen other romances aside from those two and it didn't seem like he got less content than the rest.

 

Also (out of curiosity) - is it confirmed that it was entirely new, later addition, or is it something that they might have worked on initially, got cut away and then re-added during additional development year?

There was no mention that it was cut and re-added.  Unless my memory is mistaken (and it could be,) Cullen was announced as a LI not too long after Cassandra was back in spring/summer of last year, though their sexuality wasn't revealed until later.  I think we can safely bet that Cullen was intended from the get-go.  I don't think he was added as a LI later in development.  For the record, I've done both Cullen's romance and Iron Bull's romance.  I personally saw no difference in the amount of content, and I was one of the loudest critics of NPC romances for awhile there.

 

As far Solas, my guess (and it's only that) was he was added sometime after the first delay.  The game was initially supposed to come out in 2013, but EA got smart and gave the BW team an extra year.  Originally, the game was supposed to be human only with Iron Bull as a gated romance.  When they were allotted the extra time, that's when we got the multiple races back.  

 

I also know that it was only due to John Elper (Lead Animator) working some crazy overtime that is the reason why Bull isn't gated.  I read the twitter thread during that time, and apparently 16 hour days weren't uncommon.   So yeah, dwarven characters would have had only Blackwall to choose from if they hadn't worked so hard on IB prior to the year extension.  As it is, bi/straight women characters do get two extra romances, that are gated.  Elven ladies get four, then human ladies get three with the other races at two.  I'm starting to get better about dwelling on the numbers, but since it does come up, those numbers come with a few caveats. 

 

I think if straight male characters get a third romance in the next game, I think it should be race gated.  As I said earlier, in this case it isn't a matter of what's fair so much as what's interesting.  This doesn't apply to just straight male characters, but I have noticed that a race gated romance can have a very good story in it.   Like having a lady Vashoth LI gated and open to dwarves and Qunari, and I think there could be a neat story arc with a Tal-Vashoth/Qun/Vashoth player character.  

 

That's just my take on it anyway.


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#347
Little Princess Peach

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come on we finally get more romance options than the guys and then the male gamers complain about it if the males get more romance options (which is the case in almost all bioware games) the females complain how about we all be thankful that Bioware added the feature in the first place.

 

You know the guys are never botherd by the fact that female gamers always have less when it comes to the romances, we finaly got extra's ladies!


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#348
BansheeOwnage

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come on we finally get more romance options than the guys and then the male gamers complain about it if the males get more romance options (which is the case in almost all bioware games) the females complain how about we all be thankful that Bioware added the feature in the first place.

 

You know the guys are never botherd by the fact that female gamers always have less when it comes to the romances, we finaly got extra's ladies!

I for one am also happy with the tables being turned. It's been horrendously unfair in past games. Though, I do tend to like the male romance options as characters a lot more than the female ones, even though there are fewer. That kind of sucks for me though. Maybe next game, Bioware will finally make a female option I like. But probably not, they haven't yet.


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#349
Terodil

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You know the guys are never botherd by the fact that female gamers always have less when it comes to the romances


This is quite ostensibly wrong on multiple levels. a- Many guys, me included, were annoyed or at least sympathetic. b- The sex of the gamer is only losely correlated with the sex of the protagonist. I always play female characters and get annoyed if they only get crappy options.

This time lesbian female and straight male protagonists were unlucky, imo. Hopefully they get better in the next round.

Counting and comparing has been a bad idea since kindergarden, why do people insist on doing it? 'Mine is longer' 'I have it worse' waaah waah
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#350
BansheeOwnage

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This is quite ostensibly wrong on multiple levels. a- Many guys, me included, were annoyed or at least sympathetic. b- The sex of the gamer is only losely correlated with the sex of the protagonist. I always play female characters and get annoyed at crappy options for female protagonists.

Counting and comparing has been a bad idea since kindergarden, why do people insist on doing it? 'Mine is longer' 'I have it worse' waaah waah

Yes, but you're a cool person. Not everyone is :P  I do, however think people have a right to complain when they're constantly being... well, whatever the term is for consistently getting fewer options than others.


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